
SD Gundam Battle Alliance is a multiplayer Gundam action RPG where you can smash foes solo or with friends in thrilling mechanized combat. Acquire new mobile suits, power them up, and take them into battle in various missions!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.24−75% | 6.1Kreviews | 63% | — | $2.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think this is a fun hack and slash game with a little RPG melded in. Story is fun, just dont take it too seriously.
My Gundam fandom extends almost solely to the hero shooter, Gundam Evolution, (rest in peace; you were gone before your time), and by extension, the RG Sazabi kit it inspired me to buy, build, and display. This might be a hot take, but I quickly came to the conclusion that mechs = cool, and when I started looking into more kits, designs, and even some of the shows, it was only a matter of time before I'd seek out video games. SD Gundam Battle Alliance seemed to be the perfect pickup for me simply because of the sheer size of the roster; it contained all of the models that I'd come to know and love from Evolution on top of dozens of others. This game's roster covers the entire series of shows and movies that Gundam has spawned, so if you like a suit, odds are you can play as it. For someone whose interest was narrowly focused on the few models Evolution provided, which were from several different series, it was a boon to see something that encompassed all of them and more. Though the roster is impressive, obtaining your favorite Gundam may be easier said than done. Unlocking Gundams requires finding their blueprints, which are found as drops in missions- typically you will have to replay several missions per blueprint, (some suits requiring 3 or 4 complete sets of prints), and you have to be sure you play the mission in a way that spawns the enemy that drops your print. Sound confusing? Well, it's not... with a guide. Even with a guide though, playing through 3 missions 2 or 3 times apiece to unlock a single Gunpla was tedious and unrewarding. I went through the effort for my top handful of suits, but beyond that, I couldn't be bothered. You are awarded some for just playing the story mode, but the vast majority are not. Replaying a mission was tedious for the simple fact that the gameplay is simple. You have some projectiles to shoot on cooldown, an ultimate ability, and a melee combo, but there's not a ton that goes into the combat beyond reading a boss's moves and figuring out your best rotation of abilities based on the suit you choose. The bosses also come with an industrial-sized health bar a lot of the time, so the rhythm you find may result in a several-minute-long standoff with you dodging, using a cooldown, dodging, using the other one, dodging, take a swing or two, dodging, ult, repeat. It's very similar to the Dynasty Warriors-style games that pop up here and there, but I personally found it a little more mundane and dumbed-down, with my buttons mindlessly mashed just a tad more than I'd like. I'll be blunt; I wasn't a huge fan of the story. It seemed like the same story that everyone and their mom is using these days as an excuse to do crossovers with every version of every character- the multiverse is being breached and you have to fix the timelines! I couldn't be bothered to care about it in the least truthfully, however I will fully concede that as a non-fan of the shows and movies from which these timelines were brought, none of the fan service had an effect on me, and that's a huge draw to these storylines. Obviously the game isn't at fault for this at all, and longtime fans may have loved it for all I know. I just prefer when these games use something like this as an excuse to make an original story that isn't something you'd see from the canon, something like Dissidia Final Fantasy. Honestly though, gripes aside, the characterization and life brought to both the suits and pilots was great to see- the models were brought to life in stunning detail, the pilots had plenty of contextual voice lines to spice up different character interactions, and anyone who's seen a single Gundam clip would be impressed by the sound design and how true it was to its source. Love it or hate it, this game does an excellent job of putting you in the Gundam universe and letting you live your power fantasy in your favorite models. Cards on the table: this game wasn't for me. The gameplay loop didn't engage me, the fan service was lost on me, I'd prefer non-SD models in a similar game, but guess what? It's not a bad game, and I still had fun with it. The fact that I was able to beat the game despite my complaints AND enjoy doing so just tells me that people who are really into the genre are gonna love it. I had just the most glancing interest, so I have to imagine that super-fans were messing their pants over this, and I love that for them. Cinematic playthrough: https://youtu.be/DflHjQPPMp8
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Spanish - Latin America*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
還有後續嗎 新鋼彈的故事嗎!!想玩
ガンダム好きには刺さるであろう内容。 ただ途中から作業になっている感じがして萎えてくる。それなりにガンダムは好きだったんだがな・・・。 それと、何故か画面全体がチカチカしだす現象が頻繁に起こる。サポートセンターはお前の環境が悪いとの一点張り。何度も他のパーツと組み替えてやってもダメ。バンダイ系はそういうのが多いのか?
還好能回頭
玩了不到10小时就不想玩了,玩法太少了
One of the Best Recent Gundam Gamese
販売当初は酷評されていたようですが 結構面白いですね
sb250
難得有潛力的鋼彈遊戲 但萬代選擇放棄 打完故事就只有空虛
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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