
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 45.2Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1288 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
就画面表现来说就值得好评了,剧情更是好好评,可惜游戏的玩法并不是特别喜欢,直到结局的时候才感觉一路走来很值得。
이 게임은 그냥 미쳤음 안사면 인생의 99999999% 손해
재밌따 돈값함
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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[spoiler] 우리는 울지 않는 부엉이요. 발자국 없는 범이다. 이번엔 아빠 연주 괜찮았지? 끝까지 가는게 중요한게 아니야[spoiler] 스팀게임 처음으로 도전과제까지 100%하고싶은 여운남고 재밌는 게임이에요
豪玩!正传钩锁急冲一爪一个,外传左手火刀右手枪,都非常爽快!稍加尝试即可无伤通关!
맨 마지막 다시 올라가는 부분만 짧았다면 완벽했을 게임 물론 이 부분 제외하더라도 그저 갓겜임 자칫하면 진부할 수 있는 스토리지만 그걸 완벽하게 커버하는 연출과 산나비의 정체가 모든걸 커버해줌
발자국없는 범의 발자국을 되짚어가는 게임
Like many, came for solid looking gameplay in what would probably amount to a Katana Zero ripoff in story and aesthetics. While it does wear its inspiration on its sleeve, there's a lot of unique ideas narratively that really set it apart. The way it builds up the mystery of who/whatever Sanabi is was pretty sweet. Mechanically, areas don't overstay their welcome. The game never does anything that's a total shake up of the gameplay formula, but each gimmick is enough to carry you through to the next area. It keeps itself moving along well enough. Grappling hooks make everything better, so it's starting from a strong base already even if it doesn't reach insane heights.
Very fun gameplay. Very good story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.6K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 216 | 84% | $19.99 | |
| $74.9K | 307 | 75% | $14.99 | |
| $59.1K | 426 | 81% | $7.99 | |
| $17K | 48 | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11K | 90% | $34.99 | |
| $13M | 17.6K | 72% | $19.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 31.9K | 95% | $24.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 6.8K | 91% | $49.99 |