
Beyond creation, four eras come together as one! Discover the latest entry in this iconic Tactical RPG series. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 1.14/day in the week after.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
给个好评把,打折买入可以玩的,游戏性,机体数量,CG,什么的都可以的。很好玩。就是会闪退,最气人的就是好不容易快打完一场战役了,最后还有2-3台敌机,干掉就赢了,然后它闪退了,哈哈,真无语阿!后来我知道了,每次都要保存,一定要多保存,多保存,多保存!重要的事情说3边,你不知道什么时候它就闪退了!
TL:DR: You need to play each stage twice just to clear it. Basically every stage has this 2nd act that has new objectives. Sometimes it would be asking you to move a specific unit to a specific location or else the quest fails and you have wasted 2 hours in your life. The problem is that during late game, you wouldn't use the stage default unit so much. So it's set up in a way that, unless you know what is coming in the 2nd act, there's a good chance the time you spent in the first act will be wasted. Lame mechanic.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2026年8月 唔好買,game有bug冇人修 新display card Game都開唔到
The Game tends to crash a lot, and for some PCs this game will be unplayable
SD GUNDAM G GENERATION CROSS RAYS -------------------------------------------------------- Wow ! i always liked gundam (anime) but i never tried this series. I love TBS and RPGs. Ive played a lot off titles in these genres. And, wow, this has grown on me. a lot. A phenominal TBS RPG, tons of content. Tons of customization options. Insane amount of missions. And so, so much more. If you can, are interested, get it ! A fantastic title. a phenominal game. Enjoy !
선택지가 없지뭐 sd건담 파는게 이거 뿐이니
As a somewhat avid enjoyer of strategy games alike SRW and usch, Cross Rays has been one of the most easy to (re)learn and enjoy from the entirety of the SD Gundam G series. Fans of After Colony, Cosmic Era, and recent Gundam works will definitely enjoy this game with it's somewhat abundant units, characters, and lore. Albeit it's such a shame that it doesn't have any more updates that would feature some stuffs from the more recent series and newer entries. Still, it's a good game.
启动界面就闪退,根本没法玩
画质动画啥的确实帅,但是某些任务里的杂兵堆太多了。还有买了豪华版又出白金版,还不能升,狗代你他妈是个人啊。
A卡闪退有解决办法吗?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $195 | 2 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| $6.9M | 6.2K | 75% | $49.99 | |
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