# A social PvE indie MMO inspired by classic-era designs (1999 - 2004)!
Ruins of Tearyn is being developed by Fabled Karma Studios - aka. Christen Main (@gameDEVbeauty) and Christopher Main (@TheMainStark). Both of which have a decade working in Unreal Engine, received $100,000 in Epic MegaGrants for Vertical Third, Unreal Authorized Instructors and key authors for the Epic Games Game Design Professional Certificate on Coursera (Courses 5 - 8).
Ruins of Tearyn is an Indie MMO in Pre-Production with an open development cycle. RoT started in November of 2024 and is powered by Vertical Third, which significantly reduces our scope for creating an Indie MMO.
**Disclaimer: Art style, aesthetic and characters are all placeholder. Our current focus is on gameplay, content, technical features and server scalability. We playtest several times a year and our demo is available to participate when these play tests are live.**
**April, 2025:** First Online Playtest
**June, 2025:** Character Select & Persistency Implemented
**September, 2025:** Zone-To-Zone Loading & First Raid Encounter
For an in-depth overview of Ruins of Tearyn - you can watch our featured session on the Unreal Engine Official Livestream:
Creating Classic MMO Mechanics in UE: Ruins of Tearyn | Inside Unreal
https://www.youtube.com/live/9YOA3cONmGI?si=I9YuRx6pFMtZph_Z
Christen and Christopher have created content around the technical journey they have taken to bring Ruins of Tearyn to life:
How to build a Indie MMO - Tech Stack Overview
https://youtu.be/bfqoW7ueYJM
MASSIVE Guide To Game Architecture PART 1:
https://youtu.be/qqKaX_01Zf8
Discord:
https://discord.gg/tWUJKfuK3q
gameDEVbeauty:
https://www.youtube.com/@gamedevbeauty
https://www.twitch.tv/gameDEVbeauty
TheMainStark:
https://www.youtube.com/@TheMainStark
https://www.twitch.tv/themainstark
[](https://www.youtube.com/live/9YOA3cONmGI?si=S0jHV4s-Jqvr6aus&t=471)
[](https://youtu.be/xuPwHt-TkTw)