
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rubinite is an extremely challenging boss rush action game set in a dark fairy tale world.
The key to combat is one distinctive core mechanic: Focus. Use Focus to read an enemy,
expose its weak point, and land a lethal strike.
You play as Ruby, a princess on a journey of revenge to reclaim her home: The Scarlet Kingdom.

Ruby’s blade alone will barely wound them. Find their weak points,
drive the lethal strike home, and make it out alive.

To take back the Scarlet Kingdom, Ruby must face the Bloodstained in every form they take,
whether it be an ancient secret cult, undying parasites, or the source of a deadly plague.
Grip your blade and challenge foes that grow deadlier with every step.
Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

Every Bloodstained you kill surrenders its power.
Absorb it to grow stronger for the fight ahead, craft a wide range of Talismans,
and build a combat style that's entirely your own.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1588 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игруля хайпик
Very fun, I really enjoyed the focus and dodge to build up strike damage gameplay loop. I don't recall a game I've played that has that mechanic. The story is serviceable but getting into the flow state after you've learned the boss movements is very fun. The "new game +" I was not expecting but was definitely worth it and really put a bow on top of the whole package.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far I love the art, story, writing, environmental storytelling, unique mechanics, and combat. Seems like a labor of love that I'm happy to enjoy.
不得不说难度很高,尤其是二周目的角色无法承受伤害………… 但很奇怪的是二周目打起来比一周目畅快很多,很明显感觉到虽然角色被限制,但自己已经熟悉Boss招式、灵活使用露比的技能等等,玩家自己得到了很大的提升,所以二周目反而简单许多,一口气通关很畅快,战斗爽! …… …… …… 直到我TM遇见阿契娜,最后一个Boss,我之前的护符都追求战斗爽,大师护符加勇气护符干就完了。 TM阿契娜有三个阶段,这就给我上难度了,而且勇气护符进化了,要求多一个护符槽,这样的话原配装超过了我所拥有的最大护符槽,这下直接保命三件套,不灭加小魔女护符,容错率翻三倍,但角色强度就低了很多,还是花费很长时间才打过去。 不得不说,爽啊,战斗爽啊。
终于品鉴完你家下水道的蛆了,打完来问候你浮木。一周目能给好评二周目只配差评,即死情况下打尼玛能分裂成三段的屎碰都碰不得,扭头速度跟尼玛水滴锐角转弯有得一拼,最沟槽的是刺杀会放大屏幕,你往身体刺杀这条司马蛆的头就已经扭到你一个身位的地方了,我尼玛现在都已经出肌肉记忆了。蛆还会随机在某个地方钻出来,这司马板子就这么大,心得就是千万不要站在蛆和石板中心连线上的任何一点,绝对禁区。把蛆砍成两半还会诡异扭两下然后头四处乱窜就把主角大狗嚼死了,做出这个boss的是吃了泔水吗,能在三条短蛆的围攻下活一分钟反应力和一心三用的能力可以去打职业了,只能把短蛆先打死再打长蛆,这期间还得左右脑互搏打完都尼玛精神分裂了。 还有二周目一模一样的剧情大部分不能跳过就疯狂点,唯一不一样就是加了个npc那屁长点剧情。 总结就是一周目能打9分,二周目的九分我分成3条3分蛆送给你,希望作者路上遇到的大运也这样光速掉头锐角转弯
I give Rubinite 8 of 10! Tight combats and great art style.
ストーリーもよく神ゲーでした!
fun simple combat, great boss designs. pretty short runtime
二周目居然是我踏入「無傷」這個境界的第一步!?
這遊戲值得更多關注跟好評 市面上找不太到這種把彈幕跟近戰比例條配的這麼剛好的Boss rush了 期待工作室的其他作品跟二代的伏筆回收
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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