
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 41.7Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
굿
하지마라 울고 싶지 않으면
honestly, the ONLY gripe i would ever have with this game is a certain [spoiler]"fiery"[/spoiler] bossfight. (although, i've seen other people write negative reviews about the cutscenes being too long. did you know that you can skip them by holding escape?) its a shame that i wasnt able to find this game earlier. the narrative is WONDERFUL and i loved the gameplay even more. i do admit however, that the movement isnt exactly beginner friendly (in the sense of platformers), but once you get the hang of the swing pendulums and momentum building, this is easily the best execution of grappling hook movement ive seen. i wont spoil too much about the story, but the mystery surrounding it and the reveal at the end is wonderfully done alongside just enough foreshadowing. [spoiler]you might notice some plot holes or questions regarding the story, but i assure you, it's intentional.[/spoiler] that being said, just go play the game yourself.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ワイヤーアクション良すぎストーリー良すぎで大名作です。 ありがとうございます。
내 나이 27세. 도트 보고 질질 짜보기는 처음이다.
얼굴 개못생겨지게 전나게 울었습니다.
[h1]도트 명작 게임, 그러나..[/h1] 스토리중에 달리기 안돼, 레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용,레드존 들어가서 삐용삐용삐용삐용," --- 엔딩 보고왔습니다 어.. 네.. 마지막에 감동적이긴 한데, 거기 까지 가는 게 너무 힘들어서 감동보다는 이 뭣같은 게 드디어 끝났구나 싶네요. 마지막까지 빨간구역은 뭣같았고, 낙사하면 열받고, 감시자 보스는 눈 아파서 힘들었지만 도트는 참 이쁘네요.
像素动画很细腻,剧情值得二刷,手感爽快,女儿也很可爱!
挺感人的故事,游戏性也不错,值
奔着剧情来的,演出太好了,我以为我猜到了,但是剧情谜底在大气层。猜到部分剧情也丝毫不影响演出的感受,配乐也是顶级,8小时的游玩有一大半时间在看剧情,太好了,这个剧情太棒了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.7K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 354 | 87% | $19.99 | |
| $74.9K | 306 | 75% | $14.99 | |
| $59.1K | 425 | 81% | $7.99 | |
| $17K | 48 | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 22K | 83% | $39.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $13.1M | 22.1K | 94% | $19.99 |