
This is a modern adventure of young adults seeking love and meaning. Return to 2011's Castor Yard, tap on your keyboard, and make those letters dance: Use your online persona to make meaningful decisions for your clients and yourself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
S4U: CITYPUNK 2011 AND LOVE PUNCH is a text-driven adventure game powered by immersive keyboard interactions. The story is set in Castor Yard, a fictional modern city in 2011. You play as Miki, who works part-time chatting on behalf of clients, meeting a variety of people and Cyber-Life online. Create your own memories in Caster Yard through countless small and big decisions made with each keystroke.


Welcome to Castor Yard. Welcome to 2011.
Let your finger tips dance on the keyboard as Miki, a daytime architect and part-time online mouthpiece. Make a living, fall in love, and do your best to earn your place in Castor Yard.



It's more than just typing. Engage in unique gameplay experiences full of surprises, just as in life.
Complete architectural projects, maintain multiple conversations at a time and solve tricky situations with smart thinking and quick keyboard responses.


Your fates intertwined with more than 20 distinct characters in Castor Yard. More than 300 choices bring you unique experiences. Boys, girls, a successful businessman, a struggling artist, and more. Love comes in all shapes and sizes so muster your courage, go for the one your heart desires and hold on for a romantic roller coaster ride.

Don't just stare into your computer screen, go downstairs, take a walk, chat with somebody, play with the vending machine.
What's the password for this photo album...
Well, forget it, just go downstairs and get one last smoke!
No, no, no...Those memories in Castor Yard, I still care for them…

How the story ends and which memories you’ll want to hold onto are all yours to decide!
GCORES PUBLISHING is an indie game publisher established and owned by GCORES. We will continuously bringing you excellent indie games tested and proven in BOOOM game jam. For more amazing indie games, please follow our publisher page.

Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好
究竟要变得多强、要有多少钱才能打败现实呢?
Extremely underrated, though sometimes the translations can be a bit wonky and make some of the story hard to follow, with a little bit of context clues and subtext- it's still a pretty good story overall. It's simple, engaging, and I remember the story being very emotionally moving for me. I don't know if the translations have gotten any better *now*, as it's been a while since I've last played it. It's not incredibly a hard read as most reviewers might add, and it had an incredible charm otherwise.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Hours played at review time, across 92 reviews with recorded playtime.
大概是五成功力的赛博朋克酒保行动精神续作,这个五成功力主要体现在剧情体量上,因为剧情体量较短的原因导致感情线进展飞快,除了某个售货机之外其他的可攻略角色聊的实在太少,到表白那天堪比网恋聊两天马上奔现,如果能多几个案子多把熟悉的角色牵扯进去多聊几次,那观感想必会好很多 玩法体验上和酒保行动很相似,角色画的都很可爱,音乐也不错,只不过干活的时候不给选。相比当酒保更多的听故事,化身替身上号推进聊天更能描绘出复杂的关系,在游戏公司和miki母亲那两个章节里,这个可以双视角了解接触同一个人的优点就发挥的很好,可惜还是太短,如果能多几个这种案子并且交叉接触可攻略角色,那我是觉得有神作潜质了 至于游戏的结局,比起成为拯救世界/解决阴谋的关键一员,还是做一些小事帮助别人拯救世界/解决阴谋,把重点放在和自己、和朋友、和亲人互相接纳彼此上更符合剧情调性,毕竟在衰退内卷的大环境下,怎么改变社会都不如改变自己有效,做不到世俗的成功,能找到平淡的幸福也很棒了。 不过至少剧情没有特意把TT公司塞在每个角落里把它整成幕后大boss,最后拯救朋友的感情比例也更多一些,也还是不错的结局
故事很好,架空的2011年和贴近现实细节的耦合,现实主义的底子里还是透露出支持生活的温暖,初入社会或是已经摸爬滚打多年的国人同胞肯定会对这个游戏有更深的认同感和亲切感。我喜欢这个故事和一个个角色。BGM很棒而且像素画风赛高!!! 但是就算全收集搞sl大法实在是太麻烦了,希望优化一下。 是个有趣的游戏10分制给8.5分吧。期待下一部作品。
演出形式和玩法让人眼前一亮 很喜欢有关于赛博生命的设定 真切地感受到了作为社畜上工时在通讯软件上的手忙脚乱;;客户和老板请再等等我...! 最后燃得有些不明所以了,剧情氛围推动地比较突兀,前期伏笔做得一般。 总的来说 能够共鸣主角的迷茫 曾经热爱的事物也开始让我摇摆不定感到痛苦时,为其奋斗的欲望慢慢消去,我还剩下什么支撑我往前走呢? 在麻园,也许我找到了答案,也许没有。
期待续作 真喜欢这种类型的游戏
真的真的好喜欢这个游戏!有时间我会再玩一遍的!
酒保like游戏需要一股灵气,一个完全没有游戏性但是增强代入感的系统。酒保行动里是唱片机,S4U里是下楼后的随身听和夜景。 隔着网络空间,人会倾向于扮演自己的拟像,连同这一点也考虑进人物塑造,形成了非常鲜活的聊天框叙事。 关卡设计很牛逼,基本把网络替身的设定开发到极致了。
感动
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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