
You arrive at Mars Site-113, a decaying monument to the SCP Foundation's ambition—and its failures. Once the most secure facility, now a cradle of horrors calling you to uncover its secrets. Face relentless anomalies, humanity's darkest truths, and a mission that demands survival above all else.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Incoming Message (SCPF-FLASH):
Timestamp: NEE+364 Days (Martian calendar)

To: [REDACTED]
If you're reading this, it means the automated systems have finally brought you out of cryostasis. I don't know how much time you have, so I'll get straight to the point.
You're at Mars Site-113, one of our largest anomalous research and containment facilities. Or at least, it used to be. We lost contact with Earth after the Near-Extinction Event (NEE). Whatever happened, it wasn't good. The SCPs we transferred here for safekeeping have broken containment, and the situation is... dire.
We estimate there are only a few hundred personnel left, down from the tens of thousands who were stationed here. Communications are barely holding up, and you're the only one we've been able to reach.
This isn't a rescue mission. This is the last line of defense. You are humanity's last hope.
Secure. Contain. Protect.
This message will not repeat.
Dr. ████████
SCP Foundation
========================================================================

Immerse yourself in the largest Foundation facility in existence. Hack, weld, and parkour your way through a crumbling complex, stretching across distinct zones each with varying levels of danger, ██████, potential resources, and even ███████

Use your own blend of stealth and combat to weave your way through Site-113’s increasingly unpredictable SCP inhabitants. Adapt your strategy and tactics using weapons and even SCPs themselves to claw back the upper hand.

Make choices, learn the consequences, and use your tools to access new and unique paths throughout the facility. However, in a world marred by deception and lies be very careful who you trust and why – you never know how large the consequences may be.
-----------------------------
Content Warning Section
SCP: Fragmented Minds is a first-person action-survival horror game where players encounter terrifying anomalies known as SCPs. The game features intense violence, graphic depictions of gore, and disturbing events affecting both survivors within the facility and the player character’s team. Players will use a variety of weapons and unique tools to combat hostile creatures, face stressful situations that demand tough decisions with grim consequences, and confront the unsettling realities managed by the SCP Foundation.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i have played this for 3 hrs now and i been loving the absolute fck outof it!! the graphics are splendid, gameplay is splendid, its very well optimized. so far the story is lookin cool too, i did find myself unable to quit lol, told myself 'now ima save and quit' about 5 savepoints untill i actually did XD.
Game is fun and good. Only problem what i had was super confusing some areas, when need do side mission and what was writen in google search, when needed help and firgure out what do to next, but missleaded is in google wroted help alot. Like asked Android side mission how to get and do i need return to Android again, alot said yes and in end founded out no needed return and Side missions dont show getting reward or not. Even finding and located Side missions areas are confusing and sometimes u miss it, when shows path next where to go and Side mission is same spot, but other way.
good quality game, kinda scary playing at 3 am, please get achievements so i can 100% the game
Gameplay : Pretty good, the combat is pretty bad but the movement and mechanics are good. Level Design : Good Enemies : A little too common for my taste, it feels a little like most are just the same but with different models, either they shoot at you or attack you in melee, a little more variation would be cool Lore (Spoiler Alert) : While the overall feel and story of the game is cool, the whole "foundation bad" thing is really ♥♥♥♥♥♥♥ boring in my opinion, the foundation should be the opposite of power hungry, they already are ♥♥♥♥♥♥♥ omnipotent, why would they become power hungry, and abandoning a site for no reason ? That seems like just kindly asking the player to hate the foundation but without giving any reason for it. The "big organization bad" trope is really ♥♥♥♥♥♥♥ common and i think its incompatible with the SCP Foundation Overall its a pretty good game and im hyped for chapter 3, but im not particularly hyped about the lore, i just want to shoot bad guys
Great game in progress! Some Stuttering issues but overall I love the setting and SCPs used
good game just would be nice insted of the code blue voce line witch means end of the world it would be xk class end of the woeld
Solid single player SCP experience. Looking forward to more!
Fun has a lot of potential. does have a few kinks and bugs but the devs a dedicated so I am sure they will be ironed out soon.
Thoroughly enjoyed my playthrough of Charters 1 & 2! Looking forward to the multi-player to play with friends, and the upcoming chapters! Enjoyed the faithful recreation of the SCP Universe, the lore drops, the world building through computers and recordings. Didn't experience many bugs on my playthrough. The biggest bugs I ran into was with the HUME teleport hand thing, where I managed to get myself stuck in walls or completely clip outside the map in one case. I'd say my biggest critique of the game is that the Security bots and turrets dont seem to recognize the SCPs as enemies, and won't try to kill them if theyre in the same area (At least from my playthrough where the security bots didn't seem to care about SCP-058s crawling around). Would highly recommend getting this game. Looking forward to future updates!
Only 30 minutes in but I love the details and care taken in all the designs. Finding out you can cause the globes to explode if you spin the long enough was funny. This game greatly reminds me of prey and other immersive sim game. I've had a few lag spikes, but nothing that made the game unplayable. Really looking forward to the further development of this. Further into the game - Really wish the NIRE Simulation included the description of the SCPs. Hard to read them in the middle of combat. Still get lag spikes when entering areas, but hasn't caused any issues with overall gameplay (i.e. getting eliminated because of an enemy). Overall really enjoying the atmosphere created by the music, sound effects, and environments. Love the care that went into the level design. Story is interesting so far and I like that the game doesn't hold you hand on where to go. Update after finishing Chapter 2: Really enjoying the game. It feels unique and for the price it's amazing how much I've already gotten. Looking for to Chapter 3!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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