
Scramble: Battle of Britain is a tactical dogfighting game set in 1940, featuring intense aerial battles in a 3D airspace. Take control of a squadron of fighters, planning maneuvers, witnessing real-time simulations, and analyzing battle damage with detailed camera tools.
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About
Scramble: Battle of Britain is a tactical dogfighting game that thrusts players into the High-Octane chaos of the 1940 summer skies. Set in a dynamic 3D airspace, this simultaneous-turn-based game embraces the intricate details of aerodynamics and physics-based simulation unique to the piloting experience while minimizing time and reflex demands. Players lead their squadrons through intense aerial battles as Luftwaffe and RAF fighters clash over the English Channel. Through each gameplay phase—Planning, Simulation, and Review—players strategize and command aerial maneuvers, witness simulation outcomes in real-time, and rewind the action to analyze battle damage using detailed camera tools.
Scramble: Battle of Britain breaks the chaos of a dogfight into short, thrilling chunks of action.
Explore the heart-pounding tactical space of a dogfight within a digestible turn-based environment. Sight the enemy, identify threats and targets, then take control and command loops, rolls, and dives as you pilot each aircraft in a deadly fight for survival.
The planning phase of a Scramble turn grants players the situational awareness and control fidelity to execute textbook-quality fighter combat tactics and maneuvering. Zoom out to a diorama view of the sky and manipulate a suite of tools to understand how each plane and pilot fit into the wider battlespace.
The simulation phase of a Scramble turn resolves your tactics in a high speed hail of bullets and shredded aluminum, and the review phase allows you to scrub through the action frame-by-frame. Assess battle damage, identify pilots in need of escape, and celebrate the exhilarating action at your preferred pace, from your favorite angles.
Jump into the action with the Squadron Leader game mode and command an RAF squadron of twelve distinct pilots through thirty days of intense channel interceptions. Squadron pilots will have unique identities and each pilot will have a collection of traits characterizing their strengths and weaknesses in combat. Pilots will tire, injure, and die throughout the battle, and as leader you must balance the health and well being of your squadron with your total attrition rate. Squadron Leader is the proving ground for current and future mechanics that will form the foundation of the full Channel Defense Campaign.
Dogfight Generator pitches you straight into the action, letting you design and jump into missions instantly, choosing to fight for either the RAF or the Luftwaffe in furballs of up to twelve aircraft.
With saveable match replays and cinematic tools that allow you to capture the action from every angle, you can relive and share your greatest victories. This Early Access release delivers a feature-packed experience and sets the stage for thrilling updates ahead.
In Scramble, aircraft are simulated down to the subcomponent level to offer an authentic World War II combat piloting experience. The best tacticians will explore the flight envelope of each airframe and master the trades in dive, climb, and turn performance.
Bullets will tear through fuel tanks, radiators, and engines, springing leaks and starting fires. Ailerons and elevators will rip off under stress, drastically altering aircraft aerodynamics. Pilots will fatigue and black out, and are as vulnerable to well placed shots as any mechanical component of their aircraft.
Nurse a sputtering engine, dash for land before that leak bleeds your fuel tanks dry, or bail out and hope for a rescue; aircraft and pilot vulnerability can shift the objectives of any battle from enemy destruction to mere survival.
Now available:
Royal Air Force Fighters
Supermarine Spitfire
Hawker Hurricane
Luftwaffe Fighters
Messerschmitt 109
Messerschmitt 110
Luftwaffe Bombers
Junkers 87 “Stuka”
Dornier 17
Upcoming:
Bristol Blenheim
Junkers 88
Heinkel 111

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wunderbar!
If you like turn-based games, or the x-wing miniatures tabletop game, get in here. Really captures the fun of dogfights. Multiplayer is pretty great fun. Still very much in early access. Check out green man games to get it a little cheaper.
Fun
Very repetitive and none challenging. Wouldn't buy it again. really lame game
Very cool , looking forward to the Campaign!
My only gripes with it is that at times it can be hard to tell altitude, and parts of the game can feel clunky, but I got used to it after some time. The post-game replays can be buggy. I had one game where the replay said I G-locked all my pilots, and they then just crashed into the ground with none of them waking up, regardless of how long they had been G-locked for. I find this game to be fun. It’s a little bit chaotic, but that leads to some funny moments where your opponents take themselves out because they forgot their teammates existed until too late. 8/10, would purchase again.
The unique turn based air to air combat + WWII BOB setting was the big draw to this game. Played Squadron Leader for quite some hours, and it is really challenging, fun & rewarding while balancing pilot tiredness. But I think the game will really take off when the campaign lands.
간단하게 즐기기 좋은 항공 턴제 전략게임. 뭔가 모형 들고 하는 도그파이트 시뮬레이션 같아서 좋은데 조작 불편하고 일부 키 겹쳐서 작동 안 하는 거 좀 좆같음 enter + x 이거 시발 키가 잘 안 먹는데 테스트 해본 거 맞나?
jeu avec de grand possibiliter qui est juste injouable . les avions ennemis apris le 6 jours de combat dise merde a la physique , despawn alos que je les detruit donc ne compte pas comme detruit ? les bonus apporter au pilote sont ridiculpour la grand majoriter ? les controle son en savon ? les tire impresie SAUF POUR LES ENNEMIE IA GUNNER ET BF109 , vos pilote eu doivent prendre 5 tours pour faire un 180 l'ennemis 1 !!!!!! l'aide a la visee ne fonctionne pas se qui fait que vos tire passe dans le vent ( si votre avion veut bien tirer ) l'IA au 7 jours devient homniciant , elle c'est le prochain tour et votre mouvement a l'avance ou , s'ecrase seul dans l'eau si elle ne disparait pas avant . les developeurs veulent faire un jeu de combat type dogfight sans aller voire dans un musee pour savoir que les BF 109 se comporte mediocrement en virage a droit et que les stukas ne vont pas a 1000 KM/H merci j'ai abandoner , sans modification et correction , 0 plaisir .
Le meilleur jeu de warbirds au tour par tour auquel j'ai joué. Possiblement le seul aussi. Il est déroutant et assez punitif au départ : il faut vraiment faire l'effort d'intégrer les règles réelles du combat aérien (gestion leader/ailiers). Mais une fois maîtrisé, les résultats sont là, les pertes diminuent et les étoiles sont nombreuses. Si vous aimez les avions de chasse de la WW2, la stratégie et le réalisme, foncez ! PS : Ils ont également créé une série documentaire historique de 4 épisodes sur la bataille d'Angleterre. https://youtu.be/SNHQ2sgfrFc
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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