
You are a Class D personnel on an experimental mission for the Foundation to investigate SCP-479. The facility is linked to anomalies affecting the human psyche, gradually driving them insane. Please remember to take your pills.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Polish, Russian, Turkish, Japanese, Traditional Chinese*languages with full audio support
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Had Potential, But the batteries last about a minute each, and insanity decreases way to fast. had about 10 to 12 batteries but was left in the dark after 10 minutes. Of course, insanity immediately went to zero soon after. I do not recommend it.
First things first: 15 dollars? That's too much. wait for a sale. Okay, so, whenever I see new SCP games, I get quite excited. We don't see those that often, and we especially don't see ones that look good that often (or at least I don't). And from the screenshots on Steam this game actually does look quite good. Unfortunately that's kind of where my actual compliments end- -because gooood dammit is this game unoptimized to hell. Listen, my PC isn't top of the line, but I've literally never had any issues running newer Triple A releases, so long as I'm on low settings. Yet despite that, this game runs incredibly middlingly on my PC, even on the lowest everything. Not to mention this game is TWENTY GIGABYTES. No, uh uh, completely unacceptable. This game should not cost as much space on my PC as ♥♥♥♥♥♥♥ Dragon's Dogma. Okay, so actually getting to the game, I'd like to say that right off the bat I am not in a good mood because the mouse movement feels like ♥♥♥♥. Floaty as all hell and not sensitive enough, even on higher settings. Feels almost like mouse smoothing is turned on permanently (Though, I will give +10 points for a FOV slider). The game looks alright, but also kinda generic. I won't knock the game too hard for this because it's obviously a very indie developer, but eh, I still am not a huge fan artistically speaking. And now the gameplay. Y'know I don't ask for my games to be walking simulators that often, but this game would be wildly improved if it was. If the gameplay was just walk around, experience scares, read notes, I'd be fine. Unfortunately, it is not, and in order to add in some "gameplay" we get a terrible sanity system that has apparently been rebalanced despite still feeling like a complete hindrance to any and all fun I would have in this game. On top of it dropping WAY too quickly, it also feels like I never find enough pills most of the time. Not to mention it still goes down while you are in your inventory screen, meaning you literally can't read notes without sacrificing sanity. You pretty much have to use clairvoyance and ♥♥♥♥♥♥' speedrun this game unless you wanna trial-and-error your way through. So is there anything good about this game? Um... the atmosphere was nice I guess. I mean it's not amazing but I thought it was good enough. But ehhhhh aside from that, nah, there's not a lot here. I think the dev should really go back to the drawing board on this one, as it's a pretty solid idea. But as it stands, nah, I do not recommend this. There's plenty of better SCP games out there, either being developed or fully released. Go buy Secret Files. Or play Observer, which is FREE! 4/10
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Hours played at review time, across 38 reviews with recorded playtime.
I played this game and wanted to share my thoughts. It's a highly atmospheric and intriguing horror game with its fair share of positives and negatives. Firstly, the graphics are impressive, featuring high-quality textures and a great attention to detail. I particularly appreciated the subtle swaying effect when walking, which added to the immersive experience. The atmospheric sounds in the game are well-executed, enhancing the overall spooky ambiance. However, one major drawback is the game's size. It consumes a whopping 20 gigabytes of storage, which feels disproportionately large considering the game consists of just one location with a handful of rooms. While the quality of the graphics and audio is commendable, the massive file size seems unjustified for this kind of horror game. In summary, the game offers a captivating and mysterious horror experience with stunning visuals and immersive sound design. Nonetheless, the developers should consider optimizing the game's size to make it more accessible to players with limited storage space.
SCP-479: Shadows of the Mind - a hardcore first-person psychological horror where your actions and interaction with the environment lead to different outcomes. Play as a Class D personnel caught in the Foundation's experiment, where he must learn to deal with unclear and ominous phenomena. Solve puzzles, find keys, and confront SCP-479. Your actions determine one of more than ten different ending
このゲーム、SCP-479: 心の影は、素晴らしいインディーホラーゲームです!SCPの宇宙は非常に詳細に再現され、プレイヤーは恐怖と興奮の中で没入感を体験できます。ゲームプレイは複雑で、それぞれの結末に至る選択と結果が非常に興味深い。グラフィックスは美しく、毎回のプレイで新しい発見があります。私はPCのインディホラーゲームとSCPが大好きなので、このゲームは完璧でした。必見の作品、絶対におすすめします!
Достойные игры по scp выходят редко и эта одна из них. Да , поначалу не очень понятно , что делать , из-за этого игра кажется сложной. Но если разобраться она очень простая , поначалу атмосфера может держать в напряжении , но потом уже нет. Имеет целых 2 концовки , что неплохо для такой короткой игры
За такие деньги очень мало сюжета... (10 стен игра готова)
Saves would make this game so much better. https://youtu.be/dgYGShvKTXc?si=ERvuDANHB1A2X30j
Was a great short little game, until I reached the end, of course. Whatever update they did with [spoiler] the tentacles [/spoiler] made the entire game broken and unbeatable. I beat the game in 30 minutes, and I tried to beat the end for 2.5 hours. No guides either, and I tried just about everything. Ugh.
鍵の出現場所がランダムになったというアップデートの影響なのか、 そもそも鍵が出現していないケースが多発している気がします…。 僕の探索が甘すぎるだけかもしれませんが、いかんせん何時間も同じ場所を探索し続けるストレスに耐え切れず、ゲームクリアまで進められませんでした…。 自分のYouTubeで実況配信しているので、気になる方はご参考までに。 https://youtube.com/live/o6yZv_iysBo
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