
Grow a city with your transport system in this minimal logistic management game!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I would recommend this game with a huge caveat. If you like Mini Motorways a lot, do not mind bugs at all, and really supports small indie developers. If that's the case, buy it. The artstyle reminds me of games I played in the early internet era, and the gameplay reminds me of OpenTTD. Not a bad game in my opinion, just needs a lot of bug fixing.
https://youtu.be/_iih93l7QPI Micro sized supply and demand features have a compelling hook but there is a overall lack of balance and QoL features that add too much general frustration to play this game.
Nice little game deserves more props than it currently has. It's similar to Mini Motorways. It may be a bit chaotic at the start, the tutorial doesn't really give you the time to figure out what's going on and I honestly felt a bit overwhelmed by it, but when I started the first level it already went a lot better. It takes a couple of games to figure out some of the strategies like making use of game speed and pause, zoning areas using roads and setting up correct trade routes. There are a few bugs here and there, but I haven't immediately seen anything game breaking so far. The ones I've seen can easily be prevented with good strategy. Would recommend this game!
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Concurrent players on Steam, sampled daily since tracking started.
its a fun game for a decent price and i enjoyed it even if there were a few little QoL features missing that would be nice to have but they can be done without if you know what to expect. if you do buy it i HIGHLY suggest pausing when making a route for the first time to specify what should be picked up where or they might get clogged. For example a wagon carting wheat to a windmill to make bread. the first time itll bring the bread then but then it might pick up the bread as it defaults to take and give and then get stuck with bread. instead of doing this for everything thankfully you can copy routes which is quite nice. finally know that when a route is made for the first time it wont actually pickup the item again for example i want a bus to transport people to work i make the route starting at the house the bus spawns in and doesent pick anybody up then starts driving. On repeat routes it will work but the first time it wont which can screw you if you need something done NOW. overall i liked it even if there are 2-3 annoying little things as i got over them pretty fast after figuring it out.
It's not easy... but I HAVE to finish. There are bugs and the game is in need of some tweaks but I'm still putting time in.
It's a good little tycoon game, although the game play is quite different to the original "tycoon" formula.
I loved it! The maps aren't random you gotta build it yourself with the editor OR GO DOWNLOAD FROM THE WORKSHOP EVEN BETTER!! Its simple and easy! And yet challenging to master!! RATING:9.5/10
這遊戲玩法是生產線小遊戲。 每個都市或資源點的頂上會有一個箭頭,箭頭左半是「需求」,右邊是「產物」。 首先接著使用道路將各點串起來,接著判斷是人還是產物,分別派公車或貨車把他送到定點,就完成一次旅程,當都市拿到需要的資源,就會開始產生更多的資源,完成一定的旅次都市還會擴張,此時需要的資源就會更多,不斷迴圈下去。 我是覺得這個遊戲有點淺,難度不高,特徵是不好調整既有的車子,所以變成適當的扣著道路、貨車和公車就很重要,我覺得狠離譜的一點是想要切換一下遊戲按下ESC就直接認輸GAME OVER,好久沒看到這麼簡單乾脆的設計了。 遊戲還在研發,目前也有網頁上的免費版本可以玩。 因為是個可愛的小遊戲,所以特別贊助一下買了下來,希望到時候可以多一些東西來玩。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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