
Rutrum is a physics roguelike about dropping gems, popping rocks, and unlocking chests. Build a deck of gems, inscribe them with runes, merge them together to cause damage, touch them to acquire loot from enemies. DROP, POP, UNLOCK!
Modeled estimate, not a reported figure. How we estimate →
About
Rutrum mixes drop-and-merge gameplay with rogue-like deckbuilding. Get two of the same gem to touch, and you got yourself a fancier gem! Plus, you pop any nearby rocks, damaging uggos who want to take your stuff.
Or touch two different gems to unlock treasure chests and take their stuff instead!

Equip relics and then attach special handles to create a unique blend of powers.
Inscribe powerful runes to create a powerful deck of gems.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
I've not even gotten that far into the progression of this game but I will say I highly recommend it. It's kind of surprising that this isn't getting much attention seemingly, because I'd say this game is on par with the likes of Peglin in terms of gameplay loop. The only things I'd like to see more of are interesting passives and the like, but there could easily be a ton more that I just haven't seen yet.
Its a good little rogue-like, it has balance issues and some visual bugs, but nothing game ending/ruining (i.e my character portrait would get messed up sometimes). The runs are fairly short and the loop is fairly different then the many other rogue-likes. It has some variance in the boards/crates you use and the characters ability + starting decks provide some variety. Regarding balance, some shovels (i.e artifacts/relics in other games) are way better than others, and the only times I lost were when the early shovels were bad (i.e couldn't get any strength increases). But that is part of rogue-likes and expected for the small (I believe 1 person) team.
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Languages: English
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9K | 134 | 89% | $2.49 | |
| $5.9K | 88 | 90% | $2.79 | |
| $5.9K | 58 | 86% | $4.99 | |
| $5.9K | 82 | 73% | $3.99 | |
| $5.9K | 143 | 88% | $4.99 | |
| $5.8K | 61 | 66% | $2.99 |