
A dark fantasy RPG where Match-3 combat meets dungeon exploration. As a young squire, uncover ancient secrets, forge alliances, and battle eldritch horrors beneath the castle. Your choices shape the fate of the kingdom—will you rise as a hero or succumb to the darkness?
Modeled estimate, not a reported figure. How we estimate →
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About

The kingdom stands on the brink of ruin. Whispers of doom echo through the streets, yet no one knows the truth. Beneath the castle, in the depths long consigned to oblivion, something stirs. An ancient darkness, thought to be sealed away forever, awakens once more—and you are the only one who can uncover its secrets.
In Rune Ark, strategy and storytelling intertwine in a unique fusion of Match-3 combat and dungeon-crawling RPG mechanics. You play as a young squire, eager to prove your worth. But when you stumble upon something that was never meant to be found, your journey shifts from one of ambition to a desperate fight for survival—and for the fate of the kingdom itself.
Every descent into the abyss presents new dangers and forgotten truths. Every battle is a test of both skill and will. Match tiles to unleash ancient powers, unravel hidden mysteries, and carve your path through the shifting depths. Procedurally generated dungeons hide more than just threats—they conceal choices. Each path you take shapes your story, forging alliances, stirring rivalries, and leading to multiple fates.
Will you uncover the truth of the Rune Ark before the darkness consumes you? Will you rise as a hero, or vanish into history as just another lost soul?
Match-3 Combat: Solve intricate puzzles to attack, block, and unleash powerful abilities in dynamic battles.
Narrative-Driven RPG: Experience a gripping story where your choices affect the kingdom’s fate and lead to multiple endings.
Procedurally Generated Dungeons: Each descent offers new challenges, enemies, and loot, ensuring high replayability.
Strategic Progression: Upgrade abilities, craft items, and forge alliances to survive the horrors below.
Interactive Storytelling: Influence the world through visual novel-style dialogue and deep character interactions.
Dark Fantasy Atmosphere: Stunning hand-crafted environments and an immersive soundtrack bring the kingdom’s mystery to life.
Prepare yourself—Rune Ark is more than a puzzle game. It’s a test of strategy, resilience, and the choices that define a hero.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Polish, French, German, Spanish - Spain, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Świetna gra! Wciągający gameplay, ciekawa fabuła, interesujący system walki oraz bardzo dobra oprawa graficzna. W skrócie: doskonała zabawa na wiele godzin. Polecam :)
Can't recommend it now but i do think it can be great. A lot of bugs to fix. Some QOL to add. I don't really know the story since it's bugged.
Visually it’s nice, but it’s annoying that when the crystals connect, an attack animation pops up and interrupts you. And the crystals could explode like in Candy Crush. Also, in some places the dialogue isn’t translated.
全是BUG
I love the enemies design and lore, the combat itself is also an interesting take. It seems simple, but is surprisingly complex
Bardzo fajna chociaż jeszcze nie dokończona. Jest wiele błędów których nie wykrył twórca i z niecierpliwością czekam na łatkę.
Rune Ark turned out to be a really engaging game with enjoyable gameplay and a cool atmosphere.
Many bugs from yesterday have been fixed today—definitely worth a thumbs-up! However, I still have a few questions: First, are there in-game hints for crafting recipes and quest guidance? I’ve tried crafting numerous times but still haven’t fully figured out the rules. Second, does the game end right after clearing the dungeon? Will there be additional content updates later? Third, mercenaries have to be repurchased once they’re killed, and they can’t equip gear, making them easily one-shot by bosses. Fourth, the materials placed in the crafting slots disappear after saving and exiting the game. I hope this can be improved, as having to farm materials repeatedly is quite troublesome.
przydała by się opcja autozapisu.
Uzależniające diamenciki i intuicyjny crafting podobny do minecraft
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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