
It desires more. Feed It. Nourish It. Sanguine Sanctum is an atmospheric horror-exploration game with a low-poly, PS1 aesthetic.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10
This game rocks
Very fun strange exploration horror game. Pros: - Weird worlds to explore - Dark atmosphere - Secrets - Good Music
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I need a soundtrack to buy for this game to listen to. I'd sleep to it. Beautiful game.
reminds me of my dog
felt
很冷门的恐怖游戏,体量小,但它的画风和奇怪的剧情吸引了我。玩到头还是蛮有意思的,就是剧情有点晦涩难懂
A surreal exploration game about feeding an unknown horror. The thing I enjoyed the most about this were the striking and sometimes surprisingly beautiful visuals, given the overall theme. Your character will enter a variety of bizarre landscapes in search of sacrifices for the creature holding you there. The puzzles for acquiring each sacrifice are easy, and since you can't really die, you can concentrate on exploring freely and not stressing out. The atmosphere is wonderful. Sound effects are not overbearing, and there are no jump scares. Again, everything is set up for you to enjoy the ride instead of dreading what's going to pop up around the next corner. Runs like a dream. Didn't notice any bugs, glitches, lag, frame rate issues, etc. Recommended for indie horror geeks, adventure fans, and casual players alike.
Great aesthetics and levels, great sound as well. Minimal story. Play it to view the awesome levels and bathe in the atmosphere. Worth a play if it interests you.
I replay this game at least once a year cuz it has great atmosphere and really cool secrets. It's a walking simulator though, very easy
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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