
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 45.2Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1288 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good game. Maybe it's better to play not with joystick (I had to switch off mine several times because it's much easier. Don't forget that you can also change the difficulty anymoment. It will definetely save you much nerves!) All in all, the story is great. I don't regret spending time on it.
ШЕДЕВР
마지막에 처음부터 다시 올라가야 하는 부분 빼면 모든 것이 완벽하다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[web발신]너는나를존중해야한다나는사슬팔하나로마고시전역을누비며마고그룹과기계병들을쓸어버린전직군인이자한도시를뒤흔든전설이다또한딸마리를위해평생끝까지가는것에만매달렸지만정작중요한건끝까지가는게아니라는걸뒤늦게깨달은아버지이기도하다또한도트그래픽이라는이유로하나뒤떨어진게임취급을받았지만연출력하나로수많은플레이어를울리고보스전마다완벽한합을보여주며내가한국인디게임씬최고봉임을증명해냈다은혜를모르는캐주얼게이머들과그래픽만따지는놈들은도트그래픽이라뭔가부족한게임이라고놀렸지만이연출력과서사가그래픽보다위대하다는사실은바뀌지않는다내가이겜을추천하는이유는할인해서싸게사서가아니라마리와의재회장면에서한번도끝까지가는게중요한게아니란걸잊은적이없기때문이지단지플레이타임뽑으려고한게아니다
优点是手感不错有点水平就能玩的来(最高难度除外)本体的剧情最后给我整哭了 缺点就是关卡虽有一丢丢难度但比较简单基本只要一直走就行了,好像也不算缺点,至少对于我这种没脑子的挺友好的
눈물 콧물 다나오는 갓겜
剧情不错
아빠랑 별로 추억이라고 부를 게 없어서 최선을 다해 딸과 놀아주는 아빠를 보며 질투심에 눈물 찔끔 흘렸네요
본편 플탐 6시간 나왔는데 컷씬만 4시간 본듯... 조작감은 잘 뽑혔는데 2시간 남짓한 실제 "플레이"타임 조차도 깊이가 없어서 후반에는 루즈해짐. 몬스터 종류가 얼마 있던 큰 문제는 아닌 게임이지만 10종류도 안되고 기믹도 5개 정도로 열심히 돌려쓰는 전형적인 인디게임임. 사운드도 8비트 싸구려 오락실 감성 BGM이고 스토리는 진부하고 깊이 없는데 그런 얕은 스토리로 카타르시스를 주고 어느 정도 볼륨을 채우려고 억지로 액체 괴물 처럼 잡아 늘리다보니 지리멸렬하고 조잡해짐... 몇몇 좋은 연출도 있으나 대부분은 텍스트로 떼우는 컷씬, 그놈의 어린 시절 배경 돌려 막기로 진짜 징하게 우려먹음. 음식 만큼이나 "가성비"라는 키워드에 예민한 게임 업계의 특성 덕에 할인하면 만원대의 게임인지라 다들 평이 후하지만 반대로 말하면 그냥 만원에 어울리는 게임이라는 뜻임. 너무 올려칠 필요도 없고 그냥 딱 그 정도 기대로 게임하면 될 듯. 참고로 무료 배포 DLC 귀신 씌인 날은 10점 만점 5점 정도 주고 싶음.
너무 너무 좋았습니다 게임 많이 만들어주세요
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.6K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 216 | 84% | $19.99 | |
| $74.9K | 307 | 75% | $14.99 | |
| $59.1K | 426 | 81% | $7.99 | |
| $17K | 48 | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11K | 90% | $34.99 | |
| $13M | 17.6K | 72% | $19.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 31.9K | 95% | $24.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 6.8K | 91% | $49.99 |