
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 72 reviews with recorded playtime.
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really enjoy the game. It's well designed and pretty unique. If i had to complain I just wish there were more characters to choose from but I definitely recommend that people should play this game!
真好玩
真好啊,也算体验到当初没有能亲身经历的青春了
好玩喵
不敢干的全干了一遍,给我玩爽了,推荐学生党买,打折还是很值的
特别垃圾的游戏,浪费时间浪费钱,千万别买,买了绝对后悔!!!
Definitely recommend this game. For those one who adores Chinese Parents, Growing Up, Volcano Princess,... this game is truly a masterpiece. The gameplay is a mix of those games but each aspects were developed to easily outperformed its seniors. The story is what really made this game standout, not only because it evoked the feeling of nostalgia, but also how good the execution for every single events, love stories where your choices affect how the stories goes. I can guarantee those who love to immerse in visual novel game will enjoy School Days's story. The game also has high-quality replayability features that updates bonus skills, brand new events and interactive stories. The soundtrack is another plus point, and the song plays at the end of the game is very catchy and moving that I couldn't hold back my tears.
泪目了,主角级的青春
这是一个伟大的游戏,内容极其丰富,还有创意工坊。 量超大管饱,神作无疑! 千禧年一群小伙伴热热闹闹的,感谢让我又回到了最美好的时光。多出点DLC吧,我们买!
想玩但玩会就玩不下去了,可能是年龄大了,看字多了就烦,哈。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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