
SCP: EVENT CLASSIFIED is a multiplayer horror shooter that allows players to take on a role of a soldier, prisoner, scientist and even a monster. Fight other players or unite with them to survive in this secret facility with game sessions up to 120 players.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Polish, Japanese, Korean +4 more
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So: this game is buggy - Security / soldiers were stuck in the "entrance" side of the facility, because every corridor was a dead end - even glitching out of the map didn't help. Same with Class Ds, they were stuck in their side of the facility, because there was physically no connection between "entrance" and "Class-d" zones. Buggy, but it has potential. UPDATE The class D zone we were stuck in was literally 2 spawns connected in an U shape with the keycard gate in between. So we had to get lucky by glitching one of the Class Ds and having them find a keycard
傻逼游戏这个是 乐色中的乐色
game ded
Although it's in early access, the game is very buggy, and sometimes even unplayable. But it's still in early access, and I think there is great potential. Just I don't think it's worth spending money on right now.
laggy as hell
Игра сырая. Анимации ,которые имеются кривые, онлайна на серверах 0
♥♥♥♥♥ баганная
почему так мало онлайна а так все по кайфу
крута, но на 21:9 монике интерфейс начинает выходить за рамки экрана
♥♥♥♥♥♥♥ ♥♥♥♥♥, потратил косарь еще и комп сгорел, ни онлайна, ни оптимизации, ни нормального геймплея
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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