
Enter the creative paradise of Scrap Mechanic! Build fantastic machines, go on adventures with your friends and defend against waves of evil Farmbots in this imaginative multiplayer survival sandbox. With Scrap Mechanic’s powerful creation tools you can engineer your own adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Sep 1 → 32.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its quite fun if you like technical games :D
Симулятор автоваза
i'm the engineer and i like this game runs well on my pc too
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very epic init
Although we had to wait 7ish years...this update was pretty worth the wait and isnt a demanding game either pc wise. I highly recomend this if you're a creative person.
42
fun game
.
I've been playing survival and it's just awful. I feel like the game is punishing me at every step of the way. It starts you out building your first vehicle with a template. Well a couple hours in that template fell through the map. So I had to start all over again. Only to find out that the vehicle you build with that template is USELESS! It is literally slower then walking and almost impossible to steer. Yet you run around gather stuff to build it when you shouldn't even bother. But even when you upgrade to better parts the vehicle are still awful! It's like you are gliding on ice everywhere. You can't steer without fishtailing. You can't even go full speed without fishtailing. If you want any traction you have to weight down your vehicle until the suspension is useless. I don't know why it's even in the game. And then the progression is horrible too. You can run around thinking you know the danger level only to suddenly be swapped by 6 robots all at once that instantly kill you. Or a robot with a gun that one shots you. Say goodbye to your inventory because that robot will just one shot you every time you go back to retrieve it. And you can't build a gun. You have to buy them once you've done a bunch of other unexplained, obscure task that you don't even know you have to do. Crafting is a clunky mess as is the UI in general. Again, I just felt punish for trying to do anything. Food feels unbalanced as you barely recover any health and you need to eat like 4-6 items to get to full health. Water is even worse in that you carry around buckets of water but can't drink from them or the many bodies of water around. No, you have to bash giant corn with your hammer and then feed that to cows to get milk to drink or find random shakes which is rare. It's complexity for the complexities sake and it feels like it. To get food you have to find it in random crates or grow it. Except as soon as you plant anything the robots detect it and you get a countdown until they come and destroy your crops in some random number of minutes. Makes it very hard to explore very far when you have to keep returning to base to protect your food source. Again, every game mechanic just feels punishing to play. There are already far better games in this genre to play that don't make it feel like a chore. So just play them and give this a pass. I know there is a long awaited update coming out soon but unless it revamps pretty much everything about the mechanics, physics and UI, I can't see it helping improve the experience.
♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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