
Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic. Forge your Runebook, crush enemies, and combine Trinkets of boundless power to destroy the forces of Malakar!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic.
Forge your Runebook, crush enemies, and combine trinkets of boundless power to destroy the forces of Malakar!

Cast spells to attack enemies by spinning Rune Columns like slot reels.
Match results along five Spell Lines to deal damage.
Strategically lock up to 8 Runes in place while others spin for better control.

Customize rune columns in a deck-building experience to suit your strategy.
Add, remove, and modify Runes for personalized gameplay.
Enhance runes with amulets and auras for additional effects when cast.

Explore 150 Trinkets to discover synergies and crazy combos.
Increase damage and damage multipliers.
Trigger Runes multiple times.
Gain extra Rune holds.
Make Runes match with different elements.

Choose starting enemies with unique abilities, balancing risk and reward.
Earn coins for defeating stronger foes and spend them across five specialized shops.
Face extra challenges with elites and bosses for greater rewards.


Hundreds of options including Trinkets, Scrolls, and Enemies.
Every run is unique, offering a fresh gameplay experience each time.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sympa !
这种无尽的数值,让人一丁点再开一次这游戏的想法都没有。 前50名一排的人都只过了无尽1层,呵呵了。
Игра очень затянута на старте, когда ты только разблокируешь новые механики. Сама по себе довольно скучна и, в целом, больше напоминает мобилку. Во многом успех партии зависит от удачного попадания тебе нужных артефактов. Где в игре мрачность и фентезийность, честно говоря, особо не заметил. Тебе просто всю игру скармливают статичные картинки на фоне без какого-либо нарратива. Для мобилки неплохо, для полноценной PC игры кажется слабоватой. Но способна увлечь на часик-два
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pas ouf. Pas foncièrement mauvais, mais les possibilités de contrôle de la partie sont très très limitées. C'est bien trop random, très compliqué à avoir quelque chose qui synergise bien avec les différentes runes et artefacts qu'on peut trouver et donc extrêmement frustrant. S'il y a une courbe de progression avec ce que l'on débloque, c'est tellement lent que je n'arrive pas à la détecter. Je pense que le jeu nécessite un gros patch d'équilibrage, en fait.
之前看評論說困難不敢入 趁打折嚐一下 這玩起來還好啊 看了下估計是製作組已經調過難度了 打得有點久但實在過癮
It's meh but giving thumbs up as graphics are nice, no issues, easy to get into, and somewhat fun. I won't downvote since there's nothing fundamentally wrong with game but the concept turns out to unfortunately be much more shallow than some of the complexities you find other titles in the same genre. The loop is always the same - try to stack column 1 with your targeted rune, then do same for col 2 next, then col 3 and so on so that you can influence the probability of getting the rune color you want. Along the way you can add some trinkets or gems or maybe swap/remove some runes to further optimize. The optimization/build loop is just the same every single run so due to that it's just sort of meh after you see it a few times.
在小丑牌的框架上做出了自己的风格,符文链路的设计令人耳目一新,值得,也只值得牌佬一试。 隔壁《小丑牌》我只会玩棋牌打同花,也能通关金注。但这游戏光会一本符文书可不行,两本都不够! 混沌符的强度毋庸置疑,甚至有一本专门的混沌符文书。但有不少敌人花式封混沌,至于么?
bello
Not bad, but the UI dark patterns need to be removed (e.g. needless hold to press, needless friction starting a new game (with a new seed) after one's ended, fade-in fade-out delays, the sham "8x" game speed, displaying the same boss monster art over and over again, etc. etc.).
Petit jeu très addictif qui ressemble très clairement dans l'esprit à Balatro mais avec des runes, plutôt bien traduit en français dans l'ensemble, sauf peut-être sur 1 ou 2 objets dont j'ai un doute. Mais le jeu est tellement riche en items que ça passe presque inaperçu. La progression est plutôt bien équilibrée, on a envie d'y retourner à chaque fois pour débloquer de nouvelles choses (types de magasins, breloques, parchemins, nouveaux défis, etc.) Platiné en une centaine d'heure, vu son prix je le recommande vivement : foncez les yeux fermés.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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