
The only aim in Rust is to survive. Everything wants you to die - the island’s wildlife, other inhabitants, the environment, and other survivors. Do whatever it takes to last another night.
Modeled estimate, not a reported figure. How we estimate →
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The only aim in Rust is to survive. Everything wants you to die - the island’s wildlife, other inhabitants, the environment, and other survivors. Do whatever it takes to last another night.
Rust now enters its 13th year of continued expansion and has had over 395 content updates, with a guaranteed content patch every month. These include regular balance fixes, improvements to AI, and graphics, as well as updates to environments and the frequent addition of content such as new maps, more weapons, extra vehicles, and a plethora of utility items. Keep an eye out for regular seasonal events, as there’s always something interesting or dangerous (or both) happening on the island.
Updates to the game include:
Procedurally generated worlds with community map editor support
Host your own servers and with server-side modding support
Transportation: horses, modular cars, hot air balloons, helicopters, bikes, trains, boats, and more
Base Building and Raiding
New factions, enemies, and wildlife
Advanced underwater areas to discover
Complex electrical, farming, and automation systems
New monuments, terrain, and areas to explore
Large overground and underground train networks
Musical instruments and the ability to perform to players
Massive recent graphics upgrade and environment overhaul
Primitive game mode, siege weapons, and vehicles added
New Jungle biome with more wild animals, missions, and monuments
2026 New addition: Modular boats, the deep sea, tropical islands, floating cities, and more!
And much more to come throughout the year, including an update to the player’s character model, an apartment complex monument, more animals, and upgrades to the caves and tunnels !

You wake naked on a mysterious island, armed only with a rock and a torch. You’ll need to brave environmental dangers and deficiencies (from heat and cold to thirst and starvation), build a shelter, eat (or be eaten), and scavenge materials. Explore the island and its abandoned settlements, mysterious monuments, and the factions that occupy them.
But, above all, watch out for other survivors…

Design and build bases to store your loot, defend your territory, and control the resources of the island. Research the tech tree, grow farms, command electricity, and commandeer various forms of transportation to traverse the island. Whatever it takes to get ahead.

There are no rules in Rust but the ones you make for yourself. Craft tools, armour, and weapons to defend yourself. Cooperate with friends, make alliances, and build a settlement together. Explore the island and what’s happening in it, trade with other players, or prey on them, raiding their bases and taking their hard-won goods.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ this ♥♥♥♥♥♥ ass game dont buy
10/10 Would Get Naked and Die Again Listen, I went into Rust expecting a fun little survival game. What I got was a brutal psychological experiment designed by sadistic British developers who clearly hate fun... and also love it. It's like The Hunger Games meets Lord of the Flies meets your drunk uncle who keeps stealing your lunch money. You spawn on the beach, butt-naked, holding nothing but a rock and the shattered remains of your dignity. Within 47 seconds, a guy in a hazmat suit with an AK headshots you while screaming "EASY" in voice chat. Welcome to Rust, baby. Your first death is always free. The gameplay loop is pure poetry: Punch trees like a lunatic. Craft a stone hatchet. Get absolutely mauled by a bear that somehow has better aim than you. Repeat until you question every life choice that led you here. Building your base feels empowering at first. "Yes! A 2x2 with a triangle foundation and airlock! I'm a genius!" Two hours later some 14-year-old Russian clan with 47 members and more C4 than the entire US military shows up with a raid helicopter, blows your sad little wooden box to smithereens, and takes your 4000 wood and that one semi-automatic pistol you were so proud of. They leave a sleeping bag inside your destroyed TC just to flex. The animals are next-level trolls. Wolves don't just attack — they coordinate like Navy SEALs. Bears will chase you across the map like you owe them child support. And don't even get me started on the scientists at monuments who shoot better than most players while you're trying to loot an oil rig like it's a casual Tuesday. My favorite part? The community. Nothing builds character like teaming up with randoms who: Betray you for a single AK Spend 45 minutes arguing about whose base design is better while an enemy is literally planting satchels Type "ratio" in chat after killing you with a crossbow from 300 meters away The voice chat is a special circle of hell. You'll hear everything from: A 9-year-old screaming racial slurs Some guy roleplaying as a medieval knight People having full-on mental breakdowns because they lost their base during an offline raid The crafting system is so deep you'll spend more time looking at your inventory than actually playing. "Do I need 47 more metal fragments or should I make a flamethrower to deal with these door campers?" The answer is always make the flamethrower. Always. And the wipes? Oh god, the wipes. Every month the servers reset and everyone collectively loses their minds in the most beautiful way possible. It's like New Year's Eve but instead of fireworks, it's rocket launchers destroying 400 hours of progress.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese*, Ukrainian*, Polish*, Portuguese - Portugal* +13 more
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
забанили с ♥♥♥♥♥, инвентарь на 10к
very nice
Una mierda, crashea mas que la concha de tu madre
Отошёл попить воды, пришел а меня зарейдили 10 сишек/ 10
игра для жертв скидок
пролджэ
Baba Şimdi güzel ama gidip de 3x-4x de keyif almanız zor çünkü aşırı hızlı gelişiyorsun. Diyorsan ki hızlı olsun tamam ama keyfinde yavaş olmasını istiyorsan 1x 10 numara akar bide vip satan bir yerde oynamayın. Bin pişman olursunuz 4m1na koyum gidiyorsun vipsiz 3-4 saate kasılıyorsun sonra para baymış birisi 10dk da yanına base kurup base ni c4lerle patlatıyor olaya gel. Oynamak isteyen eklesin steamden veya Discord:yalcin_yildiz
нельзя отходить от компа , отошел = зарейдели
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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