
Saomi is a little adventurer who likes challenges and exploring new places. In this adventure, Saomi sets out in search of a very rare diamond that was lost in an old family treasure.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Russian, German, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
难度适中的平台跳跃游戏,二段跳+八向dash的设计可以看出借鉴了蔚蓝,手感虽然不及蔚蓝但也还过得去。价格也便宜,推荐喜欢这类的玩家入手
Neat little platformer :)
O Jogo é bom, pena ser curto
纯跳刺的小游戏。难度适中,存档的多比较友好。打法时间还是可以的。
Jogo muito gostoso de se jogar, de fácil imersão, perfeito para passar uma tarde jogando, com desafios simples porem divertidos.
二段跳有時會沒反應 玩到中風
Se você quer um jogo para desestressar bom, esse não é o jogo para vc... PORÉM se vc quer um desafio tenho ctz de que vc vai gostar.
Review based off of precision platformers being my favorite game genre and all-achievementing the game in 48 minutes (though tabbing out here and there). Well I had a lot of fun with this game... however... SAOMI is a dash-doublejump precision platformer that wears its celeste inspiration on its sleeves (not sure where it got the doublejump idea from tho), with its main character sprite and artwork bearing blatant similarities to madeline from celeste's sprite and artwork but I'm not too concerned about that. The game is pretty challenging and fun if you're into the genre (or rather maybe not necessarily as challenging if you're into the genre but it isn't really a baby game like this dev's other games appear to be, granted I haven't played them so I can't judge). It may have fixed jump heights and some subtle momentum (NOT referring to the same style of momentum as celeste, more of a mario kind of thing) to learn and fight against which I think can be a fun thing to learn and overcome and I don't think it technically works against the game in any way but I know that might be a dealbreaker for a lot of people so just be aware. The game is challenging enough and fun enough I might try to speedrun it a little bit or something but that's just me. My main problem with the game though that makes me give it a negative review is that the level design is very boring, bland, uninspired, and copypasted (more or less) throughout the whole game (not to mention I'm convinced at this point that a lot of these indie dash platformers, duck souls, mastho is together, and this, are using some sort of template, but where those other games have their own distinct styles of level design and are generally pretty varied and interesting, saomi just drops the ball and kind of just does the same stuff over and over. makes me feel like the dev doesn't care about the quality of the game and is just churning it out for a quick buck, which wouldn't be a far-fetched assumption given that I'm convinced this is based on some sort of template, granted it has more momentum-y player physics and a double jump whereas the other games I've seen in this template don't which should make this game theoretically more interesting than those other ones but it just fails at being very interesting). The game also has no rebindable controls, some awkward default (required) keyboard controls, and some... strange... stuff going on in the resolution section of the options to say the least. TL;DR So really I would say if you're a heavy enjoyer of the genre you should still be able to have fun with this game but the level design is very uninspired and copypasty and I couldn't really recommend it to people who aren't heavy into the genre. Not to mention it's actually decently challenging as well which is another thing that makes it more recommendable to veterans rather than people who don't play these that much. Probably best played as a speedrun game.
lo pase completo y masomeno safa. Para los desarrolladores: por favor que no se sacuda tanto la pantalla cuando se usa el dash porque marea un poco
Um ótimo jogo pra testar suas habilidades de pulo, pulo duplo e dash. E, no meu caso, comprovar que eu não tenho nenhuma!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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