
A relaxing simulation game about drifting endlessly across a digital ocean.
Most likely between $1.6K and $15.5K. How we estimate →
Checked against 8 developer-reported games
Sea of Electronica has sold an estimated approximately 1.1K copies on Steam, for about approximately $5.2K in gross revenue.
About approximately 1.1K copies on Steam (mid estimate), modeled from its 27 reviews — low confidence. Not a figure the developer has reported.
About approximately $5.2K gross, most likely between approximately $1.6K and approximately $15.5K — roughly approximately $3.4K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $498 | 4 | 50% | $3.99 | |
| — | 0 | — | — | |
| — | 497 | 92% | — | |
| — | 0 | — | $6.74 | |
| approximately $34.2M | 24.3K | 87% | $34.99 | |
| approximately $10.3M | 11.1K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $5.2K | 59 | 90% | $4.99 | |
| approximately $5.2K | 77 | 99% | $4.99 | |
| approximately $5.2K | 55 | 89% | $4.99 | |
| approximately $5.2K | 119 | 98% | $1.74 | |
| approximately $5.2K | 64 | 88% | $3.99 | |
| approximately $5.2K | 99 | 72% | $3.99 |