
Enter the creative paradise of Scrap Mechanic! Build fantastic machines, go on adventures with your friends and defend against waves of evil Farmbots in this imaginative multiplayer survival sandbox. With Scrap Mechanic’s powerful creation tools you can engineer your own adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Sep 1 → 32.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
je grave il ENFIN La Mise a jour de SCRAP YYEEESSS
i used to have high hopes on this game when it first came out... then the waiting started.. we waited 4 years for a beginning piece of survival mode... then we waited even longer... 6 YEARS with minimum communication to get this new announcement with a 1.0 release date. and for a early access game? where was the ♥♥♥♥♥♥♥ communication with us players? the 1 rare devblog a year felt like a needle to a nerve just to try and hype it up again. will i try the update? probably.. am i excited for it? not really.. that excitement fell flat years ago.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.8M | 85.9K | 58% | $34.99 | |
| $108.6M | 86K | 92% | $59.99 | |
| $107.8M | 117.9K | 60% | $44.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $111.4M | 217.5K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $169.8M | 378.7K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| — | 0 | — | — | |
| $157.9K | 154 | 46% | $24.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super bra
It's been years since it's release and I still get the urge to build new mechanisms, vehicles, hovercraft, automations etc. Such a wonderful game, it's original in the best way for mechanically-imaginative people. I enjoyed the survival mode way longer than I expected. Playing it with the FANT mod is arguably the definitive way to play it. FANT freely and amazingly gave this game YEARS more playability due to slower development updates. My meager workshop contributions: https://steamcommunity.com/profiles/76561198013252617/myworkshopfiles?appid=387990 FANT Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2820096455
Amazing game, So much fun Building and refining vehicles and gadgets to sole problems. Multiplayer is great fun too. Can't wait for 1.0
Peak game, people waited 6 years for this update, cant wait to play it
.
神ゲーになるポテンシャルはあるのに運営がやる気なさ過ぎてな
The best game in the world—I recommend it to everyone.
I have been playing this game for 10 years now, and I have to say this is easily my favorite "engineer" game out there. The amount of freedom you get in this game with the small-scale voxel building system is unmatched by anything else I have ever played, while the block selection and pre-sized vehicle components (i.e. engines, seats, gas tanks, thrusters, etc.) is just limited enough to make you get creative with the visual aspect of your vehicles. If you really want a game that feels like you're throwing together vehicles out of whatever raw materials you can get your hands on, this one takes the cake. I really do believe this game will be one of the best, if not the best, vehicle building/mechanical engineering game going forward. Can't wait to see what's in store for the official release based on the trailer, and I sincerely hope this game sees more players because of it!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.