
RUBATO, an experimental, 2D physics-based take on the collect-a-thon genre!
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About

The year is 12,012. Multiquadrillionaire monopoly "GSSAI CO." has been in power of the universe for centuries after a world-ending bioweapon was unleashed onto the masses. And now? The solar system has been destroyed by unknown celestial forces. A weapons development program run by the Earth subsidiary of "GSSAI CO." is fast progressing. And the world's denizens are disappearing.
That is until one man screws up a game of pool.
Use your tongue to lick enemies and objects as you make your way through open metroidvania-like areas, whilst collecting "Planet Bits" to help fix the solar system!
5 compact, densely packed areas ranging from a huge sprawling bakery to the world's most poorly planned city. Uncover secrets and shortcuts in every corner of the world.
A strange, funny plot with a deep focus on humour and character writing. It gets silly. It gets serious. Really concerningly serious. Uh. Is the guy who made this game okay..?
To save the world, you must save yourself first. Find yourself again.
RUBATO contains flashing lights which may not be suitable for people with photosensitive epilepsy.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wtf did I just play
A true work of art.
Wonderful game, i had it on switch and bought it on here to do the achievements because i can't get enough, words can't describe how much i love it, can't recommend it more
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Качественная, самобытная игра, я в восторге
This game might be the most absurdly beautiful game I've ever had the pleasure to experience
What just happened?
Still too underrated
[h1] WELCOME TO RUBATO WORLD [/h1] I rarely ever write actual, full-on reviews for games, even for my literal favorite games of all time. So, the fact that here I am, finally getting off my lazy ass and writing one for this game in particular should already be a testament that this game is really something special. Rubato is a very fun and quirky metroidvania type platformer that also happens to be a collectathon!! A fun to 100% percent one at that, which is extremely appreciated considering how other collectathons can feel way too annoying to achieve 100% percent completion on with never ending collectibles that can feel like you're endlessly searching for a needle in the haystack in a giant open world. The in-game map shows you where most of the planet bits (this game's big main collectable) are located, a very appreciated feature and prevents searching for these from being too frustrating. Platforming feels great too, albeit with the occasional physics related shenanigans getting in the way, though such is the nature of a physics based game and they were usually pretty funny that I could always laugh it off. Speaking of humor, this game is one of the funniest games I have ever played in recent memory. As someone who grew up watching stuff like YTPs and later being attuned with ♥♥♥♥♥♥♥♥ culture (and perhaps being a little too online but shhh), I love the surreal, absurd and nonsensical humor that this game is chock full of!! I had a big stupid grin on my face the entire time I was playing this game, there's no shortage of gags, weird NPCs and jokes in this game. Multiple times I was audibly laughing out loud at whatever positively and great stupid room/enemy/sound effect I'd come across [spoiler] I think my favorite gag by far was the dog exploding chamber, where I blew up a PNG of a dog, it screamed loudly and then proceeded to get swarmed by more PNGs of that same dog, I had to pause the game for a minute to process what had just happened and was absolutely losing it LMAO [/spoiler]. I ADORED this game's humor for sure!! I would like to talk about the story but I really don't wanna spoil anyone. If what I have just described up until this point remotely interests you, then I would HIGHLY implore you to check out and play the game for yourself. The story and its themes really hit me hard and resonated with me so much more than I anticipated, and as I rolled credits, I had to take a moment to process everything in the best possible way. PLEASE go into this game as blind as possible, I promise it's so worth it. Overall, damn what a GAME Rubato was. This is a game I'll be thinking about for a long time and is something absolutely special to me. I love the weird and wonderful, the ambitious and anything that tries to do something truly unique, and Rubato is certainly all of that and is so ♥♥♥♥♥♥♥ GOOD!! This game has definitely entered my top 10 games of all time, and could very well enter my top 5 as I let the experience ruminate in my mind. Occasionally, you may play a game that feels one-of-a-kind, something that shapes you, really resonates with you and takes over your entire brain out of sheer love and adoration for it. I can say without any hesitation at ALL that Rubato, the funny frog game is one such game to me, and I'm so glad I got the chance to play it. [i] P.S. Luna is best character <3 [/i]
First game in a long time to have me completely enraptured. The plot gets very serious which contrasts with the overall very goofy humor of the game but I find that works in its favor and was honestly one of my favorite parts. For a 20$ indie game it had a shocking variety of content. The aforementioned surrealist story switch up intrigued the hell out of me. When the story had its comedic bits (3rd zone's entire boss fight was a 3 stooges sketch) i was laughing heartily. Some parts definitely felt a bit jank. If you enjoy PS1 style low poly 3d it uses that to very comedic effect. 9/10
... That was still just a funny 2D platformer collect-a-thon right? Gameplay was honestly top notch, I have no complaints about the movement mechanics or even level design since once you get all your gadgets you can just go wild. Just experience the game and story yourself and stop reading this review, it's good, trust the reviews. There were 2 major bugs that affected my playthrough but both of them get into spoilers, hope these are fixed in 1.3: [spoiler] Bug 1: The final boss "planet" softlocked my game, which sucks because I have to redo the entire boss to hope it won't happen again. For the planet cutscenes I would probably setup a skip button so freak things like that don't happen, this bug also happened when making venus so its something wrong with the planet sequences themselves. Bug 2: Button issues, sometimes it was consistent but other times whatever wall they raised or whatever planet bit they spawned in just... didn't? A reload of the save or going out of the area generally fixed it though, biggest culprit was the planet bit in route 77 (area 3) since it happened multiple times in a row. I had to completely exit the game and it became my last planet bit since I was still struggling to load it in even then. [/spoiler]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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