
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 41.7Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一场从未存在的复仇,一场父女之间的双向救赎,一款严重被低估的神作,一个糟糕透顶的游戏汉化名称。 看似平凡的套路走向了惊人的反转,主角以一次不平凡的任务实现了平凡却伟大的父爱。
剧情不错,最后的结局的传承与救赎很棒,画面质量高,但游戏体验下来难度偏低,流程体验下来难点都在熟练度和解密上,我从开局就在期待的连继爪击个八九个敌人来快速前进也没有出现(这种偏肉鸽打法,爽但没难度,可以混在需要一定难度的关卡后来调味),流程长度也不错9h左右,挺流畅的,全程没卡关,可能与我选择中等难度有关。
スト-リーもよかったし、2Dアクションゲームとしてめっちゃ面白かった。 スピード感があって雑魚敵が瞬殺できるので、ボス戦以外のマップ探索の爽快感がめっちゃ良い。 ボス戦の難易度も程よく、20回ほどのトライでもクリアできるし、負けてもボス部屋で即再戦できるのでストレスもたまりにくい。 ストーリーは是非やってみて確かめてほしい。めっさ泣いた。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 22K | 83% | $39.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $13.1M | 6.8K | 91% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.9M | 132.3K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 354 | 87% | $19.99 | |
| $74.9K | 306 | 75% | $14.99 | |
| $59.1K | 425 | 81% | $7.99 | |
| $17K | 48 | 96% | $14.99 |
Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我第一次通关时,只是觉得结局催人泪下,但没有真正的什么感悟,直到传奇难度,一路上是真的折磨啊,炎鸟,宋上校,每个boss都会让我红温暴怒,怒砸键盘,但结局,玛丽冲过来抱住我,那一声爸爸,所有的苦痛和曲折都有了意义,眼泪止不住的往下掉,山娜菲,那不是我的仇敌,那是我和女儿,我亲爱的玛丽的约定,玛丽,恐怕我再也无法陪伴在你的身旁了,现在,就让爸爸最后保护你一次,玛丽,请记住,爸爸永远爱你
Шедевр, я заплакал
액션플랫포머 게임중 최고
我好喜歡金瑪莉跟大叔一起耍白癡的時光,以下有點劇透[spoiler] 不論是每個計劃的塗鴉說明、看到黑市各種中二東西、模仿"正義"的中二姿勢、操控機器人在敵人面前集氣、還有一直強調開車跟遊戲一樣簡單,自己真的有駕照,沒想到最後憶起冒險的諾言真的實現了~劇情看到哭出來、最後大叔披上披風重新回到頂層真的超帥,雖然結局結束的有點唐突[/spoiler],女兒做的超可愛。沒想到像素風可以做出這麼可愛的感覺 熟悉之後當蜘蛛人飛來飛去的感覺很有成就感(我是玩一般難度) [spoiler] 逃離監督官的關卡氛圍做得很好,玩起來超緊張的[/spoiler]
好
10 dls katana zero из 10
目前玩过的独立游戏里剧情最好的一部之一(另一部是星际拓荒),催人泪下的剧情,丝滑顺逆的操作,恰到好处的音乐,绝对是一部完美的佳作
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.