
You are a Class D personnel on an experimental mission for the Foundation to investigate SCP-479. The facility is linked to anomalies affecting the human psyche, gradually driving them insane. Please remember to take your pills.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Polish, Russian, Turkish, Japanese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
这游戏能卖50多? 全程黑呼呼的 也不知道要干啥 20几个g就这?
你怎么好意思卖58的? 电池和理智掉的飞快 全程一片黑 我玩你个锤子 别搁着碰瓷scp
手电电池就能用一分钟 到处乌漆嘛黑的, 艹一坨答辩
Saves would make this game so much better. https://youtu.be/dgYGShvKTXc?si=ERvuDANHB1A2X30j
基本没引导,还暗的一批,我都不知道来这干什么的
鍵の出現場所がランダムになったというアップデートの影響なのか、 そもそも鍵が出現していないケースが多発している気がします…。 僕の探索が甘すぎるだけかもしれませんが、いかんせん何時間も同じ場所を探索し続けるストレスに耐え切れず、ゲームクリアまで進められませんでした…。 自分のYouTubeで実況配信しているので、気になる方はご参考までに。 https://youtube.com/live/o6yZv_iysBo
I was interested and I gave it the old college try, but the fun runs out when I die from sanity loss before I even get scared. It's a 'sanity meter' horror game, which is bad enough of a trope as it is, but the experience of losing sanity and keeping it in check is tedious as well. Sanity stabilizing pills and flashlight batteries are scarce, and the side effects of losing sanity are listening to your character make increasingly frequent giggly-moaning noises and sluggish movement. I would suggest, at the very least, if there's gonna be a sanity meter in the game please don't make it feel like a wild goose chase to manage it. Put pill bottles everywhere and leave the problem of forgetting to manage it to me, the player - especially if sanity loss kills the player instantly when it runs out. That's where you lost me. Despite my passionate words here, I hope this game is updated so I can give it another try. It's not hopeless, it's just too hard to be fun right now.
So this is some type of roguelike speedrunning game and not a take your time psychological horror exploration game. Not my cup of tea.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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