
Emily <3 is a brand new story set on an old-new social media. Customize your facenook profile, send some friend requests and determine the outcome of your senior year.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I thought it was gonna be a scary game where like Emily dies but I love this game anyway, but I don't like how it forces you into a relationship with either Emily or Evelyn. I think there should be more romance options for other characters like Mat.
[u][b]-Quick Review-[/b][/u] You see the title of this game? Emily is Away <3? Turns out, the developer was being way too clever for me, I thought it was the first Emily is Away game… this is in fact “Emily is Away 3”. The Emily is Away games were developed by Kyle Seeley who has fingers on the pulse of my childhood. Emily is Away <3 was released in 2021 but it’s really more like a precious time capsule of what it was like on the internet in 2008. [u][b]Review Video:[/b][/u] If you don't like reading, or are curious about watching gameplay check out my video here: https://youtu.be/xoZcmx_fB4I [u][b]-Detailed breakdown review-[/b][/u] [b]Story:[/b] It’s the summer of 2008. In the game's own words: “AIM is officially dead. You finally joined Facebook, I mean FACENOOK, just in time for senior year. Time to see what all the hype is about…” You have 5 different chapters to play through making decisions to impact how your senior year in 2009 will be… well… choices within reason. I tried very hard to stay single but like it or not you’re going to be hooking up with Emily or Evelyn, basically two sides of the same coin with only slight differences to their personalities. Namely Evelyn and I have more musical tastes in common. Ultimately, my opinion on the story is… neutral. I wasn’t here for the story really, I was here to pretend I was back in the 2000’s, and that’s what I got. So I’m happy! Many of the choices I made hinged on “well… it depends on what we would be seeing happening in-person in highschool… If there was obvious flirting going on, then I would do xyz…” That said, the drama that unfolds felt rather realistic to me, but it serves as a good reminder that you can’t maintain a relationship with nothing but text on a screen, you need context and open communication with two people who are willing to work things out together, not simply acting on speculation. …But let's be real, in highschool, I’d be all over that speculation just like every other highschooler who needs to mature more. https://steamcommunity.com/sharedfiles/filedetails/?id=3692965912 [b]Gameplay:[/b] Okay, let's talk about some of the fun stuff in Emily is Away 3! So there’s a lot of nostalgia in this game that I absolutely loved every second of. Be it the sound effects of our old windows XP eMachine, finding random people on Facenook and sending them friend requests, and of course finding the secret easter egg links, games, websites, playlists, videos, etc. After the game is done you can access everything in one handy menu, but it’s so much more fun to surf from one Facenook profile to another and look at playlists, and links which will sometimes open up into your real life web browser! For example, there’s this little website called YouToob. Can’t think of anything else quite like it, but you can get there from a Facenook friends posted playlist, then click on the suggested videos to pretend what it was like using the website back in the day. Best part? New playlists every chapter, and always some other reference to come across. The only thing I worry about, is the web browser sections are hosted on the emilyisaway.com/3/ website… So someday if Kyle Seeley pulls the plug on the website hosting all these features, they’ll go away with it. But that’s a future problem for a future time. https://steamcommunity.com/sharedfiles/filedetails/?id=3691791832 [b]Conclusion:[/b] In conclusion, I got what I wanted out of Emily is Away. It’s a relatively short game too, my first play through took me only about 8 hours and that’s because I was combing over everything trying to find easter eggs. Remember, I was there to play a game to make me nostalgic for old Facebook, I mean Facenook in 2008-2009, bonus points that I found the story somewhat interesting, albeit a bit frustrating by the constraints of the choices, but I still enjoyed the game. I should also add I bought Emily is Away <3 on a 90% off sale, so if you’re ever interested in trying it out for yourself, you can always just wait for a sale! I wonder what this game looks like to someone younger… and in another 20-30 years what would those people think about Emily is Away? In an attempt to shoehorn in some kind of moral here, remember to make the most of the time you have here and now, because in 20-30 years who knows, there might be an Emily is Away 6 and we’ll look back to 2026 with nostalgia.
I understand the vision behind the game and its setting but it feels like it was executed pretty poorly. It just feels pretty clunky to play compared to the previous entries. But my BIGGEST issue with this game is how there's just filler stuff in between the pivotal story points and how it honestly felt like a waste of time to play and gets really stale. Not to mention how the first playthrough's ending felt completely out of my control and apparently, it's supposed to give you a bad ending on first playthrough which doesn't seems good on paper. Therefore the replayability feels like a chore if you want to collect all of endings. I'll give the credit where its due with improvement on the character writing (I honestly really liked Matt the best, he's a real one). Personally, it feels like a huge letdown compared to 2 but if you enjoy browsing through a knockoff ver of a social media in a 2000s era and chatting with people, then yea I guess it's for you.
evelyn needs to die steve also needs to die i hope everyone in here dies except mathew
I bought this game just to get a nice background but I'm questioning my whole life right now instead
this game made me relive high school relationship trauma.. Game overall is a cool idea, having to play on a very primitive version of Facebook (altho its called Facenook in this). One thing i do find annoying is that the relationship with either person is practically the same, they call you the same names, have the same experiences etc. But the first ending is unironically how my high school relationship went xD 8/10!
this game's story is something i can really get absorbed in. my main complaints are its sudden-feeling ending, and that emily and evelyn's messages are a little samey.
Emily is Away <3 es nostalgia. Una preciosa novela visual sobre la adolescencia, los cambios en esta etapa, el primer amor, los amigos y como todo puede cambiar, o no. Una historia que engancha. Buena música y buenos personajes. La historia es 100% en inglés pero no es nada complicada de entender. Pros: - Historia: 8,5/10. No te cambiará la vida, pero te engancha y te dejará con ganas de más. - Personajes: 9/10 - Música: 9/10. Si has vivido tu adolescencia en los 2000-10 te sentirás identificado con muchas de las playlist. - Precio: Vamos, ¿por menos de 1 euro en rebajas? Es un regalo. Contras: - La historia puede engancharte mucho como la típica novela adolescente de Netflix, o puede parecerte muy cliché, tienes que estar en el mood. - Para conseguir todos los trofeos tienes que rejugarlo y se puede volver MUY repetitivo. - Estás condenado a rejugarlo y si no ves ninguna guía puede ser un poco frustrante si quieres conseguir un final bueno con una de las personajes. - ♥♥♥♥♥♥♥ Jeff. Recomiendo primeras partidas sin guía, déjate llevar y haz lo que creas. Y cuando quieras ya "terminar" el juego y se te empiece a hacer repetitivo, si no estás contento con los finales conseguidos, busca una guía.
The character Evelyn was so annoying I wanted to break up with her in Chapter 2. I didn't like I was forced into some sort of relationship. Game had potential. Also the number selection and have to button mash your keyboard for 4 hrs was a bad game mechanic. Would be much better to just select the answer and the text auto complete.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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