
Enter the creative paradise of Scrap Mechanic! Build fantastic machines, go on adventures with your friends and defend against waves of evil Farmbots in this imaginative multiplayer survival sandbox. With Scrap Mechanic’s powerful creation tools you can engineer your own adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Sep 1 → 32.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
СКОРО 2 ГЛАВААА УРАААА
Когда я играл один, было спокойно. А когда я играю с друзьями, то ощущаю себя прорабом. — Борат, где мой двигатель? — Джумшут, что красное за тобой? Тогда не иди ко мне!
О скрап механике я узнал от кладовой бекста когда смотрел его прохождение, эта игра познакомила меня с моим лучшим другом в этой игре я провел от 600 до 800 часов, но большую часть времени я играл на пиратке, эта игра идеальная для меня, мне очень нравится ее открытый мир хоть он и пустоват, мне нравится строить свои механизмы хоть они и не всегда работают как надо и мне нравится играть в скрап механик хоть я и сейчас не так часто играю в него, я ждал выход 2 главы с того самого момента когда построил свою первую машину, и наконец-то я ее дождался, эта игра будет моей самой любимой и она навсегда отпечаталась в моем сердце
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.1M | 86.2K | 58% | $34.99 | |
| $107.9M | 118K | 60% | $44.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $108.8M | 86K | 92% | $59.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $106.1M | 278.9K | 74% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 13.8K | 72% | $13.99 | |
| $169.8M | 323.5K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $242.1K | 247 | 49% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FUUNN
Nic nie działa, 5 klocków na krzyż i 2 mechaniki w okół nich szkoda nawet to porównywać do minecrafta, a co dopiero do minecrafta na modach, dosłownie wszystko jest tak nieintuicyjnie zrobione, żeby było jak najwięcej zastanawiania się jak zrobić coś najprostszego, po czym okazuje się, że to maksimum na co ta gra pozwala. 10 lat produkcji, cena z kosmosu jak za ilość contentu w samej grze. Jest tu dokładnie tak samo jak w przypadku rafta, gdybym wiedział, że za te dwie wspaniałe produkcje odpowiada jedno studio to na pewno nie dostaliby ode mnie ani grosza, po zagraniu w cokolwiek od nich przez 30 minut. Te gry są tak nijakie, po co oni dalej dają update'y jak nic to nie dodaje, ledwo można cokolwiek zrobić w tych grach, jeszcze jest to męczące i nudne, bo albo rzucasz hakiem w wodę 200 razy po 5 itemów albo walczysz, żeby klocki się postawiły w dobrą stronę, to tak jakby w terrari trzeba by było przyciskiem manualnie obracać kable w blueprintcie zamiast, żeby to było automatycznie za ciebie robione tam gdzie dajesz kursor, to jest dosłownie cofanie się w rozwoju. Klocków się nie da podmienić na inne, a pojazd nie potrafi jechać z aktualnymi (o czym się dowiaduje po skończeniu go), bo ma złą wagę i musisz ręcznie klocki wymieniać i wtedy się cały rozpada, bo nie ma połączeń, ta gra jest zaimplementowana nie dla ludzi i nie dla przyjemności to jest dosłownie przeciwieństwo quality of life - ragebaiting na każdym kroku.
fun
Крутая игруха
ran pretty well on my potato last time i tried, haven't played much but its good, looking forwards to checking out the finally released game, good on you guys, axolotols, wish luck with the release july 24th
a lot of fun if your bored and just want a game to grind
ive been wanting this since i was around 9 and when i first found out about this through kan. now that chapter 2 is coming i ought to beat a warehouse before it comes around
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.