Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Sand Drop: Color Sort Puzzle turns pixel art into a satisfying sand puzzle. Every level is a colorful picture made of sand. Tap a color to release it, or drag your finger to carve a path through the image. The loose sand pours down a funnel onto a moving loop, then flows into color-coded buckets below. Each bucket shows how many grains it still needs. Fill it with the matching color and it clears, making room for the next one. Watch the loop's fill meter: if too much sand piles up, you run out of space. Choose which colors to drop and when, and keep the sand moving. WHY PLAY SAND DROP • Satisfying physics: watch every grain pour, slide and drain • Relaxing ASMR feel: calm visuals and smooth, simple controls • Brain and logic challenge: plan the order, match each color, clear the board • Pixel art pictures: a new image to sort in every level • Easy one-finger play: a relaxing puzzle game for adults and casual players Love sorting games, water sort puzzles or pouring games? Sand Drop gives the color sorting genre a fresh, sandy twist.
Sand Drop: Color Sort Puzzle has grossed an estimated approximately $78.1K on Google Play.
About approximately $78.1K gross, estimated range approximately $19.5K to approximately $312.4K — roughly approximately $57.4K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $19.5K – $312.4K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $78.2K | 452 | 85% | Free | |
| approximately $77.9K | 444 | 81% | Free | |
| approximately $78.3K | 210 | 94% | $3.98 | |
| approximately $77.9K | 1.1K | 71% | $3.49 | |
| approximately $77.8K | 228 | 93% | Free | |
| approximately $77.8K | 217 | 91% | Free |