
Sango Guardian Chaos Generation Steamedition is a fighting game,Most of the characters and scenes are designed with Chinese elements,Random selection of 9 scenes,Rich comboes challenge you.Fight with your friends!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
4 minutes startup time with an SSD The controls start as keyboard-only. WASD for movement, TYUG for buttons, I to start. The arrow, enter and escape keys do nothing. Intro movie cannot be skipped No resolution options 2-player and Training are shown on the menu, but crossed-out and unusable. What kind of fighting game does not have at least 2-player? Gameplay and hitboxes need a large amount of refinement. Compared to Mugen and the various indie fighting games made by one person, this game is unfavorable.
我还是比较支持国产游戏的,喜欢格斗游戏的我一看到这游戏上架立马我就买了,载入至少要5分钟,CG五毛钱特效而且还没声音,找了半天按键才知道按I进游戏,游戏连出招表都没有,只有720P不能设置分辨率,游戏里的角色除了人名我真不知道和三国有任何关系,感觉就像半成品,只有故事模式可以玩,故事模式其实一点剧情都没有,就是街机模式罢了,还有那蹩脚的配音,赵云居然说粤语?游戏的系统非常像拳皇,拳皇13的BC连和超必杀取消被照搬到这游戏里,还有街霸3的Parry系统以及Xbox格斗游戏杀手学堂的一键连招系统,简直就是一个格斗游戏大杂烩,很多角色的招式是直接从别的游戏的照搬的,比如说黄忠,从人设还是出招来看完全就是照搬了街霸4的豪鬼和刚拳,甚至还有阿修罗闪空,吕蒙则是街霸4里的拳王,很多场景也是别的游戏里搬过来稍微修改了一下。Bug也非常多,经常玩着玩着就闪退,这绝对不是我电脑的问题。如果开发商以后可以完善一下我觉得这个钱花的还是比较值,如果开发商抱着捞一笔钱就跑的态度,国产游戏还有很长的路要走 这是游戏的实际视频 https://www.bilibili.com/video/av13161105/
mikado be with us
So... this game is a trainwreck. It takes on average 4 minutes to load. It has no training mode. There's like maybe one or two songs in the game. It's a very huge mess of a game that probably has no business being released. But why the hell do I recommend this game? I know there are folks out there who have played fighting games long before Street Fighter IV came out, long before the idea that "balance" was a big deal and the need to patch and make adjustments here and there to overall make it "competitive" or what have you. Sango Guardian represents a time period where none of that was a thing. You just find some weird fighting game while browsing the internet, you sat down and played it, and you find the most brokenest thing that you can, have a lot of fun trying to figure out how this game ticks, and you just roll with it. For many, this was a weekend filled with hours of fun, trying to make sense of stuff like "Holy crap, this guy's crouching light kick has barely any pushback and it's spammable for like 15 hits" or "Wait what, this guy can combo off of normal grab into super and do like 50% of their life?!" If you got local friends (because this game has no online) who are into random janky fighting games, then honestly you're all set. This is perfect for those occasions where otherwise you're playing some random anime fighting game that isn't BlazBlue or Guilty Gear, or maybe playing some old arcade fighting game off of MAME, or maybe you finally found out what the heck Dong Dong Never Dies is. And even by yourself, this game has quite a bit of things to keep your entertained, possibly leaving you appaled every time you find something new. And it's not that this game is unplayable either. It's very much playable and not sluggish at all. Sure, it has optimization problems from what I understand, though I haven't really ran into these issues. But for the price you're paying? You can't really do any wrong here. Save yourself the money from buying another soulless Street Fighter V DLC character and just put it towards this. I'm sure you'll have a lot more fun.
Was looking forward to this but: - Game takes forever to load - Cannot skip intro movie - Proceeds to some kind of demo (which, of course, you can't skip either) - On top it starts in windowed mode. There's definately better games for the price on Steam. If all of that is fine by you, then by all means get the game. I personally don't care to waste my time like this.
Game play was enjoyable, however NO local versus mode was a shocking disappointment. Hopefully local versus can be add in ASAP. Also the opening movie take VERY LONG to load, and no sound. maybe needs to optimised.
■2017年10月2日時点の不具合 https://www.youtube.com/watch?v=dl60V38OfPM&t=74s 先頃アップデートで「Practice Mode」が追加されましたが、 バグっぽいのを見つけたので動画として残します。 お時間少々長いですが、ご了承を。 相手の行動や状況が全く指定できない、役に立たないモードなのはどうなんだろう。ステージ選べない、行動が指定できない、状況が指定できないプラクティスって…。 対戦のセット数を一本にすれば回避出来るみたいですが、 K.O表示を出してしまうとゲームがストップしてしまいます。 ーーーーーーーーーーーーーーーーーーーーーーーーーーーー 最近更新增加了“练习模式”, 我发现它是一个错误,我会把它作为一个视频。 你的时间有点长,但请承认。 我不知道这是一个无用的模式,你不能指定对手的行为和情况。 我无法选择一个舞台,我无法指定动作,我无法指定情况练习.... 虽然似乎有可能通过将战斗的数量设置为一个来避免, 当我发出K.O显示时,游戏停止。 ーーーーーーーーーーーーーーーーーーーーーーーーーーーー "Practice Mode" has been added by recent update, I found it as a bug and I will leave it as a video. Your time is a little long, but please acknowledge it. I wonder how it is a useless mode that you can not specify the actions and situations of the opponent at all. I can not select a stage, I can not specify actions, I can not specify the situation Practice .... Although it seems possible to avoid by setting the number of sets of battle to one, The game stops when I give out the K.O display. 問題の署名: 問題イベント名: APPCRASH アプリケーション名: Fighter.exe アプリケーションのバージョン: 0.0.0.0 アプリケーションのタイムスタンプ: 59c64f62 障害モジュールの名前: Fighter.exe 障害モジュールのバージョン: 0.0.0.0 障害モジュールのタイムスタンプ: 59c64f62 例外コード: c0000005 例外オフセット: 0006615f OS バージョン: 6.1.7601.2.1.0.256.1 ロケール ID: 1041 追加情報 1: 0a9e 追加情報 2: 0a9e372d3b4ad19135b953a78882e789 追加情報 3: 0a9e 追加情報 4: 0a9e372d3b4ad19135b953a78882e789 ------------------------------------------------------------ 问题签名: 问题事件名称:APPCRASH 应用程序名称:Fighter.exe 应用版本:0.0.0.0 申请时间戳:59c64f62 故障模块名称:Fighter.exe 故障模块版本:0.0.0.0 故障模块时间戳:59 c 64 f 62 异常代码:c0000005 异常偏移量:0006615f 操作系统版本:6.1.7601.2.1.0.256.1 区域设置ID:1041 附加信息1:0a9e 附加信息2:0a9e372d3b4ad19135b953a78882e789 附加信息3:0a 9e 附加信息4:0a9e372d3b4ad19135b953a78882e789 ------------------------------------------------------------ Problem signature: Problem Event name: APPCRASH Application name: Fighter.exe Application version: 0.0.0.0 Application timestamp: 59c64f62 Failure Module Name: Fighter.exe Faulty module version: 0.0.0.0 Time stamp of faulty module: 59 c 64 f 62 Exception code: c0000005 Exception offset: 0006615f OS version: 6.1.7601.2.1.0.256.1 Locale ID: 1041 Additional information 1: 0a9e Additional information 2: 0a9e372d3b4ad19135b953a78882e789 Additional information 3: 0a 9e Additional information 4: 0a9e372d3b4ad19135b953a78882e789 ■2017年8月15日時点での不具合(?)or仕様(?) ・デモを一周すると、デモプレイの時に再生されていたBGMがオープニングムービーで再生され、2曲同時再生状態となる。 ・アーケード版にあった「攻」「防」「連」の流派選択削除。(ベースは「攻」) ・VS画面での「VERSUS」の文字のスクロールが止まるときがある。 ・CPU戦のみ、STAGE2以降かかるBGMがすべて同じ。 ・特定のキャラのみA連打オートコンボを3段目で止めて(目押し)まだ1段目から入れると連続技として繋がる。 ・3周目で強制ダウンするものの、BC同時押しの「気力解放」状態で行うと繋がり続ける。 ・操作説明画面ではADで投げになっているが、レバー→or←Cとかでも投げられる。 ・当方RAPコントローラーを使用。接続するとR2,L2が左右移動に割り振られる。 ・RAPコントローラーを繋いだ状態でX-BOXコントローラーを繋いで、2Pモードをやろうとするも、X-BOXコントローラーが認識されない。 ・ジョイスティックを接続し、ボタンセッティングでジョイスティックを選んだにもかかわらず、キーボードも有効の状態になっている。 ・RANKING画面においてFREQUENCY OF USEは保存されるのに対し、TIME ATTACKが保存されない。(高田馬場ミカドでは保存されているので、保存が正しいと思われる。) 他にもあるかもしれませんが、とりあえず。 ーーーーーーーーーーーーーーーーーーーー •當你周圍的示範,BGM,這已在示範播放時被轉載在開幕影片播放時,兩首歌曲同時播放狀態。 - 這是“攻擊”擇校刪除了“證明”的街機版,“連續”。 (基地“攻擊”) ·有些時候,人物的滾動在屏幕VS的“與”停止。 ·CPU遊戲而已,同所有BGM後採取STAGE2。 •該A攔河壩自動組合只有某些字符(按眼)停止在仍然連接作為連續技術和從第一級把一個三階段。 - 3圈中,但壓低,繼續領導和媒體BC同時的“能量釋放”狀態下進行。 •在操作說明畫面已成為AD扔,但被拋出甚至十日槓桿→←或C. 並使用美國說唱控制器。連接R2,L2被分配給左,右移動。 •在狀態的RAP控制器,其中通過連接X-BOX控制器連接,還嘗試做2P模式,X-BOX控制器無法識別。 - 操縱桿連接,儘管選擇了操縱桿按鈕設置,也使國家鍵盤。 ·排名中屏幕對比度使用頻率被保存,時間攻擊不會被保存 ーーーーーーーーーーーーーーーーーーーー ■ Fault (?) Or Specification (?) As of August 15, 2017 · After going around the demonstration, the BGM that was being played at the time of the demonstration play is played at the opening movie, and the two songs are played at the same time. · Strike selection deleted "attack" "prevention" "consecutive" that was in the arcade version. (Base is "attack") · Scrolling of "VERSUS" characters on the VS screen stops sometime. · For CPU warfare only, BGM that takes STAGE 2 or later is the same. · Only specific characters can stop A stroke auto combo at the 3rd step (pushing the eye). · Although it is forcibly downed on the third lap, it continues to be connected if it is done in "Bearing released" state of BC simultaneous pushing. · In the operation explanation screen, it is thrown by AD, but it can be thrown even by lever → or ← C. · We used RAP controller. When connected, R2 and L2 are allocated for left and right movement. · The X-BOX controller is not recognized even if you are trying to do 2P mode by connecting the X-BOX controller with the RAP controller connected. · Although the joystick is connected and the joystick is selected by the button setting, the keyboard is also enabled. · FREQUENCY OF USE is saved on the RANKING screen, but TIME ATTACK is not saved. (It is preserved in Takadanobaba Mikado, so preservation seems to be correct.) There may be other things, but I will report it as a defect / function improvement request.
Excellent poverty fun. The only thing this is missing is online mode. Don't worry about the game not having a vs mode. Just get player 2 to press start while in story mode.
难得的国产格斗游戏 但我不得不说这真是个让我难以忘怀的游戏 开始游戏载入需要5分钟左右 手柄键盘不是全部有效画面屎无所谓,但你这种屎一般的BUG我真的是受不了
I ran sets of this with some guys in my local fighting game club, and I can wholeheartedly say this entire thing is a meme. There is legitimately no reason to do anything than autocombo, because the autocombos in this game confirm into huge damage depending on the meter. There is one character who's autocombo results in a super that allows him to chain something like 60 hits together into another super, all by pressing the same button. Through all the stolen assets, horrible UI, slow loading times, bad optimization resulting in frame drops and slowdown, and complete lack of balance there is some charm here. You can actually do some cool things, but as I mentioned there is really no reason to not just mash A. Unless this is on sale for like less than 3 dollars, you are paying too much for it. I'm recommending it anyways
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