
S&box is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 10.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
S&box is a game creation platform built on Valve's Source 2 engine.
Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Hundreds of games made by the community - shooters, roleplay, racing, platformers, horror, and stuff we don't even have a name for yet. No installing or subscribing, just click to play. Party up with your friends and they can play too, no need to mess around setting up servers.
Anyone can create games using our intuitive modern editor, creating scenes with a standard scene system and a C# API with powerful hotloading.
You can publish your games directly to the platform where everyone can play it at the click of a button.
You can earn through our Play Fund from players playing your games, directly funded from cosmetic purchases.
Or (coming soon...) you can take it one step further and publish to Steam as a standalone title, with no engine royalties.
Source 2 Engine: Built on the same engine as Half-Life: Alyx and Counter-Strike 2.
Multiplayer: Party up with your friends and jump into games straight away, no servers needed.
Game Library: Hundreds of community-made games across every genre, always growing.
One Click Play: No installing or subscribing - browse and jump into any game instantly.
Constantly Updated: Like Garry's Mod and Rust - big content updates on a fast cycle.
Customization: Personalize your player with cosmetics that carry across every game.
Game Editor: Create your own games in our intuitive editor with C# scripting and real-time hotloading.
Play Fund: Creators earn money when people play their games.
Publish to Steam: Coming soon... take your game standalone on Steam, royalty-free.
Updates
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun with lots of creativity and great community builds and games to play
its a really good opportunity to see some really cool games made. For developers this is great but they are not that many good games on it right now. Make one!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 34K | 96% | $2.79 | |
| $2.3M | 7.7K | 94% | $9.99 | |
| $2.3M | 7.3K | 95% | $14.99 | |
| $2.3M | 3.8K | 86% | $39.99 | |
| $2.3M | 5K | 97% | $11.99 | |
| $2.3M | 15K | 85% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $293 | 5 | 60% | $2.99 | |
| $3.2K | 6 | 67% | $14.99 | |
| $136 | 4 | 75% | $0.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not bad actually , considering the early days of Gmod (we didn't even have toybox) Listen to what people got to say, all the critisim is valid and I agree with them, I ain't gonna sugarcoat it like some people did, I actually believe a lot of people dont get it on both sides. But people clowning on the game has a valid opinion and I agree with a whole lot of them, but comparing this early days to early gmod days is what made me give it a thumbs up.
По факту должна балы быть топ но оптимищацыя ♥♥♥♥♥ че делать не понятно на старте даже зайти нельзя было а через месяц с нагревами пк смог чучуть попробывать и что делать хз
게리모드 후속작으로 옛날에 언리얼엔진으로 출시했을땐 사실 별 관심 없었다. 그렇게 2020년쯤 잠깐 반짝하고 이 존재 자체를 까먹고 지냈는데 최근 레딧에서 엄청 핫한 뉴스로 다시 이 게임이 뜨거운 감자가 되어있었다. 놀랍게도 소스2 게임엔진으로 교체되어 최근에 출시했다고 함. 거기에 제일 중요한 뉴스로 무려 게임을 개발할 수 있는 환경을 제공한단다... 게리모드의 워크샵 모드 수준이 아닌 진짜 게임엔진레벨의 창작환경을 제공해준다고 설명을 들었다. 거기다 알아보니까 소스2 엔진을 MIT 오픈소스로 공개까지 했더라? 필요에 따라서 엔진을 개조도 가능하게도 풀어줬다. 엄청난 저레벨 영역은 잠겨있지만 솔직히 게임엔진을 개발하는 팀이 아닌이상 그런 근본시스템은 건들일이 없어서 솔직히 그냥... 말만 들으면 진짜 어엿한 게임엔진이다. 근데 그게... 21,500원 주면 평생 사용가능??;;; 이런 AAA급 게임엔진을????? 뭣보다 난 밸브의 찐찐팬이기도 하기에 더욱 구미가 당겼다. 옛날 게리모드로 구현할 수 있는 한계점이 너무 명확해서 게임엔진으로 쓰기엔 한계가 있지만 그럼에도 만족했었다. 하지만 그 후속작은 게임이라는 탈을 쓰고 소스2 게임엔진을 그냥 21,500원에 배포해주고 있다;;; 그래서 바로 삼 일단 진짜 유니티같음 첫 인상은. 옛날 5 시절? 닮음ㅋㅋ 언어는 소스1이랑 달리 오로지 c#기반이고 거지같은 Lua는 버린 것 같다. 그리고 진짜 1시간동안 분석한다고 이기능 저기능 만지면서 살펴봤는데 s&box 말고 s&box editor 라고 또 다른게 있을거다. 거기 들어가면 유니티같은 환경이 열리는데 진짜 과장하나 안보태고 진짜 게임엔진이다;; 그것도 소스2;;;; 와 진짜 게이브 뉴웰이 마소 출신이라 그런가 이걸 그냥 오픈소스로 풀어버리고 이런식으로 배포해버리는걸 그냥 방관해주네;; 물론 제약도 걸려있다. s&box 는 오로지 스팀에서만 유통하며 게임을 만들어서 독립적인 exe 프로그램으로 게임을 추출할 시 무료로 배포해야한다. 유료로 판매하려면 벨브랑 계약해야한다고함. 그냥 ㅅ이이이이이벌 진짜 미쳤음 돌았음 소스2를 ㅋㅋㅋㅋㅋㅋㅋㅋ 21,500원에 ㅋㅋㅋㅋㅋㅋㅋㅋ와 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ 진짜 기분 ㅈㄴ좋음. 거의 잃었던 게임개발에 대한 흥미가 갑자기 폭발해서 오픈소스 단체에서 만든 프로그램들로 조합해서 1인개발 환경 만들음 게임엔진 : 소스2 텍스처 관련작업 : Krita 모델링 / 애니메이션 : Blender DAW : LMMS IDE : VSCODE 그냥 기분개좋음. 공개적으로 벨브에서 소스2 SDK는 안풀길래 역시 계약해야 주는구나 하고 아까워했는데 AAA급 게임엔진을 이 가격에 사는건 진짜 도둑질임. 그냥 진짜 말도안됨 진짜로. ㅈㄴ 감사합니다 진짜 진짜로 아 참고로 개발 생태계는 알다싶이 출시한지 얼마 안된 엔진이기도 하고 소스엔진 자체가 좀 공개적으로 쓸 수 있는 엔진은 아니였다보니 생태계가 역시 너무 좁음. 그래서 만약 뭐 하다가 막히면 그거 어떻게 해결하는지 알려주는 영상이나 글 같은건 언리얼이나 유니티에 비해 상대적으로 당연히 적을 수 밖에 없음. 에셋스토어 그딴것도 없어서 그냥 예상가듯 지금은 맨땅에 헤딩밖에 없는 거 같음. 공식문서도 한글화 당연히 안되어있고ㅋㅋㅋㅋ 같이 1세대가 됩시다 낄낄
s&box is not a spiritual successor to gmod, nor gmod 2. it could be as popular as gmod back then but the devs already ♥♥♥♥♥♥ that up 19.50 euro and you lock cosmetics behind paywall? man thats just a slap on the face btw its been a bit better optimized i play on an old ass 1050 and it gets 80 fps on low which is not a big problem for me, used to low graph i think this game should have always been free or least 9.99 euro like gmod then the dev is crying on discord cuz the game doesnt hit least 50000 player lmao s&box has sandbox mode but its crappy, community props, models wont load if you dont have internet/offline without a friend group its a dead ass game and the dev should have kept the models from half life. oh and its not worth the money if you want like this browsing game thing just download roblox or search on browser idk
Nan mais faut les laisser build c'est pas des chiens
Скажу чесно игра на уровне бетки и так и не вышла по ощущениям. Но source 2 и наличие платформы для разработки это хорошо, но опять же основной режим песочницы не доделан и скинут на сообщество в теории игра не умрёт, но первые год-два теперь будет допиливаться как и сабильность разрабами так и основной режим комьюнити.
Legal parece o roblox mas é melhor :D
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.