
Originally released in 1998 on PC, and awarded as the Adventure Game of the Year, The timeless horror point-and-click, Sanitarium, is returning to frighten the bravest adventure game fans.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很想给经典老游戏打好评,但实在太无聊。
creepy, unsettling, and weirdly awesome! one of the coolest point and click horror games out there! if you like weird and out right insane images and storytelling then sanitarium is for you! 10/10
Je connaissait juste le niveau avec les enfants moches la, et franchement un bon kiff meme si t'a des enigmes un peu vieillotte et une interface pas intuitive #oldshoolgame #aesthetique
Though the game's age is noticeable in the mechanics and graphics of this game, the story and puzzles are truely well written and extremely entertaining.
Basically everything i expected from the game. It is a little goofy at times but nothing that distracts you from the story too much. I like the artstyle, puzzles were generaly good. The only negative thing I have to say about it is the walking speed. My guy walks so slow that it feels like the game might have been half the time if he walked a little faster. The fighting bits are a little janky because of this since before you turn around you get killed, but the game saves your progress in the fight so at least that. Overall not bad experience for the price
Gelmiş geçmiş tüm oyunların içinde en çok film, dizi vs yapılmasını istediğim oyunlardan. ayrıca remake i yapılsa keşke.
Un clásico. Obra maestra.
Sanitarium is still one of the most unique point-and-click adventures I’ve ever played, and revisiting it on Steam after watching some of my friends playing it back in the day just reinforces how ahead of its time it felt. What immediately stands out is the atmosphere. It’s surreal, unsettling, and constantly shifting in tone in a way that keeps you slightly off balance the entire time. One moment you’re dealing with dark, grounded psychological horror, and the next you’re thrown into bizarre, dreamlike worlds that feel almost symbolic rather than literal. That constant uncertainty is what makes it stick. The storytelling is easily its strongest point. Instead of relying on straightforward exposition, it unfolds like a fragmented psychological journey, and it really pulls you into trying to piece together what’s actually real. Even now, the narrative has a way of lingering in your head long after you stop playing. The puzzles are classic adventure game design: sometimes clever, sometimes a bit obscure, but always tied into the world in a way that feels intentional rather than random. There’s a real satisfaction in figuring things out, especially when you realize how deeply the game ties its mechanics to its themes. Visually, it still has a distinct identity. The pre-rendered backgrounds and character designs give it a grim, almost painterly quality that fits the unsettling tone perfectly. It’s not about realism, it’s about mood, and it nails that completely. It’s not a fast-paced game, and it definitely requires patience, especially by modern standards. Some puzzles can be trial-and-error heavy, and the pacing is deliberately slow. But that slower rhythm actually works in its favor, letting the atmosphere really sink in. Sanitarium isn’t just a point-and-click adventure, it’s a psychological experience. Even years later, it still feels bold, strange, and unforgettable in a way very few games manage to replicate.
old but gold lovecraftian horror ! love it!
incroyable
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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