
RPG Stories 3D World Builder VTT lets you create any indoor or outdoor environment, then either export your maps to other VTTs or invite friends to play your tabletop RPG sessions online in 3D. It fully supports all three major TTRPG eras—Fantasy, Modern, and Sci-Fi.
Modeled estimate, not a reported figure. How we estimate →
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About
This is the main version of RPG Stories VTT featuring the full version of the World-Builder and the ability to Host or Join Games.
Our 3D World Builder lets you quickly and easily create indoor and outdoor environments for all types of tabletop role-playing games—whether Fantasy, Modern, or Sci-Fi.
Once your map is complete, you have two options:
Export your maps for use in other VTTs.
Play online in RPG Stories VTT with a fully 3D environment and stable multiplayer mode.
Craft stunning worlds, design engaging maps, and embark on unforgettable adventures—all with ease and flexibility!
-Use auto-building for quick setups or take full control with manual customization—perfect for any skill level.
-Choose from over 7,000 3D models spanning Fantasy, Modern, and Sci-Fi settings, giving you everything you need to bring your worlds to life.
-Discover hundreds of ready-to-use creations from other users in our Steam Workshop.
Procedurally Generated Scenes
Auto-Room Builder
Mass Placement Tool
Multi-Level Building
Group Objects & Steam Workshop support
Ready Buildings
Modular Pieces for Custom Builds
3D Characters & Monsters
VFX
2D Images Upload
Customizable Grid
RPG Stories VTT lets you play on your maps online with stable multiplayer support.
Online World-Builder – Move objects or add new ones in real time, enhancing immersion and maintaining full control over the environment.
Vast 3D Dice Panel – Roll any dice set from any TTRPG you can imagine.
GM Controls – Customize player experience, movement, and spawn points.
3D Characters – Players can walk around as fully animated 3D models.
Hero Forge API – Use your Hero Forge minis as 3D tokens.
-RPG Stories VTT users can host as GMs or join as players.
-Unlock unlimited player slots with the Unlock Player Seats DLC, allowing players with the free demo to join your games for life
2D Export: Capture stunning screenshots from any camera angle—top view, isometric view, or more—up to 8K resolution.
Video: Record your screen while moving the camera to create cinematic videos of your scenes.
RPGs Export: Export your maps and environments as a special RPG Stories file to share online or upload directly to the Steam Workshop with a single click.
RPGe Export: Combine objects to create custom items and share them with others, or upload them to the Steam Workshop for everyone to enjoy.
Other VTTs Export: RPG Stories World-Builder allows you export your maps to other VTTs, including all the necessary data for Dynamic Lighting. The VTT Exporter tool uses the Universal VTT (UVTT) file format, compatible with all major VTT platforms.
RPG Stories VTT offers Game Master-friendly features that enhance both gameplay and world-building, allowing you to elevate theatricality in every session.
Quest Writing: Forget third-party text pads—keep everything in your Journal and add Quest Notes directly to your 3D scene.
Fog of War: Hide certain areas from your players or lock the camera to their 3D character’s perspective.
Tab System: Divide your adventure into different environmental tabs and set spawn points for your players in each.
Weather System: Set and change the weather as you play by choosing from 35+ weather conditions, sky types, and auroras.
Light Sources: Add light sources and use the full day-night cycle by adjusting the sun in your 3D scene.
Camera Movement: Move the camera freely with your mouse or keyboard, switch to Top or Isometric View, or customize the players’ view to see exactly what you want them to.
2D Support: Import 2D images or maps and play in 2D.
VFX: Add VFX to your scenes or use them as spells during gameplay.
Underwater Settings: Instantly transform your 3D scene into an underwater world with one click.
Brave Alice Games and the RPG Stories team put the community first.
RPG Stories VTT’s exports are 100% commercial-free—yes, you can even sell your maps and scenes.
Join our active Discord community to share feedback, connect with other players, and help shape the future of RPG Stories.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Soooo... This might be a long review. I'll try to streamline it a bit... Total recommend at FULL PRICE to tabletop players, virtual tabletop players, tabletop rpg artists/creators, full fledge game developers, artists, concept artists and mappers... seriously. all of those apply and none are listed "just because", the details: as an artist, author and... blah blah blah... this has fully just taken blender's place when it comes to level design, world conceptualization and outside of blender... "LORE BUILDING". (totally went overboard... heres a streamlined list): - (built in & dlc)massive environmental prop library(base content definitely varied enough to build with creative depth... the dlc just adds more variety by way of Prop genres); high quality and combined with lighting and color grading effects(separate feature) allows for creative modular use and cohesion for artists to build extremely complex environments that is very unique in that artist's specific style. each dlc adding a substantial amount of content at 6$ a piece which is awesome. - the quest log writer or journal... provides an in engine tool to manage story content and notes... I have always praised tools that keep you comfortably within a single workspace... so having the ability to design full 3d environments as well as the ability to open the journal to develop some story content or lore... or just jotting notes in a really natural way(not a random windows themed note pad) within the same workspace. - there are 3d pin markers and other useful tools for tabletop(physical or virtual) players and game masters that I use not as any of those lol... they are just more "noting" and 3d "pinboard" tools for me personally lol. they are great. - the weather effects, premade particle effects and color grading tools are simple to use and understand. in combination, like most visual effects tools provides a world of possibilities and more importantly, control over the tone mapping(as stated before... going to try to not repeat myself lol). oh, my favorite tool for map creation... "fog". you have access to to a few options in "types" of fog, haze, sandstorm, etc etc etc... to see what feels right for you and the specific environment your working on. it's great. - lighting tools are simple but ABSOLUTLY EFFECTIVE lol. im a strong lighting artist... fog... lighting... color grading... thats my thing... the secret sauce to my environments lol... no but seriously, it's pretty solid here and the properties available are fantastic.(be sure to set the app's graphics to max, if your system supports it... it took me about...since it launched originally on steam... maybe a year? before I realized, like a game... I can crank the graphics up lol. do that if you can lol... it really brings this tool a solid several steps above the others so far. you can produce absolutely legitimately gorgeous environments in this). - supports audio which is cool... - supports "perspective" and "isometric" camera types... - supports standard camera effects: DOF, FOV, chromatic ab., vignetting(spelling... sorry lol)... etc etc. - each project supports "multiple environments" using a "tab-like" system... present at the top of the viewport. which is great for and organizationally insane person like me...(that... phrase...) - solid customer support. the developers are the customer support... and they are actual humans... with feeling that actually care about their users. this is a big one, TOP NOTCH USER SUPPORT... seriously. just really sweet/kind supportive people. - performance is pretty fantastic. there are occasions when launching, the screen will dim and seemingly load...? but if you press "esc", it goes away and your map pops in lol... - oh! the load, undo, delete and etc animation for props... simple... but love it. there is just so much more, i can go on and on as this program has completely taken blender's place in my development pipeline in a massively serious way. I should detail the development context for what "game development" projects this could work for... so this exports 2d images(and possibly video... buuut I havent checked). for serious developers, this would definitely be a solid tool for making a high graphics point and click game like myst(vr release) or anything like that in high quality, primarily built on the high quality assets, lighting, color grading tools and etc etc. I have 2 decades of unity experience(amongst other engines... and blah blah... not a resume, cut this down mike...). my point is, this as a level design tool is excellent as the library of assets to stand up well against unity's asset store both "out of the box"(easily) and with the additional dlc(a bonus). the content is seriously modular enough and... (this is important too) detailed enough to scale, rotate and utilize the details on props to instance a create whole new/unique looking environments or even props with how you repurpose them(like i tend to do all the time). uggg still went long on this lol... my point, this is totally a viable serious tool for game design... easily. to be clear... for projects that utilize 2d export formats, as this does not export 3d content... thats not a negative in anyway toward this tool, I HIGHLY RECOMMEND IT! artists(comics, 2d animation, 3d animation with 2d environment projection, environmental art), game devs(point and click adventures... first person myst-like or third person broken sword style) and so on and so forth.... sorry this stiiiill was super long lol... buy this... the price point is and EASY recommend for artists and enthusiasts dungeon masters and players... it's just fun to use lol.
ファンタジー世界で洞窟探検?超古代の邪悪な神々?宇宙船のエイリアン?酸性雨の降る未来世界? 全部作れます!そう、このRPG Storiesならね。 私はリリース開始当初に購入したクチなのですが、当時は目的のアセット(特にサイバーパンクなやつ)があまり多くなく、このマップ作成ツールには落胆を禁じえませんでした……が、今はもう違う! 様々なジャンルのオブジェクトがあり、ストアページの紹介映像と実際の品ぞろえに差はないように感じます。 マップ作成ツールといえばD&Dのようなファンタジー用のものが多い印象がありますが、このツールはニッチな需要に答えてくれる。あなたがエクリプス・フェイズやサバーパンクREDのGMであれば試してみて損はないだろう。 ツール内で実際にダイスを転がして遊ぶことも可能だ。マルチプレイ(ツール内で実際にプレイヤーを招いてセッションをする)機能はまだまだ開発途中といった感じ。マストバイ、とは言い難いが優れたツールなのはたしか。今後のアップデートや正式リリースに期待を持てる。 しばらくはマップを作製、上空からスクショ撮影、2Dマップとして他のオンセ用ツールで使用、という方向性で使ってみようかと思います。 (スクリーンショット機能を使うと必ずフラッシュが焚かれてしまい、実際の見た目よりも白んで見えるのでSteamのスクショ機能がおすすめ)
Wasted time building the start to a map only to have none of it save, even after saving it. The auto save also has nothing. It's like I wasn't even playing the game...
All you need, as a DM, is your players to be engaged and happy to play. My players haven't even done a session on this yet, as I'm still building and figuring the whole thing out and they are ecstatic to play. There are so many possibilities, and I plan on using this solely from now on. Other options are great and usable, but the opportunities RPG Stories provides for both GMs and players alike make this the best option I've found. Being early access and this good makes me so excited to see what they have in store for the future. Worth every penny, and I've only used it for a short while.
I've given this many different tries and every time its been a disappointment. Between the UI functionality breaking from time to time, to sad options offered. I feel like I wasted my money on this product
Great city builder even if u dont want to play the game. I just like to build cities.
I have been using this for my current campaign. Every time we have used it there have been issues, nothing seems to work properly: - The Fog of War doesn't reveal to all my players, only some. - Last session, my players couldn't walk on the lower level, they had to hover above everything. - The room editor is frustrating and often stops you create the size/shape rooms you want - The doors are glitchy - You can't include custom 3D assets - Custom 2D assets go weirdly dark when I upload them It doesn't feel like it should be difficult to make this work properly, especially for the price. I've been very dissapointed with it but unwilling to not use it due to the money I have spent on it and my group all having downloaded it.
It's capable of making beautiful maps, but be aware that the camera controls are absolute $H!T. REALLY not designed for a laptop, which most of the people I know use instead of a desktop. Plenty of pre-formed structures to use, but good luck actually managing to put anything inside of them, especially if there's more than one level. That said, if you understand that you're occasionally going to want to throw the computer out the window, I'd recommend it.
I love how you can use custom models AND Heroforge STL's
I've been waiting for a program like this my whole life. Get you some of this immersive Role-Play experience!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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