
Bosco's vanished from the face of the Earth - literally! When Sam & Max manage to track him down, what they find is so mind boggling, you'll have to see it to believe it. Can the Freelance Police set things right, or will life as they know it fall victim to the capricious whims of T-H-E-M?
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Languages: English
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The entire series relies on its unfunny jokes which hinder the gameplay a lot, and the gameplay itself is rather average anyway. I shouldn't have bothered myself and I don't recommend it.
Chariots of the Dogs is the fourth episode of Sam & Max Beyond Time and Space, and is probably the best episode yet in Beyond Time & Space as it actually focuses on... you guessed it - time travel. This time Sam and Max are looking for Bosco who has mysteriously vanished. You end up getting abducted by... well something. You end up on some kind of space ship which also happens to contain a time travelling elevator. You have the options to travelling around to previously known location but in the past, such as Bosco's in the 1960s, Stinky's Diner in the 1980s and your own office in the far future! Thankfully this episode didn't have any mini games like previously episodes, instead the focus is on the time machine and figuring out how to manipulate time in your favor. As someone who enjoys such media, I had a splendid time creating the time paradoxes and exploring the various settings. In my review for the previous episode, I did say that I considered ep 3 as the best one. Well, I've changed my mind, I think it is this one. Once again, there are tie-ins to previous episodes, both from this "season" and the previous one (Saves the World). I can't wait how the next episode will tie Beyond Time and Space together!
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Sam & Max 204: Chariots of the Dogs is another entry in a long series of short ScummVM style point and click adventure games. This episode has our comedy freelance police rabbit and dog rescue their Inconvenience Store owning friend, Bosco, from alien abduction. Gameplay consists of basic point and click adventuring and inventory management, with the occasional minigame. The only things preventing this from being recommendable is the way Telltale Games removed it from the store, and replaced it with a fully remastered collection (which I do recommend). https://store.steampowered.com/app/1747050/Sam__Max_Beyond_Time_and_Space/
Хммм... Спустя столько лет после прохождения события эпизода напрочь выветрились из памяти, что свидетельствует о его низком качестве.
Yet another great episode. I will say that it's a little dated, what with all the stereotypes, but we've been there done that with this series and they're actually self aware, so I'm not actually bothered by it. In this one we get MORE soft, marketable, baby Sam and Max. As always, this is most definitely welcomed. The time travel mechanic is great fun, it allows for some good puzzles and wonderful character interactions. Here are some thoughts that might be considered spoilers [spoiler] Alright so lets start with soft marketable baby Sam and Max. They go back in time and meet the REAL younger versions of themselves, they don't become them like last time. And GOD they're so cute. I think they're a bit older than they were in the cartoon, but in this episode they're still preteens. This causes some confusion for me, since the day they return to is Max's birthday as well as prom night. Why is their Elementary School having a prom? I could MAYBE look past it if it was Middle School, even though prom is a high school thing, but in any case it's just like 12 year old Sam and Max playing with Buster Blaster in Stinky's Diner. We learn that Sam actually created Buster Blaster, and his AI actually used to be very nice. We get some cute interactions, little Sam calls big Sam fat and Sam almost shoots little Sam. Good times. They're both equally adorable, Max still isn't into girls (though I suppose not for the same reason as big Max, the fruity mf), and Sam is a total geek. I love that for them. ANYWAYS you mess with time and make Max straight for like 10 minutes just to get Ms. Bosco to stop being madly in love with him, and he becomes a womanizer which made me both laugh and weep internally. He gets back to normal soon enough, don't you worry fellow LGBTs LMAO. Moving on to the Sam and Max 'clones/doppelgangers' who are just from season 1 episode 2. I worry about the timeline since 204 Sam and Max take the recording contract from them. Everything should be wonky and I'm very confused but what would the Sam and Max franchise be without being absolutely bizarre? It's a fun sequence and I loved just sitting there and listening to past Sam act like a player, just doing completely random interactions and telling himself that he can't use certain items with other items. It's meta as hell but it lets us learn that Sam is just... like that sometimes and it's not just a game thing. Also Sam eats kibble treats. Cute. [/spoiler]
Paradoxical
Nipples.
This time you're on a crazy time traveling adventure. If you liked the time travel features from Day of the Tentacle you'll enjoy this one. It's one of the best ones in this series so far, but they've all been good. The mystery of the random Mariachi appearances gets solved, too.
Ну ниче себе! Я интернет только позавчера провел. Откуда мне знать про "Колесницы богов"?
A childhood game. Played them all when i was a kid, they are still good, same old cartoonish look that i like in some games. Still has humor, action and a lot of other stuff. Glad i bought it a while ago. Still going strong. Max is still one of the best characters in the game. Still worth the money. Just screams childhood.
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