
Score is an online football world where you create a player, join or build a club, compete through leagues and cups, and earn money to buy cars, apartments, houses, and furniture in a shared multiplayer city. A pure football game inspired by Pro Clubs , no missions, no crime, just the sport.
Modeled estimate, not a reported figure. How we estimate →
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About
Score is an online multiplayer football experience inspired by the spirit of Multiplayer Soccer Clubs, rebuilt from the ground up for player progression, club rivalries, and a persistent shared world.
Compete in full 11-vs-11 matches, build your dream club with friends, climb league divisions, qualify for international tournaments — and use your earnings to shape your life in a living multiplayer city.
Just football, progression, and a world built around the sport.
Play with passion.
Get it all.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
The only positive thing I can say about this game is the price.
SCORE, developed and published by TecEh! Studios, is an experimental take on football gaming that tries to push beyond the traditional boundaries of the genre by combining sports simulation with elements of a persistent online world. Rather than centering solely on matches or career progression in a conventional sense, the game places players into a shared environment where they create and develop a single footballer, join teams, and participate in a broader ecosystem that extends beyond the pitch. The goal is not just to play football, but to live the life of a footballer within a connected, player-driven space. At its foundation, SCORE revolves around team-based gameplay, where each player controls their own character rather than managing an entire squad. This structure emphasizes coordination and communication, as success depends heavily on how well teammates work together rather than individual dominance. In concept, this approach creates a more immersive and social experience, encouraging players to build clubs, compete in organized matches, and establish a reputation over time. The idea of growing alongside a team and contributing to shared victories adds a layer of investment that traditional sports games often lack. What sets the game apart is its attempt to integrate lifestyle elements into the experience. Players can earn in-game currency and use it to acquire various forms of customization, including personal assets and visual upgrades that extend beyond the football field. This system is designed to reinforce the sense of progression, making success in matches feel meaningful in a broader context. It introduces a form of long-term engagement that goes beyond simple win-loss records, offering players additional goals to pursue as they develop their character and identity within the game world. Despite these ambitious ideas, the execution struggles to match the scope of its vision. The football mechanics themselves feel relatively basic, lacking the precision and fluidity expected from more established titles in the genre. Movement, passing, and overall responsiveness can feel inconsistent, which impacts the quality of matches and makes it harder to fully engage with the competitive aspect of the game. While teamwork remains important, the underlying systems do not always provide the depth or reliability needed to support high-level play. The online nature of the game also presents challenges. Because the experience depends heavily on an active player base, the overall quality of gameplay can vary significantly depending on how many players are available at any given time. A smaller community makes it more difficult to consistently find matches or build a stable team, which in turn limits the effectiveness of the game’s core concept. The idea of a thriving, persistent football world is compelling, but it requires a level of activity that the game does not always sustain. From a presentation standpoint, SCORE reflects its indie development roots. The visuals are serviceable but lack the polish and detail seen in larger sports franchises, and animations can appear stiff or dated. The interface is straightforward and functional, but it does little to enhance immersion or elevate the overall experience. These elements do not necessarily detract from the game entirely, but they reinforce the sense that the project is still striving to reach its full potential. Even with its shortcomings, there is something undeniably interesting about what SCORE is trying to achieve. It approaches football from a different angle, focusing on community, identity, and long-term engagement rather than purely on match performance. For players who enjoy experimental concepts and are willing to overlook technical and structural limitations, there are moments where the game’s vision becomes clear, particularly when teamwork and coordination come together successfully. In the end, SCORE is a game driven by a strong and creative concept that is not fully supported by its execution. It offers a unique perspective on football gaming, blending social interaction and progression systems into a single experience, but it falls short in delivering the depth, polish, and player base needed to make that vision truly compelling. It stands as an intriguing experiment—one that hints at what could be possible, even if it does not completely succeed. Rating: 5/10
DET SUTTER HERRE PIK!
why
oyun erken erişim oyunu olduğu için fazla artısı yok ama mükkemmel düşünce ben bu yorumu oyunu almak isteyenler için değil oyun yapımcıları dikkate alır diye paylaşıyorum şu an oyun erken erişimde olabilir ama lobide maç bulumadığı zaman maç yaratıp girdiğimiz zaman botları yapay zeka kontrol etse iyi olur
今までプレイしてきたサッカー含めありとあらゆるジャンルのゲームの中で 最も品質が低いゲームだと間違いなく思いました this game has lowest quality I ever played in my lifetime in any jenre 9/100
Arkadaşlar korkmayın oyun o kadar yormuyor sisteminizi düşünce olarak güzel bir oyun futbol animasyonları gelişip şu sistem gereknisimi 4 gb ye çekilirse şahane bir düşünce.Ön yargılarınızı bırakıp deneyin bir fps sorunu yaşamıyorsunuz.
No Comment, awesome game !
Its a really greasy move to change your game picture to say 2026 when you haven't updated the game in 9 years. Game is unfinished, its abandoned, and if you get suckered into buying this. Make sure to use steams refund policy. No way you will be playing this game over 3 hours.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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