
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 41.7Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
im like 80% into the game and it just doesnt seem to get any better, dont really like dissing indie games either but it is just very off. First of all, the dialogue is very childish? Could be a mistranslation from korean to english, but man, the characters are just very grating to read through. Also, if you are gonna be putting dialogue while there is action happening, it NEEDS voice acting or just dont bother (cant look at subtitles and the action at the same time, way too hectic). Levels can get repetitive and are paced too slowly. Usually they'd introduce like 3/4 enemy/ platform variables, but they spread it across way too many levels. if the level length was cut by half maybe it couldve worked, especially cuz some of the levels are way too easy. The main mechanic of the game is the grappling hook, but sometimes it does feel a bit janky. I dont really know how to describe the problem with it, cuz sometimes it feels like it misfires? the easiest way of controlling it is the slow down mechanic when you use the right stick to aim, but that seems like a band aid fix. It doesnt help the fact that there is not much player progression. i think you receive like 3 character movement upgrades and THATS IT. The whole game is just very sluggish and padded for time, especially since the story is moving at a crawl most of the time, i feel like there shouldve been a big reveal at the half way mark, but it seems like they are going to reveal everything waaaaay too late in the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
incredible story excellent pixel art nice music only downside are parts of the gameplay in the late game with frustrating timings
Прошел на 100% за 24 ч. Сюжет прекрасный. Если вы когда-либо хотели побыть главным героем аниме, это игра для вас. Я удивлён, почему до сих пор по этой игре не сняли полнометражку. Геймплей мне понравился. Он динамичный и сильно завязан на скилле. От этого приятно прогрессировать в умении пользоваться цепным крюком; то же касается и умелому обращению с дробовиком в DLC. Игра - один из тех платформеров, в который невозможно играть медленно. Всегда хочется спешить из-за механики раскачивания. Основная игра на Легендарной сложности особых проблем не вызвала. Двух последних боссов прошел примерно за 20 минут. Напротив, DLC на сложности "Признанное государством человеческое оружие" действительно заставляет попотеть. Последние уровни и финальный босс в особенности. Как-то так.
有個很能給情緒價值的女兒,這樣的生活感覺很幸福 不過中文翻譯有蠻多地方不通暢的
The tutorial was delightful. Refund process was super easy and quick.
난이도도 적당하고 액션도 좋고 2D그래픽도 감미롭습니다. 무엇보다도 스토리가 굉장히 좋아서 조작이 어려우면 이지 난이도로 스토리만 봐도 무방합니다. 조작은 패드보다 키보드/마우스 사용이 좀 더 쉽습니다. 더 많은 사람들이 플레이 해보았으면 좋겠어요.
오랜만에 돌아와서 DLC까지 플레이함 직관적이고 빠르지만 완숙하게 다루기까지 러닝커브가 있는 좋은 조작 속도감있는 전투 호쾌한 타격함 인디게임의 수작 중의 수작
说实话游戏翻译有些问题,典中典就是这个神秘的游戏名,但凡翻译成山娜菲都比这个名字好,以及游戏内的一些文本看的有点云里雾里。甚至游戏里的宋少校在成就列表里被翻译成了松少校,这种简单的一致性问题都能犯?又是一个被翻译耽误的好游戏。
적절한 난이도와 매력적인 배경과 스토리까지 정말 재밌게 플레이했음. 처음 훈련부터 패드론 너무 어려워서 키마로 플레이했고, 엔딩 부분 살짝 스포일러 당한 상태로 했는데도 충분히 맛있는 스토리였음. 가격은 보통 난이도에 스토리 엔딩만 보긴 했는데, 도전 요소들 외에는 파먹을 요소가 그렇게 많이 남은 것 같진 않고, 딱 적절한 금액이지 않나 싶은데 DLC가 무료인 것까지 포함하면 혜자이긴 한덧 다만, 개인적으로는 일부 미니게임이나 특정 스테이지 구간에서 조작감이 다소 불합리하고 불쾌하게 느껴졌고, 최종 스테이지에서는 파트 별 이동 구간이 살짝 과하게 길어 컷씬에서 컷씬으로 이어져야하는 몰입감이 옅어진 느낌이라 아쉬웠음. 이제 DLC하러감
왜 이제서야 플레이를 했을까 라고 생각이 들정도로 게임과 스토리가 너무 잘 짜여있음. 그리고 마지막에 너무 슬픈거 아니오ㅠㅠ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.8M | 147.7K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 354 | 87% | $19.99 | |
| $74.9K | 306 | 75% | $14.99 | |
| $59.1K | 425 | 81% | $7.99 | |
| $17K | 40 | 98% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 22K | 83% | $39.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $13.1M | 22.1K | 94% | $19.99 |