
Rotieer, move through the Level, rotate it and see it completly from the first second on!Solve Puzzles, find keys for locked Doors, move through Portals, ride Elevators and more...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Rotieer has a lot of potential to become a great way to kill time, but it’s riddled with game breaking bugs. There is also the fact the game is missing a reset level option. Until the bugs are fixed, don’t even touch Rotieer.
[h1] Another time sink [/h1] First of all - the game is very long, and in this type of productions this is the most important element, because the mechaniak of the game itself is old and exploatated for years - just spin the board so that the ball reaches the target. The difficulty threshold is very good - the difficulty balance is reasonable - the first chapter is 100% - the next one is 80% - every next chapter requires more and more time to complete.
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Unforgiving puzzle game with simple puzzle controls. Worth a look if on sale. Could be better optimized.
While the game isn't terrible, having a lives system in a puzzle game is a horrible mechanic. If you fail a puzzle too many times, you have to do the whole chapter over again from the start. The music is nothing special and most of the sounds are simple. The physics are not great. The interface makes this look like it was a school project. Maybe worth it on sale. Maybe.
游戏的构思和想法让人十分的惊喜。操作虽然简单,但内容却不简单,需要思考后再行动。虽然画面并不十分精致,但在同类游戏中也算是能让人接受——这本来就不是一款追求画面的游戏。
游戏不错,游戏性极高。但是为什么我打通一关后打后面几关死了又不能选后面几关玩,难道要打通关?并且游戏也没有教程,直接把说明弄到屏幕左下角,而且又小,谁会注意到。最可怕的是从空中掉下碰到要收集的物品算没有收集到。光这几点这游戏就不值这个价格,并且又没有成就,又不掉卡,同价位比这好的游戏多的去了,不值得一玩。 音乐:4/10 画面:6.8/10 操作:7.2/10 系统:0/10 游戏性:7.3/10 第一印象:0/10 性价比:4/10 总评:4.19
Rotieer is a tilt maze, but with horizontal movement. I don't think that's been done before, which is why it was on my wishlist. While I only played the game for 4 minutes, the experience was unbearable and had enough bugs to make this game "definitely not worth your money". 1. Player movement is extremely slow. We're definitely talking "turtle speed" here, in comparison to how fast the player drops due to gravity. 2. Stars and other items (even the exit!) can only be collected when standing on solid ground, making some stars uncollectable (and I'd hazard a guess at "some levels unbeatable") as well. 3. A lives mechanic in a puzzle game?! No thank you. Three counter-puzzle-experience drawbacks in the first 4 minutes; is it any wonder why I would consider this an insult to the whole puzzle genre? Definitely don't buy this. Hell, at this point, I'd have to ask the developer to pay me money to keep me playing (under the guise of "bug-testing"). A lesson to you, developers: Make sure your game's actually designed right. Don't just release your game and forget about it; listen to the feedback of the community (or hire some playtesters to make sure the game is alright!). I could certainly wait, at least, if the developer showed any signs of listening to feedback, but given that this game's been out for a whole year and it's still this buggy, I don't think the developer even remembers that he made this. I'd refund this, but like [i]Rolling Shapes[/i], I had bought the game long before I had started playing it, during one of Steam's many sales. Still, even [i]Rolling Shapes[/i] is worse than this, because this game actually starts off with puzzles. Just not very good ones. All in all, a piece of garbage that deserves NO money. EDIT: It looks like Steam actually requires you to play the game for 5 minutes before you can review it. Amazing. I literally have to slog through more of this game just to tell people that it's junk. My previous comment about the developer having to pay me to play it no longer stands for the next minute I need to play the game.
Невероятно сложная головоломка и неприятная. Надо очень постараться чтобы пройти её, потому что механика поворота экрана в большинстве случаев руинит уровни.
A unfortunate amount of gamebreaking bugs (completely broken platforms, uncollectable items while falling including ending cube portal thing, actual ball physics give unfair deaths if you fall and hit the edge of a landing zone), lives in a puzzle game - that yields only frustrating results, a score system made only for self-prestige and sense of achiement (with no high-score boards to compare globally or with friends anyway, no reset level option making late-game levels literally unwinnable due to falling platforms not respawning and finally a otherwise pointless chapter system every (what seems to be) 5 levels. Thus you can't play intermediary levels, you have the start playing the whole chapter... This is one of the worst puzzle games I've played, not in idea but in execution.
Фигня если чесно, но затягивает.
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