
It desires more. Feed It. Nourish It. Sanguine Sanctum is an atmospheric horror-exploration game with a low-poly, PS1 aesthetic.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If low-poly, horror, walking sims are your thing then you can't go wrong with this one. The atmosphere is relentlessly somber and spooky throughout with plenty of a surreal, dream like quality sprinkled in too. It's fairly short and there's not too many extras outside of messing with cheat codes.
Raramente se vê um jogo de terror que não necessariamente precisa de susto pra se sustentar, é sobre atmosfera e imersão, esse é o medo de verdade. 10/10 me caguei senhores.
Overall a really slow, tedious, uneventful, boring game. It tries to rely way too hard on its surrealist environments and assets, with gameplay that is almost non-existent. Couldn't bring myself to finish it.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty coool
Very unsettling game. I love the low poly style a lot. The only thing that was confusing about this game was when I was trying to find the remaining keys and couldn't tell if the key icon meant those were the areas I found a key or if those were areas that still had a key to find
最近この手のチープなホラーゲームにハマってる自分のイチオシ作品。 考えるな感じろ。 直感的に遊べて雰囲気を肌で感じ取れるサイケホラー。 文章もあんまり多くないので英語苦手な人でも安心。 最後は打ち切り感がありますが、LSD好きな人には刺さると思います。
An interesting game. I like the art and atmosphere. I don't know if I really get it but it was enjoyable enough. Just a small low poly horror experience.
corto pero sabroso
This is an odd duck of a game! While the "puzzles" don't really make any logical sense, poking about the fever dream landscapes evokes a morbid wanderlust that kept me moving, even when I got stuck and had to look up a video walkthrough. Sanguine Sanctum is more of an interactive art piece than a video game, so I would go in with the expectation that it is about the journey, not the destination. If you are keen to soak in your surroundings and not concerned with what is being accomplished, you will enjoy this experience.
This unique title offers an unconventional gaming experience that may not appeal to all players. The game features an impressively crafted, unsettling atmosphere enhanced by dynamic visual effects, including shifting textures and fluid movements throughout the environment. The distinct art direction is particularly captivating, with certain levels evoking memories of the surreal installations at Swarovski Kristallwelten, reminiscent of my childhood visits to the crystal museum.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hikari! Clover Rescue | $6.1K | 80 | 69% | $4.99 |
| SEGFAULT | $6.1K | 60 | 70% | $4.99 |
| M.A.C.E. | $6.1K | 60 | 50% | $4.99 |
| Way Back Witness | $6.1K | 72 | 97% | $4.99 |
| The Dragons' Twilight | $6.1K | 61 | 93% | $4.99 |
| Animalistic | $6.1K | 65 | 91% | $4.99 |