
SealChain is a roguelike game where items can link together to form chain reactions. Items can also be arranged into specific formations to create seals, granting special effects.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SealChain is a roguelike game where items can link together to form chain reactions. Items can also be arranged into specific formations to create seals, granting special effects.
The world is collapsing. Chaotic evil shrouds the land like thick purple mist. In this catastrophe, countless innocent beings have become cursed monsters. There is no savior here. Ancient incantations are awakening, bestowing power upon the 'Spirit Mediums'.
Use the power of seals to cleanse the evils of the apocalypse.
Items can link together to form chain reactions
Items can enchant each other to enhance attributes
Items can resonate with each other for additional effects
Items can be arranged into specific formations to create seals, granting special effects
Multiple playable characters, each with unique builds, skills, armor, and weapons
Event system: obtain various items through randomly triggered events
Rich variety of items, rewards, builds, monsters, and events
Receive different rewards from a variety of NPCs
Items can be stacked infinitely
Unlimited combat power, exponential thrill
Talent tree system
Endless mode
Easy modding: create mods without programming — edit simple .txt files to customize items, monsters, characters, and events
Genres
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
停更了,别买了
玩了一阵子挺失望的 新鲜感过去啥也没了 游戏也不更新 内容总感觉是加急赶工出来的 该不会是真是收割一波然后跑路吧?
不爽是原罪
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, German, Spanish - Spain, Russian, Turkish, Japanese, Traditional Chinese, Korean, Portuguese - Portugal
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
平衡性就是一整坨屎山怪一层比一层强的同时你还的在有限的时间里一边躲怪一边杀怪还要时刻提防着犹如大运一般的死神给你一头撞死,装备需要花钱买的同时钱的获取量少得可怜怪的强度跟玩家的强度差距会不断地变大
首先说一点,明显的缝合了很多游戏。开头新手教程是不是太长了,第一次在肉鸽构筑里遇到这么长的重复的教程。你这个构筑玩法就是一坨,还不如做成纯肉鸽给我们爽,我花在折腾构筑上的时间比战斗时间长一倍,根本爽不起来。对局强度有点高了,除非花心思花时间构筑,要不然根本打不过。新手教程那么长也没把机制讲清楚。还有那个扭蛋机,不是50%概率?我砸了十几万进去一次都没赚。总之,你唯一吸引我的是美术,除此之外这游戏就是一坨
别买,别玩,
前期刷级痛苦,后期满级也坐牢,祭品数量太多污染奖励,核心祭品永远刷不到,玩这么长时间因为我是M
史
Dunno what the review bombing's about, the game's quite fun! If you like complex systems and roguelites, then try the demo, you'll probably like it!
No me parece la gran cosa, es un buen juego si te gusta pasar mas tiempo organizando el inventario que jugando
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.1K | 571 | 56% | $14.99 | |
| $108.1K | 383 | 75% | $7.99 | |
| $108.2K | 424 | 93% | $9.99 | |
| $108K | 198 | 86% | $14.99 | |
| $108K | 355 | 75% | $7.99 | |
| $108K | 258 | 62% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 20 | 100% | $4.99 | |
| $3.7M | 29.1K | 90% | $4.99 | |
| $2K |
| 57 |
| 74% |
| $1.49 |
| $1.9K | 7 | 71% | $8.99 |
| — | 0 | — | — |
| $5.8K | 15 | 87% | $11.69 |