
Extend your roots, imbibe fresh blood, and expand without end. Roots Devour is a strategic exploration game centered around a card-connecting mechanism. Drive your frenzied roots through swamps and over frozen mountains, invading human cities until the darkness... descends.
Modeled estimate, not a reported figure. How we estimate →
About


Deep within the silent forest, roots stir slowly into consciousness.
A primal ravenousness takes instant command of your mind.
Extend your roots—pierce, entwine,
And devour the blood of those creatures thrashing in terror!
Connect, and connect again—
This frantic spread will not be halted.
Until the world is dismantled, reconstructed, and utterly swallowed by you.
All living things are nutrients; YOU are the only predator.

Cards are not tools,
But the fragments and extensions of your will;
Paths are not choices,
but corridors the world is compelled to surrender.
At the cost of every irrevocable bond,
Emerging from the dim-lit woods, traversing swamp and snow,
Usurping even upon the realms of mankind.
Once the darkness is fully seized, you shall no longer require understanding.

Cross paths with 'humans' burdened by their own secrets.
As their superior, command their fates.
Interfere, manipulate, or bend them to your will.
Your choices will pave the path of destiny, guiding the world to different fates.
For you… is this slaughter,
or an act of mercy?
In a silent, eerie, Lovecraftian forest, embody an ancient god driven by an insatiable thirst for blood.
Experience a card-connecting mechanism. With hundreds of cards at your disposal, craft shifting combinations and discover endless playstyles.
Explore four distinct regions. Balance resource management, deck-building, puzzles, and card collection to overcome ever-evolving threats.
Encounter a diverse cast of humans. Choose to remain a silent observer or intervene in their lives. Build bonds with up to 7 key characters to unlock hidden stories and multiple endings.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
暗黑版石油大亨,氛围营造得很好,看着自己猛猛吸血还挺带劲的,缺点就是单局太长了,还好现在有局内存档,不然属实有点折磨
The theming and exploration is good, but the gameplay itself is simple to the point that I kept wondering if I was missing something. You'll enjoy this if you're looking to explore the world of being an evil plant horror that eats everyone thematically. You may not enjoy it if you're looking for interesting or challenging game mechanics.
看样子开发者跑路了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容过少,后面重复度高,难以支撑其定价
A cosmic horror story was you are said horror. Game still need a lot of bug fix. From the interface that goes unresponsive to inconsistant checkpoint save state from run to run. The game as a lot to give. Game might have some rogue-lite element to it but it is by no mean that kind of game. The game wnats you to experiment, do some "mistake" and live the storie as an alien-mind entity where live of mortal creature means nothing to you.
I liked it.. the idea was cool and innovative, the gameplay IS fun... but its also abandoned. Check out the discussion section. If you run into anything, any questions, something confusing (and there are parts that don't really make much sense) and.. crickets. So... look, its a fun puzzle game, if you get it on sale grab it, if you like the demo grab it... but this game feels like it needs a bit more work and - as it stands right now - that work is never coming. Which is a shame because it IS a very unique game.
Finished the main game with 1 ending so far. While the English translation are indeed problematic (or non-existent at one part at time of playing) by the end, I enjoyed the overall package. Only thing I was REALLY missing at the time was the mid-run save system, especially when trying to finish levels in one sitting, which was delivered after I finished the game. Personally, the gameplay manages to sell the idea of controlling a vine-like hive-mind and it was always satisfying watching the map by the end when the whole field was covered by it (i hope a playback feature could be implemented where the map shows you how you spread over the course of the level). Story is engaging, it has a really unique feeling to it regarding character interactions. All characters you interact with are really interesting, usually in a peculiar or disturbing way that makes sense for the wine to be curious about. Maybe the ending choices could have been indicated better, and owl's requests should have a written list showing you everything you need to do on levels, especially if you get her out-of-sequence, which is likely if you do not fully explore the 1st level the first time around. About the other negative reviews, yeah they are warranted. While the game is good, the build I was playing felt more like something almost ready to be out of early access rather than a finished game, mostly polish and translation. Usually I do not write reviews, however I do not agree with the current review ratio, while criticism is warranted, I think it is a game worth playing through and an overall positive experience. Additionally, since the game is still being updated at the time of this review, I think it can be improved upon, and for that time it gets my positive review.
Roots! Bloody roots!
20分钟两个bug,优化还差
游戏分辨率设置有问题,出现登录不上去的情况
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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