
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 41.7Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
father daughter slop(i cried)
펑펑 울었네
이 게임을 말로 표현을 할 수가 없다. 그냥 GOAT
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
操作很酷,剧情很刀
오랜만에 재밌게 했습니다, 나이들고 이거저거 다 해봐도 별 재미가 없었는데 좋은시간 만들어주셔서 감사합니다
불가살을 한대도 안맞고 어떻게 깨 !!!!!!!!!
엔딩 겨우 눈물 참았네요;
약속을 지키기 위한 아버지의 마지막 여정. 겨드랑이 털난 사나이의 눈망울을 울리는 게임, 비염인들의 코막힘을 치료해주는 게임. 이색적인 한국 문화 요소가 적절히 반영되어 새로운 맛을 느낄 수 있었던 게임. 낳아본 적도 없는 애 잃은 슬픔을 느끼게 해주는 게임. 마지막 엔딩 컷씬을 보기 위해 새벽 4시부터 오후 4시까지 12시간을 달렸습니다. 엑박 컨트롤러를 구매한 기념으로 호기롭게 구매한 게임이었고, 상상을 초월하는 도트 퀄리티와 부드러운 애니메이션, 플레이어의 흥미를 이끄는 세계관 설정이 매우 돋보였던 작품이었습니다. 하지만 플랫포머 장르의 게임을 잘하지는 못하는 편이라 플레이 타임이 오는 래 걸렸고, 중간중간 분노를 유발하는 일도 있었습니다. 그럼에도 불구하고 저의 하찮은 게임 실력을 커버 쳐주는 눈물겨운 레전드 스토리와 게임 퀄리티가 저의 실금을 울리지 아니할 수가 없었습니다. 중간중간에 나오는 별 의미 없어 보이는 대사들도 후반부의 연결성을 보여주면서 저의 마음을 뭉클하게 만들어주었습니다. 스토리를 전혀 모르고 플레이 했기에 앞으로의 이야기를 추측해보면서 더 재미있는 게임을 할 수 있었던 거 같습니당. 저의 ㅈ똥컴으로 충분히 렉 안걸리고 스무스하게 돌아가니 여러분들 고민하지 말고 꼭 하세요! 진짜 개ㄲㄲ꿀잼 ㅎㅎ!!!!! "모두에게 공평하게 끝이 온다면, 끝까지 가는 건 중요한 게 아니란다, 어떻게 가느냐가 중요한 거지."
哈吉米
5 hour cutscenes for a crumb of gameplay, and the gameplay is just worse Katana Zero. It looks pretty and the movement is pretty cool, but also pretty shallow. More of a simple platformer than an action platformer I was expecting. Also it's too easy so far, but maybe that gets better later in the game. I did not feel like sticking around.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.9M | 132.3K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 354 | 87% | $19.99 | |
| $74.9K | 306 | 75% | $14.99 | |
| $59.1K | 425 | 81% | $7.99 | |
| $17K | 40 | 98% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 22K | 83% | $39.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $13.1M | 6.8K | 91% | $49.99 |