
The definitive sequel to the popular series that began with Umihara Kawase in 1994 and Umihara Kawase Shun in 1997 comes to Steam! Master the stretchy rubber rope and use recoil and pendulum motion to reach the goal. Experience the one-of-a-kind “Rubbering Action” game from the original team!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In 1994, Umihara Kawase was released for the Super Famicom, followed by Umihara Kawase Shun for the PlayStation in 1997.
Now, the official sequel to this beloved puzzle platformer action game, which continues to captivate fans with its unique action mechanics, is on Steam!
A "Rubbering Action" game where you use a rubber rope with a fishing lure attached to its end to make your way through each stage.
Hook the lure onto walls and use the momentum generated by the recoil of the elastic rope to climb to higher areas, or swing like a pendulum to leap across gaps.
The unique action made possible by the highly elastic rope is unlike anything found in other games, making this title truly unique!
The Steam version was created by the original Umihara Kawase development team, with the original staff handling every aspect of the game, including game design, programming, character design, and sound.
While preserving the appeal of the series that began with the original game, this version also incorporates features unique to Steam, making it enjoyable for everyone from newcomers to longtime fans.
Game Design & Lead Programmer:
Kiyoshi Sakai
Character Design:
Toshinobu Kondo
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Reseña de Sayonara Umihara Kawase[/h1] [h2]Resumen[/h2] Si alguna vez te has preguntado cómo sería juntar un simulador de pesca con un juego de plataforma y una historia surrealista, ¡felicidades! Tu búsqueda termina aquí con Sayonara Umihara Kawase. Este juego está tan lleno de encanto, caos, y peces fuera de lugar, que te costará decir si te está encantando o simplemente volviendo loco(a). [h2]Aspectos importantes e interesantes[/h2] Primero que todo, hablemos de esa mecánica de la cuerda elástica. Ni Spider-Man se balancea con tanta gracia usando la telaraña como nuestra heroína Umihara con su anzuelo místico. El anzuelo no solo sirve para balancearte como si estuvieras en el circo, sino que también es tu herramienta para resolver puzzles y capturar enemigos acuáticos que claramente tienen un problema con estar fuera del agua. Además, el diseño de niveles es un auténtico laberinto que hasta el Minotauro se perdería. [h2]Aspectos por mejorar[/h2] Con tanta complejidad y desafío, el juego puede llegar a sentirse abrumador. Esa curva de aprendizaje es más empinada que subir el Everest en zancos. Si bien desafío es bueno, a veces te encuentras deseando que el juego te diera un respiro, un pequeño empujón o al menos un mapa. [h2]Tabla de puntuaciones[/h2] [table] [tr] [th]Aspecto[/th] [th]Puntuación[/th] [th]Comentarios[/th] [/tr] [tr] [td]Jugabilidad[/td] [td]8[/td] [td]Engancha más que una telenovela.[/td] [/tr] [tr] [td]Dificultad / IA[/td] [td]9[/td] [td]Prepárate para sudar.[/td] [/tr] [tr] [td]Contenido[/td] [td]7[/td] [td]Suficiente para quedarte pegado, pero no eternamente.[/td] [/tr] [tr] [td]Video / Gráficos[/td] [td]8[/td] [td]Dulce como un candy crush visual.[/td] [/tr] [tr] [td]Historia[/td] [td]7[/td] [td]Suficientemente loca para mantenerte preguntándote.[/td] [/tr] [tr] [td]Ambientación[/td] [td]9[/td] [td]Te sentirás más perdido que en una feria.[/td] [/tr] [tr] [td]Efectos[/td] [td]8[/td] [td]Pon tus sentidos a trabajar.[/td] [/tr] [tr] [td]Música[/td] [td]7[/td] [td]Casi como un viaje a los '90s.[/td] [/tr] [tr] [td]Voces[/td] [td]6[/td] [td]¿Dónde está el doblaje de novela?[/td] [/tr] [tr] [td]Diversidad[/td] [td]6[/td] [td]Podría mejorar en variedad de personajes.[/td] [/tr] [tr] [td]Total puntuaciones[/td] [td]75[/td] [td]Divertido pero mejorable.[/td] [/tr] [/table] [h2]¿Lo compro?[/h2] Si la puntuación total es [b]75[/b], entonces: [b][i]Cómpralo con descuento[/i][/b]. ¿Listo para balancearte por el mundo surrealista de Umihara Kawase mientras te enfrentas a peces con comportamientos cuestionables? Esta es tu parada, asegúrate de traer tu equipo de pesca... o mejor dicho, tu control. ¡Buena suerte!
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak.
どの曲も初めて聞くのに懐かしいと思ってしまう。BGMのおかげでいつでも楽しい。 上達を実感できる。自転車に乗れるようになる喜びがある。 難所を繰り返すよりシーケンシャルを適当に走るほうが楽しい。 シリーズで一番易しいので始めるのにもよさそう。 形から入ってテクニック集のようなものから触れてもいいけれど、牧歌的にのんびり遊ぶのをおすすめしたい。
More accessible Umihara Kawase in terms of QOL- but still hard. Tutorial Tips in the first few levels are reeeallly annoying especially since they're triggered by proximity and you restart the level each time. But beyond those nuisances, it's a pretty good title. All good games have grappling hooks and/or fishing- this one has both. Same depth and complexity of the grappling hook that makes it a really interesting and fun mechanic- once you get used to it of course. But it's the third installment in the series, you're probably used to it already (You don't actually have to play the games in order)
es una reverenda poronga
シリーズ完全新規で初めてこのタイトルを触りました。 独特な操作で確かに他ゲーでは味わえないカルト的な人気があるのは頷けます。 ただシンプルに操作性が悪いのとコースが過剰なまでに高難度化されており、 最早開発の悪意を感じるレベルです。 このゲームをよくやっている人からいろいろと教えてもらい様々な必須テクニックを習得しましたが、 この必須テクニックたちもただソロでこのゲームをプレイしているだけではまず辿り着くことのできないようなものばかり(慣性を利用したロケット挙動など)で、しかもこのゲームのコースはそういった特殊挙動が出来ることを前提に設計されています。 シリーズファンには良いゲームかもしれませんが、完全新規だった自分からすると全く知らない状態の人におすすめ出来るゲームではないと感じました
umihara kawase somehow does more fishing than mario does plumbing.
good kusoge. crab 2 is the hardest boss in gaming until you realize his claws don't exist
Fishy.
great beginner kawase. super duper fun. exploring the stages for backpacks really drives the replayability.
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Players by region
Where this game's players are, estimated from review languages.
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