
Satellite Reign is a real-time, class-based strategy game, set in an open-world cyberpunk city. You command a group of 4 agents through rain-soaked, neon-lit streets, where the law is the will of mega-corporations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Satellite Reign was developed using Unity's now-retired online networking solution UNET. UNET was shut down in 2025, and so Satellite Reign's co-op multiplayer now only works via local LAN. If you still want to play with friends online, you will need to use LAN connection over a VPN.
Contains the game, original soundtrack, 'Satellite Reign: Reboot' e-book and 'The Art of Satellite Reign' e-book.
Play the entirety of Satellite Reign with your friends in co-op multiplayer. Up to four players can each control their own agent, opening up a whole new level of strategic and co-ordinated play.
With full drop-in/drop-out support (LAN play only), and customisable agent assignment, get ready to experience Satellite Reign like never before.
Satellite Reign is a real-time, class-based strategy game, set in an open-world cyberpunk city. You command a group of 4 agents through rain-soaked, neon-lit streets, where the law is the will of mega-corporations. Use your agents to sneak, shoot, steal, and sabotage your way up the corporate ladder, and take control of the most powerful monopoly of all time.
Each of your agents can be tailored toward your favoured play-style, while still maintaining their own unique specialisations. Shape your team into an offensive war machine, or an elite covert spec-ops outfit, and take the open-world city as your own.
The city of Satellite Reign is one big, open playground. No individual levels to pick between, the whole world can be explored seamlessly. Uncover new missions while you explore, and pick and choose which objectives you want to tackle.
Each of your four agents can be tailored to suit your play style. Choose their skills, weapons, gear, augmentations, and even their genetic base by cloning exceptional individuals from the general population.
There's no 'right-way' to complete your objectives. The world has been designed to facilitate emergent gameplay, allowing you to choose from and combine a wide range of strategic options. Sneak in through ventilation shafts, hack doors, take out power generators, hijack the minds of guards, or just blow the front door down. Countless opportunities await.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.4Kreviews | 71% | — | $4.5M |
| $29.99 | 371ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not for me. It's a realtime stealth game & very boring. The action approach gets you killed... The xcom approach with chars that matter to the player is much better for me than the xchange your group all the time approach.
Ein sehr gutes Spiel um es mit bis zu 3 Freunden zu spielen. Trotz sehr vieler Lags im Multiplayer macht es trotzdem Spaß. Ein guter Syndikate Nachfolger!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Russian*languages with full audio support
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't know exactly how this game ended up being in my library so I expected it to be another common game for steam trading cards stuff, [i]but[/i]... [h1] The Story [/h1] Following the cyberpunk tag the storyline includes fighting the corporations and corpo rats who has rejected morality and ethics in favor of money and power. Exceptionally classic. However it seems that that was all that was possible to say concerning it. The problem is that there is a lack of almost everything within the story: lack of [i]events[/i] as there is only one in the entire game; lack of characters as there is no characters during the gameplay and the ones that actually are written and exist are found within the logs from data terminals; same applies to the entire story and plot development which resides only in the data terminals and it's fun but all the terminals and so the 90% of story can be simply missed. However there is a possibility to overthink what exactly happened here as the game leaves a huge room for it. [h1] The Gameplay [/h1] With all these steath mechanics, cyberpunk setting, augmentations, levelling up, equipment etc. I would say this is an isometric Deus Ex game, but instead of one ultimate universal super-soldier we have four agents that depend on each other: [b]Soldier[/b] - the only agent with cyberarms which allow being an electrician without dying. Also is able to use heavy guns and do some real damage. [b]Support[/b] - the only agent with direct connection to Google servers. Unsurprisingly does support. [b]Hacker[/b] - the only agent [strike]and person in the entire game in cyberpunk universe[/strike] which can actually hack something. Or someone. [b]Infiltrator[/b] - the only agent which has cloaking system and a medieval katana, which can pierce through kinetic barrier, destroy heavy armor plating and kill almost anyone with a single strike. Unlike others has [agility >2] and is able to use cables, ropes and vents for the infiltration. The only reason why this decision to split roles can be justified is coop which can be quite fun. All other time it brings only inconveniences along with lack of logic. [spoiler]In fact all the quests could be done with the infiltrator solo, soldier and support are completely useless for stealth approaches while hacker's only job is to open doors which infiltrator is not able to hack[/spoiler] The game offers lots of infiltation quests like sneak through well-patroled territory into the warehouse, steal something and escape or help the man to escape from the well-guarded-zone or escort the person into the well-restricted-area and back. All of them have several ways in, several ways out, some great variability in the middle, but the problem is that these quests are exactly the same in all locations. So in fact only the first part of the map is original and worth it as the game becomes boring in the second location already. However stealth is not the only option. With some skills and equipment four agents become the machines of destruction and can annihilate the entire city and at this point the only thing that is missing is Doom OST. This part is extremely fun and at the same time it's somewhat sad as there is no any rewards or penalties for the chosen approach. [h1] Conclusion [/h1] This game has an unusual concept, some unique mechanics and that special cyberpunk style which makes it really attractive for the first hours, but then the problems with story reveal themselves, the game becomes boring and a few crippling bugs appear as well and the perfect atmosphere could not compensate it. 5/10
Squad based, real time, rpg cyberpunk. good, but not great - they were SO close.
Squad based Cyberpunk strategy game. What else do you want?
Much better Syndicate Wars than that 1st person monstrosity
i love this game a lot. give it a try may not by your cup of tea though
Коротше кажучи це гра з гарною музикою, але з дуже поганим геймплеєм. Сенс у тому що ви весь час набагато слабші за суперників і ще їх постійно набагато більше. Особливо мене бісить так звані точки респауну, або виклики підмоги це просто -20 синдикатів із 10. Якби не було безкінечної підмоги було б грати круто!
UR4 Cyberpunk-Terrorist-Vampire-Clones . . . Go for it
Excellent game. It's like a combination of Syndicate & Commando & More...
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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