
City Defense Z combines base-building and base defense in a roguelite progression loop. Build by day, defend by night, and face a growing zombie threat. Every defeat unlocks permanent upgrades, helping you rebuild smarter and push further each time. See how many days you can last.
Modeled estimate, not a reported figure. How we estimate →
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What you do during the day pays off at night: gather resources, place buildings, merge structures, trade resources, choose your NPCs wisely, send them on expeditions, deploy soldiers, merge units, and position your troops strategically.
Factory Buildings: Produce the main resource you need to build and upgrade your base.
Ammunition Buildings: Create ammo for soldiers, defenses, and special attacks.
Barracks Buildings: Train new soldiers every cycle.
Laboratory Buildings: Generate research points for permanent upgrades that carry over between runs.
House Buildings: Increase population limit, allowing you to grow your army.
Merge-Based Building System: Soldiers and buildings automatically merge when placed smartly on the grid.
When night falls, don’t give up if your strategy isn’t working. You still have tricks: call in airstrikes and collect boosters to power up the defense units you placed during the day.
Lost a run? It’s time to come back stronger. Spend the research points you’ve earned, pick the permanent upgrades that match your strategy, and try again. Each run, you’ll get better than the last.
Permanent Meta Progression: 13 research trees providing persistent upgrades.
13 Research Trees: Choose upgrade paths trough 150+ meta upgrades that complement your playstyle.

Constant combat, constant adrenaline! As you defend your city, the action never slows down for a second. Build your strategy and stay in control in the heart of the battle.

Who’s on top? Check the leaderboard… our cat is already watching 👀🐱
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Portuguese - Brazil, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
daha fazla asker, silah zombi çeşitliliği ve otomatik hava saldırısı özelliği olabilirmiş. günler hızlı bitiyor bir kaç dakika daha geç bitebilirdi. oyun genel olarak güzel vakit öldürmek için fazlasıyla iyi. erken erişim oyunu gibi. bana göre eksikleri çok.
50 days to reach the fourth map felt a bit too much :D I think that’s enough for today :) other than that, I can confidently recommend it.
biraz upgrade yapktıktan ve map görevlerini bitirdikten sonraki gelen dalgalardan baya keyif aldım :D oyunu indirimde satın aldım. bu fiyatıyla öneririm
The game is fun, but very very quickly becomes monotonous. 2hrs and I didn't finish a match because I got bored. Not sure if you can leave and resume a match, but if you can it's not obvious. It's crazy to think the devs played this and thought it was fun later game. No extra zombie variety as you progress, not unit unlocks, just incremental upgrades. Like I said, the game IS fun, but after the first few games, it's just the same thing but longer and more boring.
I love this game, this is exactly the type of game I played when I was a kid on the web. Love it, def gonna play more. Just wanted to drop a quick review to show some support before I dive back in! 10/10 nostalgia trip.
So, 5 hours in I still have a ways to go before I beat the game or unlock everything. So, what's the deal? There are elements of strategy in where you place your buildings. Elements of strategy in what you prioritize. I'm sure if I bothered to read the wiki there's probably also a meta of which Soldier types to place next to each other but it ain't that serious. Replay value is built in because you have to keep playing to unlock the new toys. But... the new toys make a difference immediately and instantly help your next playthrough. I got it on sale during the tower defense sale but for what I paid, I'm calling it worthwhile and will continue to play.
可以五个建筑或人合成两个高级的,喵的教程里不教,还省一个人和建筑
fun mech
После 2 уровня начинаетя дикий дисбаланс - все умения уже открыты, все пушки доступны, а зомби валятся как мухи... сидишь тупо пропускаешь дни.
for the amount of time I’ve spent so far, it’s a game where i can relieve daily stress, and it’s worth the price for me.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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