
Rosenkreuzstilette is a mega-action-platformer game in which you step into the shoes of Spiritia Rosenberg, a virtuous young woman caught on the wrong side of a revolution instigated by her closest friends.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Es un Megaman clásico pero con referencias, waifus y referencias
is megaman but actually good wtf
开启隐藏模式的方法:不计入成就 角色Grolla:左-右-下一个武器-上一个武器 增强伤害:上-上-下-下-左-右-左-右-攻击-跳跃 无敌+超级跳:上-下-攻击-跳跃 EX关卡:左-左-左-右(限Schwer提升到最难模式) 魂斗罗:上一个武器-上一个武器-上一个武器-下一个武器
唔。。好难
Inb4 "skill issue" 🤪 I'd originally discovered and added this game to my wish list in 2017, and recently decided to finally pick it up after re-encountering, finally giving it a long-awaited shot in 2026. Unfortunately, the game experience was not worth it. The problem with Rosenkreuzstilette is that it's crushingly difficult and the game doesn't even ease you into it. Bosses require almost inhuman reaction timing and you're expected to beat them with a limited amount of lives, lest you start the stage from the very beginning. Worst of all, on top of everything else, there's the absence of a difficulty scale -- there's no easy, normal or expert difficulties. The game doesn't even teach you how to play in the first place, neither how to jump or how to attack. From what I understood, this was a passion project by two fans of the MegaMan series; however, what I took away from this was that they took away from it the wrong notes. I couldn't even progress passed the first boss. [url=https://youtu.be/xR4dfzAxxD4]Video 1[/url] [url=https://youtu.be/BMjQTDeUDHw]Video 2[/url] Even for $2 on sales I don't recommend this. There are games for the same price or less so that better respect the player and their time. [b]EDIT[/b] I had cancelled my refund request to give this one more chance, thinking perhaps it was just the prologue that had an issue with difficulty. Now I can safely write that the regular stages are far, far worse in difficulty. Enemy placement, projectile spam and (if you go far enough off screen) enemies that respawn, trying to get to bosses is absolutely miserable. It did not help that falling platforms and moving platforms are introduced, and if you get hit by an enemy or projectile not only are you locked into a stun (because what player loves stun mechanics when it happens to them?), but you also slowly shift in the opposite direction of where you're facing. Imagine you're on a platform that moves left and right and there's a mob that's firing off shots at you and you're desperately trying to dodge. [url=https://youtu.be/9L-xivTQErc]Video 3[/url] Someone on the forum had even stated they had to use Cheat Engine to get the game to run at their own pace by disabling the lives system. It has you question who this game is even for, because, and I can only imagine this, even for hardcore MegaMan fans, this is really going to test them as there's a lot of projectile spam and a lack of pattern with bosses. Video 2 demonstrates this: The boss fires off projectiles towards you, and either continues to do that or decides to chase down the player, but doesn't initiate the chase from the far-right of the screen to the far-left and vise-versa. Instead it initiates where they were currently standing to where the player is standing unless you jumped over. The boss can also teleporter right behind you if you're almost too close to it. There's no real pattern, so if you rely on memorization and attack patterns, the RNG is going to screw you over and it punishes you for expectation / previous experience in other games. I stand by my initial review, only tenfold now. Rosenkreuzstilette does not have respect for the player.
某■ックマン風アクションゲームです! どこかで見たような覚えのある雑魚やらステージやら技やら、果てはゲームオーバー画面まで、色々楽しめますw 古き良きパスワード制なのも、個人的にはとてもよきです!w このテのアクションは、ステージギミックもボス戦もやられて覚えるタイプのゲームですね~! ボスは体力が半分を切ると行動パターンが変わるので要注意です! ストーリーの有り無しは最初のメニューで選べますが、個人的にはあった方が設定とか色々楽しめると思います! とにかくボスをキルしたいんや!という方はナシでもよいかと思います!
This is a doujin game from 07, so it deserves some leniency, but with that in mind, coupled with the experience of it, I can't say that anyone should buy this at full price. If you love megaman and see this on sale for ≤ 5 dollars, I won't say Don't go for it. To be short, the character is a chore to control, half the bosses are lame, the levels feel all over the place in terms of quality but lean on the lower end, and the minibosses aren't much better. Played through this instead of getting work done, and I think it would have been more fun doing the work. The art really is nice, but if you can run this, you can run your legally dumped copy of megaman 1 and a randomizing safebooru tab on the same screen for a much better time.
Megaman with all the bad parts copied over. The controls are fine but the game is so unnecessarily difficult I can't even get past the first boss. Before you're all smug and say "skill issue", sure, maybe. But with this game having limited lives before you have to retry the entire stage, I don't even want to bother and try getting good anymore.
esse jogo é PUTARIA de bom rapazeada comprem sem medo namoral, ainda mais pra veteranos no quesito de jogos mega man-like, esse daqui tem várias referências a série tanto em layout de fases quando inimigos o preço é muito bom pra oque entrega tenha em mente que o jogo não é 💀💀NADA amigável pra jogadores que acabaram de começar no gênero💀💀 pela dificuldade (então caso você nunca tenha jogado algo do gênero eu recomendo repensar a não ser que tu estejas MUITO DEDICADO a aprender algo novo relevando o loop de mortes🍻), tu provavelmente vai perder bons minutos jogando e re-jogando varias fases, mas relaxa que o game over só te faz voltar do início da mesma fase, então não é tão punitivo quanto parece, a recompensa é boa quando tu aprender as mecânicas e conseguir lidar da forma mais otimizada com as paradas que tavam ENCHENDO O SACOOO antes🔥🔥 trivia aleatória: o som a Iris Zeppelin teleportando é o mesmo que o roblox usa na classic sword como um dos sons de ataque, o "swordlunge.wav"
É um jogo com a experiência horrível de plataforma 2D do final dos anos 80 para jogar na força do ódio. É uma pena que a Steam não me deixa mais pedir o estorno, pois infelizmente passou o prazo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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