
A heroine working for a secret organization "Saint Gear Force". As she fights her foes they will molest her, tie her up and fuck her even as the battle is ongoing. Will she succumb to her enemies and their lewd traps, or will she prevail? It’s up to you!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Dlaczego ta gra ma tak niskie oceny? 1) Za krótka. 2) Za droga. 3) Nie wiadomo dla kogo. 4) Bugi. 1) Cztery poziomy. Wcale to nie trwa krótko, bo walka jest trudna. Czyli wyśrubowanym poziomem gry została sztucznie wydłużona. 2) Fakt, ktoś poszedł po bandzie. 3) To gra hentajowa, a nagi biust pojawia się gdzieś za połową gry. Nao (główna bohaterka) walczy ze złowrogą organizacją. Walka jest dość nietypowa, ponieważ mamy pasek akcji podzielony na kwadraty. Podczas każdej kolejki możemy umieścić swoje dwie akcje na którymś z kwadratów, przy czym, są one skolejkowane, czyli im bliżej lewej strony, tym szybciej akcję wykonamy. Możemy też wrzucać swoją akcję na kwadrat zajęty przez przeciwnika, ale wtedy zwiększa się szansa niepowodzenia naszej akcji. Trzeba kombinować. Wrogowie leją Nao atakami fizycznymi, lub molestują. Mogą też próbować ją unieruchomić, co daje większe pole do popisu molestującym. Jeśli pomolestują wystarczająco, to Nao dojdzie do kulminacji, która odbierze jej siły na bodaj dwie następne kolejki. A wtedy wrogowie robią, co chcą. Przy czym mogą ją znów zmolestować, aż dziewczyna dojdzie. I tak w kółko. Dlatego trzeba uważać. Gra pozwala na kontrowanie wrogich działań, ale wciąż proste to nie jest. A już zwłaszcza, jak się trafi boss. Czyli - dziewczyna jest molestowana, poniewierana, wiązana, obezwładniana itd. na potęgę. Ale w swoim kombinezonie. I w to jeszcze władowano cenzurę, nie wiadomo po co. Gdy Nao przegra, wraca do bazy i zaczyna lokację od nowa, ale wcześniej mamy slajd ze zmieniającymi się napisami. W większej części Nao wciąż jest w skafandrze. No właśnie - jest to całkiem niezła gra strategiczna z silnym podtekstem, ale wizualnie jest nagoodporna. Stąd wątpliwość dla kogo adresowana jest ta gra? 4) Mnóstwo błędów. Można gdzieś na discordzie producenta dociągnąć patcha (bo na steam już nie dali) łatającego sporo wtop. Ale nie wszystkie. Zdobyłem zagłuszacz ze trzy razy i osiągnięcie nie wpadło. Jest też kilka innych osiągnięć, które nie wpadają kiedy powinny. Ale to można akurat obejść. Na jednym z subbossów może dojść do zwiechy, jeśli walczymy za długo (a krótko się nie da, chyba, że chcemy przegrać). Skargi, że nie wpada drugi filmik w galerii są akurat bezpodstawne - trzeba przejść prolog, czego zapewne nikt ze skarżących się nie robi. Każdy poziom to znaczący wzrost trudności, polegający na tym, że wrogowie mają więcej życia (trzeba ich oczywiście więcej razy uderzyć). Rzecz w tym, że jeśli Nao ma kiepskie otwarcie, czyli wrogowie pozajmują szczyt kolejki, to mogą ją obezwładnić i wrzucić w wir szczytów, który kończy się porażką. Jest możliwe, że przegramy walkę nie mając ani jednej okazji do wyprowadzenia swojej akcji ofensywnej. Powiedziałbym, że gra nudna nie jest, ale jak ktoś się nastawia na hentajowe widowisko, to mu może mina zrzednąć. A do tego cena i błędy. To jest gra trudna do oceny, bo nie jest to jednoznacznie dobra gra. Wiele osób będzie krytykować i nie bez powodu, z kolei innym podejdzie strategiczna część i wybaczą jej inne mankamenty. Ja wybaczyłem.
[h1]《Saint Gear Force》简评[/h1] [h1]前言[/h1] 圣齿轮部队,出击!传统式潜入RPG玩法下玩家作为女主涉险入敌人巢穴,以矫健身手尽量避免战斗不断深入楼层,避无可避那就来战,回合制时间轴行动下,涩涩不断,迎接各式调教吧! [h1]游戏内容及体验[/h1] 游戏玩法较为直接,即操纵人物闯过重重迷宫,一路上会遇到各种分歧路与敌人阻扰,我们要做就是不断爬塔刺探更多情报。由于迷宫及人物模型不堪入目(像素糊糊),主要的还是看涩涩cg。而这更多的体现于战斗之中。 战斗上游戏采取阶段回合制,即面对诸多敌人并不是敌我双方回合轮流切换,而是按照时间轴每个人de顺序轮流出招,玩家就可以利用这一机制先把自己出手后的人物先干掉,直接避免受到一次伤害,而敌人地攻击手段非常多样,最喜欢就是往女主们的敏感部位侵袭,一番挑逗如果没有及时缓解,几回合下来就会备受牵制,发情并进入调教状态。在这个阶段基本就是别人的主场,玩家连反抗都是大问题,在这之中能够看到各种涩交画面,直捣黄龙,调教刺激,性道具放置等让原本白热化战斗变得涩情起来,敌人可以尽情释放,女主们被迫接受强烈反差下玩家观感十足,cg满分下能够明显看到众人的媚态,多人运动下涩成一窝粥了。 [h1]总结[/h1] 整体而言,游戏题材直接,涩情装扮下直指涩涩,潜入能力不足那就接受侵犯吧,涩涩玩法多样下玩家那叫一个过意。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url= https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
It not worth the price
[h1]Saint Gear Force[/h1] [b] [h3]Game Introduction[/h3] Players will take on the role of Nao, a cat-eared girl and member of the secret organization "Holy Gear Force," infiltrating the enemy's lair, breaking through layers of labyrinths, and ultimately defeating the mastermind behind it all. [h3]Gameplay[/h3] 1.Gameplay Structure: This game features four maps and five bosses, with a compact and clear structure. The core gameplay loop revolves around "stealth—exploration—combat—advancement." Unlike traditional stealth games that emphasize assassination or stealthy route planning, *Saint Gear Force* leans towards a more reactive, "discover and fight" mode: enemies actively pursue the player, initiating turn-based combat upon contact. Encounters from the front or rear offer different starting advantages, making stealth more than just evasion; it alters the pace of combat. While the maps are not large, the dungeons contain branching paths and simple traps, enhancing the "stealth mission" atmosphere. Players must balance avoiding enemies and acquiring resources, a design that keeps the game's pace consistently tense. 2. Combat Mechanics: The most discussed aspect of this game is undoubtedly its combat system. The game employs a "time-based turn-based" mechanism, where players and enemies don't simply take turns acting, but rather attack in sequence. This design adds a greater strategic dimension to combat—players can predict the turn order and prioritize eliminating enemies about to act, thus reducing the risk of damage. Simultaneously, the combat system incorporates numerous status mechanics. For example, there are binding, abnormal statuses, and emotion values, making combat not merely a matter of numerical superiority, but a game of "control and de-control." When a character enters a special state, specific skills must be chosen to break free or alleviate it. This restrictive mechanism enhances the tension and makes combat more dramatic. Admittedly, this system has a high learning curve and its numerical design is quite demanding, but once you adapt, you can appreciate its strategic logic—it's more like a combat model emphasizing risk management than a fast-paced, mindless RPG. [h3]R18 section[/h3] Regarding R18 content, this game includes over 15 animated CGs. Most CGs are in still image format with moderate playback length. The voice acting is smooth and natural. The character illustrations and models adopt a Japanese manga style, resulting in excellent overall visual effects. The game's R18 tags include: corruption, oral sex, breast games, cowgirl position, and internal ejaculation. An additional patch is required; all CGs are the full version. In short, this game boasts abundant R18 content, with excellent voice acting and character art. [h3]Advantages and disadvantages analysis[/h3] 1.Advantages: ✔️The game innovatively blends stealth and RPG elements, combining stealth exploration with turn-based combat. Its tightly structured dungeons, four maps, and five bosses form a complete gameplay experience. Features such as different enemy encounter locations (front and back) and chase mechanics ensure that stealth isn't just a formality, but a crucial element before battle. ✔️The character designs and CG visuals are highly distinctive, with clear and memorable protagonist and boss designs, resulting in a unique art style. 2.Disadvantages: ❌The difficulty curve is unbalanced, with overly harsh numerical design. Later battles impose numerous restrictions on players, with frequent status ailments and limited resource acquisition, easily leading to repetitive attempts and grinding pressure. The benefits of leveling up are not immediately apparent, and the feedback from the tech tree and resource system is weak. ❌The UI and controls feel clunky, with an unintuitive interface design, missing features (such as automatic text progression), simplistic combat animations, and weak impact feedback, all of which negatively affect immersion. [h3]summarize[/h3] Overall, *Saint Gear Force* is a distinctive, small-scale RPG. It makes bold attempts to combine stealth mechanics, time-based combat, and adult elements. While there's room for improvement in animation, UI optimization, and numerical balance, its system design and character development are commendable. If you're looking for a fast-paced, uniquely mechanics-driven RPG experience that blends adult content with strategic challenges, *Saint Gear Force* might offer unexpected enjoyment. It may not be for everyone, but for those willing to delve into the mechanics, accept a high level of challenge, and appreciate character design and stylistic expression, it's a worthwhile title to explore.[/b] [h2]Game recommendation rating:8/10❤️[/h2] [quote] [b]If you want to see more interesting and useful reviews, please join us[/b]👉[url=https://steamcommunity.com/groups/R18GMER]R18 Recommender[/url] [b] and Follow us [/b]👉 [url=https://store.steampowered.com/curator/45851446/]R18GAMER[/url] ,[b]If you like this review, please give it a thumbs up so more people can see it.[/b] [/quote]
奇怪 第二個地圖繞了整整三圈繞完了 上面顯示 拿到員工證了 但是根本過不了那個門 可以提供一下攻略嗎? 基本上完全沒正常提示 明雷太難躲 很煩 ==================2023/11/16更新====== 重新遊戲之後終於解決了 之前不知道為何明明已經在通風管聽到要拿員工證 也在儲物櫃拿到員工證了 但是門那邊一值打不開 重頭開始新遊戲之後 拿到員工證去到門那邊 有出現可以進入的圓圈 之後點擊才能正常進入 看來是惡性BUG沒錯= =...
평가: 보보꼭보 게임성: 6휴지 분량: 7휴지 Cg: 8휴지 그냥 무난한 야겜.. 무난한데 가격은 창1렬이니 할인할때 사시길
Can't find 2nd gallery image Obtain Jamming Device achievement not working game itself is grindy and overpriced the drawing however is good but please fix the game...
Wanted to give this game the benefit of the doubt but from what I see this game isn't even complete. Just saw a youtube video with a lot more more to the game meaning actual prologue instead of skip or summary. Invisible characters were visible as well. Then there's random spots in the game and in combat that pops up a text box for that says name but has no text leading to the game locking up. in the final map I don't think there is any gallery for it as it just shows the gallery for loss in stage 2 no matter who I lose to. The last bad thing is no matter where i look in the final stage I can't find the last boss, I figure hes at the end of that long hallway but there's just an empty room. I've checked every room as well. The one positive is the game is fun even in an incomplete state with many bugs. I'll just have to get the game off an other platform.
[h1]格挡反击你拿什么赢a[/h1] [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/37793427]“黄油收集师”[/url][/td][/table] [h1]战斗H特化型RM小黄油[/h1] 《Saint Gear Force》是一款由“メタモルフォーゼ”社团开发的RPG类色情游戏,本作2023年06月28日发行至今已有1.4w+销量。单从Dlsite的销量就能看出来本作是有一定质量的,实际体验后发现本作的色情内容属于是战斗特化H+战败HCG的那种,和该发行商的另一款卡牌游戏《Lost Chapter》是同一种H类型。本作的战斗体验摒弃了传统RPG游戏中以血换血的乏味犯法,取而代之的是多样化的”石头剪刀布“战斗机制,游戏中玩家不仅对于敌方角色的所有攻击都有应对措施,并且在低状态下甚至可以一键挣脱并反击,这也致使玩家游玩时几乎不用去刻意刷级。甚至可以故意被拘束看HCG,看够了就直接爆气吃血包反揍回去。 [h1]XP相关[/h1] [h3]HCG画风[/h3] 画风非常成熟,完成度也是难得一见的高。因为steam某些规范的原因,本作即便是锁区了也依旧需要打补丁,[spoiler]因为有的角色人设太幼了。[/spoiler]所以评论区很多差评都是因为没打补丁的原因,建议看下发型商官网的补丁再进行游戏。说回画风问题,本作画风相较于同类型的RM小黄油算是高了几个层次,甚至拿到Gal类游戏中也能达到中游水平。首先得益于画师对于HCG的光影处理看得出比较有经验,加上角色形体和表情几乎没有崩坏,并且XP题材上也选用了较为射爆的凌辱题材,所以游戏中的HCG都算得上赏心悦目的程度。 [h3]HCG数量[/h3] 抛开战斗HCG则仅有10个,加上战斗H则基础CG有20个。只看基础CG的情况下,本作的HCG数量在业界平均水平都没达到,但按照制作组在DLsite的介绍来看,加上拆分HCG则是达到了290张。虽然实际体验下来体感没这个数量级,但多种多样的换装拆分、道具拆分、状态拆分等,细算下来也差不多了。毕竟主打战斗H的小黄油,总不能奢求大张HCG数量更多对吧。 [h1]玩法体验[/h1] 多样化的“石头剪刀布”,游戏如果策略运用得当,敌人打玩家一拳,玩家不仅可以防御反击甚至可以二次反击,一套伤害合计下来要比直接攻击还要高。虽然游戏序章对于战斗流程有了非常详细的介绍,并且各式各样的招式一看就很唬人,但实际体验下来还是免不了玩法非常空。战斗设计是非常严格的石头剪刀布,也进而导致了玩家在战斗轮好像一个决策机器一样,如果不想战斗失败那就必须要按照行动进度条去化解所有攻击,但游戏的战斗画面表现又非常简陋。几乎就是屏幕一闪,甚至屏幕都没闪单纯弹了一行文字来表现玩家造成了伤害,就好像小时候在本子上写小人对战一样,非常缺乏画面表现力。不过好在战斗H轮比较赏心悦目吧,并且玩腻了随时都可以爆气挣脱,但是考虑到游戏必须战败才能解锁HCG,所以建议各位玩家整高点血量然后boss先送一次就完事了。 [h1]省流总结[/h1] 《Saint Gear Force》游戏标签:战斗特化H、凌辱向、异种/机器姦、拘束、性玩具、静态HCG。游戏整体流程在2-6小时,游戏剧情偏向王道冒险,不含拆分的HCG总数在20个,包含拆分则达到290张,推荐喜欢享受拘束H战斗或异常状态受虐的玩家入手本作。
Nao can't remove her vibe during the final battle and players need to know why.
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