
Rustic Defense is a fantasy tower defense game with roguelike elements, generated enviroment with option explore your own way. Research skills and heroes, choose path, build towers and upgrade them.
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About
Rustic Defense is a hexagonal fantasy tower defense game with roguelike elements, generated enviroment with option explore your own way.
Like in classic tower defense game, you build turrets that fight with incoming enemies.
You can research 15 types of turrets that belong to five categories (archery, natural, guns, throwing, splash). Every turret has physical damage, advanced turrets adds elemental damage bonus (fire, poison, ice) and special attack feature. Elemental damage rise overtime damage or slowing monsters.
Also you can unlock heroes (depends on your progress) that helps you.
Enemies incoming from four bioms. The Valley is nearest and enemies haven`t any armor. Mountains, Desert and Swamp monsters has armor with resistances to specific elemental attack.
Enemies are in several classes : normal, special, boss and special chapter enemy.
Map and enviroment is randomly generated. You can choose from 10 chapters that modify generated map and tactics.
Every map contain 40 - 50 waves and can be done to hour of playing.
After each wave you can choose way that you want to explore.
After every game you obtain experiences depends on reached wave. Those experiences you can convert to abilities in a skill tree, that give you advantage for rest of game.
Skills are passive (permament) and active, that you can choose during game in carddeck.
If you have more skills and feel confident, you can choose harder chapter and earn more experience. Later in a game you can research speciality like support from sea, heroe`s special skill or chance to deal epic card that can change whole game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
I think this is a very nice game.
If you like roguelikes and tower defense, this is a really fun little game you'll probably put a good number of hours into. Recommended.
Overall Impression The game already looks very promising right now! It has huge potential for growth, and with some minor tweaks, it will easily become competitive alongside other tower defense projects. Overall—everything is quite good, but there's room for work to take it to the next level. Here's my list of priority tasks that will make the gameplay more convenient and the visuals more appealing: Graphics and Visuals: Definitely study the visual solutions in other hexagonal games. Implement the optimal approach so that height differences and objects on the map stand out better. Right now, it's not very noticeable—the improvement will make the map lively and readable. Controls and Interface: Hotkeys for quick access. Tower selection menu—make it intuitive and compact. Quick and convenient enemy wave launches—this is a must-have for dynamics. Proportions: Fine-tune the proportions of the map and monsters so everything looks harmonious on the hexagonal grid. Scaling Potential: Maps and Biomes: Scale up procedural generation—endless variants! Towers and Enemies: Deepen the characteristics, add upgrades and synergies. Fog of War: Completely hide the map in fog—this will add randomness, strategy, and replayability! Conclusion Put in a little effort—and the game will soar much higher! It already has a solid foundation, and with these improvements, it will become a top-tier tower defense on the market. Good luck with development—looking forward to updates! ---------------------------------------------------------------------------------------------------------------------------------------- Общее впечатление: Игра уже сейчас выглядит многообещающе! У неё огромный потенциал для роста, и с небольшими доработками она легко станет конкурентоспособной на фоне других tower defense проектов. В целом — всё довольно хорошо, но есть над чем поработать, чтобы вывести её на новый уровень. Вот мой список приоритетных задач, которые сделают геймплей удобнее и визуал привлекательнее: Графика и визуал: Обязательно изучите визуальные решения в других гексагональных играх. Реализуйте оптимальный вариант, чтобы лучше выделялась разница в высоте и объекты на карте. Сейчас это не очень заметно — улучшение сделает карту живой и читаемой. Управление и интерфейс: Горячие клавиши для быстрого доступа. Меню выбора башен — сделайте его интуитивным и компактным. Быстрый и удобный запуск волн врагов — это must-have для динамики. Пропорции: Подкорректируйте пропорции карты и монстров, чтобы всё гармонично смотрелось на гексагональной сетке. Потенциал для масштабирования: Карты и биомы: Масштабируйте procedural generation — бесконечные варианты! Башни и враги: Углубите характеристики, добавьте апгрейды, синергии. Fog of War: Полностью спрячьте карту в тумане — это добавит рандома, стратегии и реиграбельности! Итог Вложите немного сил — и игра взлетит в разы выше! Она уже имеет крепкую основу, а с этими улучшениями станет топовой tower defense на рынке. Удачи в разработке — жду обновлений!
+ Pure, unadulterated TD + Achievable meta progress (does not skyrocket as you go down the tree) + Clean and robust system + Got some nice BGM + Does exactly what it says on the tin - No reroll from card choices... but that just mean you pick what's best based on what's available. No tempting the RNG god Recommended!
Rustic Defense é uma ótima opção para fãs de tower defense e também para fãs de roguelike. O jogo naturalmente te incentiva a jogar cada vez mais, já que a árvore de skills é bem grande e tem vários upgrades pra desbloquear. Isso faz com que cada run pareça diferente, principalmente quando você pega um upgrade que pode mudar tudo, desde aumentar a quantidade de moedas que você inicia a run até melhorar o dano inicial da sua construção. Isso dá uma sensação de progresso muito boa. Os elementos de roguelike são bem implementados e combinam muito bem com esse estilo de jogo. O jogo possui diversos níveis de dificuldade, o que é bom tanto para players mais casuais quanto para players mais veteranos que buscam algo mais desafiador. Recomendo 100% para fãs de tower defense. Se você curte o gênero, com certeza vai curtir Rustic Defense.
[h1]Rustic Defense[/h1] [i]minor balance issues[/i] My name is G0disPink and I have a YouTube channel where I play and upload my first experience with a game unedited. Most of my videos are 20 to 30 minutes in length and this is my critique from my short time with the game. [u]Similarities From[/u] [list] [*]Tower Defense games [/list] [u]The Good[/u] [list] [*]Fun theme [*]Good variation of towers and enemies [*]Deep upgrade/progression system [/list] [u]The Bad[/u] [list] [*]Towers seem too slow/expensive [*]Very hard [/list] [u]Final Opinion[/u] First thing I noticed during my video with this game is that the tower was SLOW. Like dreadfully slow. This is okay if you can put down 3 or 4 towers to each 1 tower... but the way the game is made, you can only afford a couple towers at first and then you find it is very slow to accumulate enough money to buy another one. Sure the game gets a little easier each time because you can make permanent upgrades through the progression tree in the menu but its a very slow process. All that said and done, it's a tower defense and I'm a sucker for them and will keep coming back for more pain and punishment. [u]Check out my short YouTube video for more details[/u] https://youtu.be/yNdVZxM3aBE
没中文 没成就 原始防卫 《原始防卫》是一款融合了roguelike元素的六边形奇幻塔防游戏。游戏环境随机生成,玩家可以自由探索并选择自己的策略路径。 在经典的塔防玩法基础上,玩家需要建造防御塔来击退不断袭来的敌人。游戏中共有五大类(弓箭、自然、枪械、投掷、溅射)15种防御塔可供研发。所有防御塔均具备物理伤害,高级防御塔还会附加元素伤害加成(火焰、毒素、冰霜)与特殊攻击效果。元素伤害可造成持续伤害或减缓怪物速度。 随着游戏进程推进,玩家还能解锁英雄角色协助战斗。 敌人从四种生态地形中涌现:最近的“山谷”中的敌人没有任何护甲;而“山脉”“沙漠”与“沼泽”的怪物则拥有护甲,并能抵抗特定的元素攻击。 敌人分为多种类型:普通怪物、特殊怪物、首领以及章节专属敌人。 地图与环境均为随机生成。玩家可从10个章节中选择关卡,不同章节会改变地图生成规则与战术要求。每张地图包含40至50波敌人,通关约需一小时。 每波战斗结束后,玩家可自主选择接下来的探索路线。 每局游戏结束后,系统将根据抵达波数奖励经验值。经验值可用于技能树中解锁能力,这些能力将为后续游戏提供永久增益。 技能分为被动(永久生效)与主动两类,主动技能可在游戏中通过卡牌组合选择。若技能组合强大且信心充足,玩家可挑战更高难度章节以获取更多经验。游戏后期还能研发特殊能力,如海上支援、英雄专属技能,或是获得足以颠覆战局的史诗卡牌触发机会。
Excelente game de defesa de torre. pena não ter em português do Brasil. Quem gosta do estilo vai gostar de certeza. Simples mas cativante. Vai dar boas horas de jogatina, bastante coisas pra liberar, eu viciei, mas sou suspeito pra falar, pois gosto muito desse genero.
quality game from active dev's.
A fun tower defense game to kill some time. It has simple graphics are its main selling point, funny little characters that run along paths and that you take down with various weapons. The progression system is intuitive and varied, and the sound effects fit the game’s style and visuals perfectly. Personally, I didn’t even beat the first boss, the mammoth, on my first try and had to replay the level from the start several times, but replaying it doesn’t get boring you’re always looking for new ways to clear the next wave.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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