
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rubinite is an extremely challenging boss rush action game set in a dark fairy tale world.
The key to combat is one distinctive core mechanic: Focus. Use Focus to read an enemy,
expose its weak point, and land a lethal strike.
You play as Ruby, a princess on a journey of revenge to reclaim her home: The Scarlet Kingdom.

Ruby’s blade alone will barely wound them. Find their weak points,
drive the lethal strike home, and make it out alive.

To take back the Scarlet Kingdom, Ruby must face the Bloodstained in every form they take,
whether it be an ancient secret cult, undying parasites, or the source of a deadly plague.
Grip your blade and challenge foes that grow deadlier with every step.
Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

Every Bloodstained you kill surrenders its power.
Absorb it to grow stronger for the fight ahead, craft a wide range of Talismans,
and build a combat style that's entirely your own.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1588 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At first Ruru was delulu but then she found the true true
比预想中要容易,挑战性还是胜过了挫败感 虽然锁定这个系统真的不太适配多目标boss,boss瞬移后锁不上也时不时恼火,但手感这块仍然是瑕不掩瑜,叠层出刀那一下的爽快感确实是在线的 真实难度这一块,我说魂斗罗熟能生巧比喝一口吐一口舒服多了有没有懂的(
戰鬥系統很有趣,BOSS都蠻有特色的,但要體驗到完整內容,需要比較高的技術需求,推薦給喜歡硬核動作遊戲的玩家。
Media

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| — | 0 | — | — | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just straight peak all the way through. Play the demo ages ago, got the game right when it came out and after 100%ing the game couldn't be more satisfied with the end product.
Simple controls + difficult bosses = fun and challenging combat that really feel like your fault (most of the time), encouraging you to learn from your mistakes. The artstyle's cute af, the story's interesting, the monastery and cutscenes are pretty cool, and the INTERACTIVE EXECUTIONS? peak. absolutely peak. My only complaint is once you beat the story, that's only half the game... in which you replay the game with slightly more lore and story stuff, but with a no-hit, no visible health bar difficulty slapped on. It's artificial difficulty, adding nothing to the fights you've already done before, except now you have to make no mistakes [spoiler]unless you equip one of the talismans that can ignore exactly one hit or let you resurrect once per fight[/spoiler] or restart them. There's a couple of new fights on the bright side, the entire first like 75% of the game is the exact same as the first playthrough when it comes to bosses. Add-ons to boss attack patterns or something would've been much more interesting, but it's still fun and I'd suggest giving it a go if you like soulslike games or boss rushes with challenging combat (especially if you like both).
可愛加黑暗詭異必須歷久不衰 希望未來我真的有做遊戲也是這風格
cute
Лучший NG+ среди всех игр что я играл Best NG+ of any game I've ever played
So joga, n desiste
还想要...玩更多...
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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