
Your aunt’s dead, your cousin hates you, and you’re stuck in the dead-end town of Scarlet Hollow. Choose your path through a branching narrative so dense that you'll see less than 1/5 of the game on a single playthrough. You won't be able to save everyone. Good luck, and welcome home.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 13 → 3.83/day in the week after.
About
From the developers of Slay the Princess, Scarlet Hollow is an immersive horror-mystery with sharp writing, impactful choices, and meticulously hand-drawn art.

Coal mines sealed off after a deadly collapse. Strange creatures preying on livestock. Houses infested with vengeful spirits. The sleepy town of Scarlet Hollow has suddenly come alive with horrors, just in time for your arrival. This was supposed to be a quiet getaway in the rural mountains of North Carolina. All you had to do was finally meet your long-lost cousin and comfort her through her mother’s funeral. But now, each new day welcomes new nightmares.
You only have to survive a week. But can you get to the bottom of the horrifying mysteries haunting Scarlet Hollow before they claim your life?
The first five episodes are available now, with one major content update planned before the story reaches its conclusion.
Features
A heavily branching narrative where your decisions (actually) matter. The relationships you forge and the decisions you make will dramatically alter your journey.
A complex paranormal mystery. Investigate haunted houses, strange sightings in the woods, a deteriorating mine, and more as you try and piece together what happened in Scarlet Hollow.
Trait-based dialogue and role-playing. Scarlet Hollow's dialogue system is driven by role-playing elements that let you choose who you want to be. Are you quiet and observant? Hot and clueless? Can you talk to animals? 21 different character builds change how you interact with the world and how your story unfolds.
A dynamic relationship system that reacts to your every choice and changes how your story unfolds. People won't just like or dislike you. Become friendly rivals, bitter adversaries, best friends, or mild acquaintances with everyone in town based on how you approach the story.
Original monster designs inspired by Appalachian myths and cryptids.
No jumpscares. All of the horror in Scarlet Hollow comes from dread, tension, and a sprinkle of disturbing imagery.
A touch of romance. Whether you're into goths, dads, moms, paranormal investigators, mysterious recluses, or actual monsters, you'll find something waiting for you here. And if you'd rather avoid that entirely, your story won't be any less for it.
Hundreds of meticulously hand-drawn and traditionally inked backgrounds. Every background in the game is hand drawn and inked by Ignatz-winning graphic novelist Abby Howard.
Fully immersive art. Each major character has dozens—and often hundreds—of hand-drawn sprites that interact with backgrounds and capture a full range of lighting, emotion, environment, and outfit changes.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 5.3Kreviews | 98% | — | $3.1M |
| $23.99−20% | 93ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tabitha is the greatest character in fiction
I LOVE THIS GAME FHAWKHWJ
has good ghosts
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 30 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the hand-drawn aesthetic, and while there is a core story, the choices you make as a player really matter. Plus, there's Dustin and Dustin's Mom.
Det här spelet fick mig att upptäcka och inse att jag gillar genren Southern Gothic. Har spelat igenom så långt det går (i skrivande stund till del 5) två gånger. En gång själv och en gång tillsammans med kompisar. Om du gillar berättelser i stil med Gravity falls och Twin peaks men inte skräms bort av att det är i princip en interaktiv bok, så kommer du nog att gilla det här spelet. Det positiva: + Överlag hög kvalité på skrivandet, karaktärsdesign och bakgrundsbilderna. + Intressanta karaktärer som överlag känns realistiska. + Karaktärerna och storyn verkar i stor grad kunna påverkas av spelarens val under spelets gång. T.ex. egenskaperna man väljer i början av spelet kan öppna upp eller helt stänga av vissa delar av spelet. (Talk with animals är objektivt den bästa egenskapen) + Bra ljuddesign. + Spelet är ganska läskigt/obehagligt, men har (nästan) inga jumpscares. + Man kommer troligtvis vilja spela om spelet flera gånger. + Man tvingas ibland ta ganska jobbiga och ibland hjärtskärande beslut. Det neutrala +/- Det är i princip en interaktiv bok. Gameplay är inte varierat, utan man väljer bara vad man vill göra, säga eller undersöka från en lista. +/- Inget röstskådespeleri. Fördelen är att man kan göra som jag och mina kompisar gjorde och röstskådespela själva. Det negativa - En del dialog var inte jättebra, den kändes lite krystad och pinsam. - Ibland så tror man att man kommer att kunna göra något, men så inser man att spelet inte kommer att låta en göra det. - Det kommer i skrivande stund troligtvis ta över ett år innan de sista två delarna, del 6+7, kommer att släppas. Och det finns alltid en liten risk att de aldrig kommer att släppas. (ignorera detta om du är ifrån framtiden och del 6+7 redan har släppts)
I LOVED "Slay the Princess", so naturally I swiped this up quick! This storytelling is very different from STP. Majority of the gameplay character dialogue (third person instead of first), which is somewhat dry. I only played the first two chapters, but it was so boring I was just clicking though without reading to get back to the main plot. I have high hopes the game will be more interesting when it's finished, but for now I would only recommend purchase to support the studio.
出个中文吧
This game is absolutely stunning. If you enjoy story-driven games, Scarlet Hollow is 100% worth trying. I'm not going to say more for fear of spoilers, but definitely play this one! Can't wait for the final two chapters!
Holy this game is so peak. I don't normally write game reviews but the story and the people you meet throughout this game are genuinely beautiful. From the music, to the art, to the dialogue everything is there to love about this game.
This is a visual novel with character builds and a Hardcore Mode. It gets balance patches. It's crazy. On a more serious note this is one of the best-written games of all time with some of the best-written and most well-rounded characters of all time. The game accounts for literally every single thing you do or say, from major decisions to things as minor as an off-handed remark making the character you're talking to think slightly differently of you. The insanely nuanced multi-axis relationship system is so awesome that I'm going to spend the rest of my life being disappointed with the binary "like/dislike" systems in every other game. You should really, absolutely give this game a shot even if you aren't normally a big fan of VNs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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