No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $64.8K — a different platform, not this one.
Is there anyone around you that suffers from depression? Do you really understand depression? This game allows you to enter a world of people who suffer from depression and understand how to deal with people with depression properly. "Room of Depression" is an adventure game that focuses on the atmosphere and experience of depression. Players experience Moon's daily life. Her encounters may be as ordinary as any passer-by but her world is very different from others. The big and small events in life affect her differently because she suffers from depression. Depression is a common mental illness around the world, especially in developed cities. The mission of this work is to not only explain depression, but to let players have a taste of depression themselves through the game experience.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Is there anyone around you that suffers from depression? Do you really understand depression? This game allows you to enter a world of people who suffer from depression and understand how to deal with people with depression properly. "Room of Depression" is an adventure game that focuses on the atmosphere and experience of depression. Players experience Moon's daily life. Her encounters may be as ordinary as any passer-by but her world is very different from others. The big and small events in life affect her differently because she suffers from depression. Depression is a common mental illness around the world, especially in developed cities. The mission of this work is to not only explain depression, but to let players have a taste of depression themselves through the game experience.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $3.99 | 0ratings | 0% | — | not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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